1. Enhanced Performance, New Features, and Adjustments
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  3. Hello Community,
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  5. I would like to inform you about a new update that has just been released. Here are the details:
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  7. Overhead
  8. On the Lost Island Map, there have been recurring significant performance drops, the cause of which was unclear for a long time. The issue has now been identified, and initial improvements have been implemented. Further optimizations are already in progress to further improve performance.
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  10. A part of the improvements is already available. If you're playing on Ultra, you should now expect 60-80+ FPS. I recommend limiting the frame rate to 60 or 90 FPS to relieve the load on your GPU.
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  12. If this isn't enough, you can enable FSR in the game. This can significantly improve the frame rate, potentially even doubling it.
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  14. Main Menu
  15. There was also a minimal performance drop here, which has now been completely resolved.
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  17. Cooking
  18. You can now cook mushrooms, tomatoes, potatoes, bananas, pumpkins, and carrots. More cooking options are already planned.
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  20. Previously, potatoes and carrots could be consumed directly, but now you will receive more food and water through cooking.
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  22. Converter
  23. The "Trash Converter" has been renamed and is now available as "Converter."
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  25. With this, you can now extract more items and automate many processes. For example, you can convert old clothes into yarn or potatoes into seeds for the garden. Screws and nails can now be converted into Rubbish. A full list of items that can be converted is available in the main menu in the database.
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  27. Companions
  28. The companions (Beagle, Wolfdog, and Leopard) have also been overhauled. Optimizations were made to further enhance performance, as the companions were often loaded unnecessarily when they weren’t visible.
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  30. Animals
  31. All animals now have a new logic, similar to the companions. Animals are now handled differently as soon as they leave the camera's field of view. Specifically, animations are stopped, and tick rates are adjusted to improve performance. These changes should help display a larger number of animals simultaneously in the game.
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  33. Boats
  34. The boats, as a means of transport, have also been revised. A new logic has been implemented that changes how boats are loaded and improves performance. In future updates, this overhaul will be further optimized so that boats will be smoother and more pleasant when approaching and arriving.
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  36. Additionally, the horse has also been adjusted to improve performance.
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  38. Languages
  39. Adjustments have been made to all languages.
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  41. If you have any questions or feedback, feel free to let me know! Thanks for your support and enjoy the game!
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