1. Changelog :
  2. - Wall-Bouncing boost won't be based on current momentum (it's either normal or super based on wall-distance)
  3. - Improved Wall-Bounce vertical boost (much more consistent)
  4. - Tweaks done to parkour rooms to fit the new changes
  5. - Added some visual effects to Super Wall-Bounces
  6. - Spin Mushmovers will auto-turn the player
  7. - Changed the name of 'Location Explored' to 'Rooms & Secrets found' to reflect more what that counter does
  8. - Made it so you can hover over other areas to see it's percentage
  9. - Improved the bind button process a bit
  10. - Added a remove bind button
  11. - Visually updated the bind screens in Main Menu
  12. - Removed the Practice rooms from completion counter
  13. - Fixed an out of bounds enemy spawner
  14. - Changed how red vines spawn the player a bit (will fix the getting stuck in standup animation too)
  15. - Fixed arrow collision with red vines in Lava Temple
  16. - Fixed a lever on the map having the wrong ID
  17. - Fixed Astral Fragment not showing the description in Inventory
  18.