- Changelog :
- - Wall-Bouncing boost won't be based on current momentum (it's either normal or super based on wall-distance)
- - Improved Wall-Bounce vertical boost (much more consistent)
- - Tweaks done to parkour rooms to fit the new changes
- - Added some visual effects to Super Wall-Bounces
- - Spin Mushmovers will auto-turn the player
- - Changed the name of 'Location Explored' to 'Rooms & Secrets found' to reflect more what that counter does
- - Made it so you can hover over other areas to see it's percentage
- - Improved the bind button process a bit
- - Added a remove bind button
- - Visually updated the bind screens in Main Menu
- - Removed the Practice rooms from completion counter
- - Fixed an out of bounds enemy spawner
- - Changed how red vines spawn the player a bit (will fix the getting stuck in standup animation too)
- - Fixed arrow collision with red vines in Lava Temple
- - Fixed a lever on the map having the wrong ID
- - Fixed Astral Fragment not showing the description in Inventory