- Update v1.0.7:
- New quests and characters in Ķirzaka Castle and Swordhaven;
- Three new portraits for the female PC;
- And in general, new portraits for characters who didn't have any, and updated item art for all the placeholder boxes;
- Fixed the minimap in the Alchemist Lair;
- A lot of bugs fixed in the Balta Mines;
- Improved Death Screen;
- The auto-equip system for arrows and bolts was improved. Ammo now stays in your quiver when you equip or unequip a bow or crossbow, as long as the quiver isn't empty;
- A toggle has been added for the quick slot hotbar appearance, so what you see equipped now matches what you see in your inventory;
- Fixed several ability bugs, notably those that allowed players to control enemies in battle;
- Fixed some character behaviours and scripting. For example, Captain Kumeliņš now stays in the brothel, even if you have your own ship;
- Fixed a bug with the amulet that could appear during a specific random encounter;
- Fixed a bug that sometimes caused the game to freeze when using a bow in combat;
- Fixed a particularly nasty bug that occurred when encountering wild boars on the World Map;
- Fixed several cutscenes that would break if triggered during combat;
- Your chest for storing loot from the inns now travels with you on the World Map as a spotted donkey called Dapple. Be gentle with it;
- New fast-travel points (aka Roadsigns) added to Ķirzaka Castle, so you can get around in maximum comfort;
- Fixed certain quest related bugs in the Shimmering Gates;
- Fixed several soft-lock bugs in the final area;
- Next iteration of fixes for persistent aggro in the final area, including several new cutscenes;
- A new location has been added to the northern part of the World Map. It's still WIP for a future update, but you can visit it already;
- Fixed the colliders in the castle tavern so that enemies no longer fall through the walls;
- The ending cutscene has been fixed, for it was, alas, somewhat bugged... but we still plan to improve it even more in the future;
- Another artefact vendor has been added. This time to Beggars Corner in Swordhaven;
- Fixed the animation and freezing that could happen after some enemies were knocked down;
- Fixed a bug where hotkeys wouldn't save;
- The effects of Attributes on Skills are now displayed more accurately;
- Fixed quite a few visual bugs with the random portraits for highwaymen, cattle thieves, and other human enemies encountered on the World Map.