1. Patch Notes 1.1
  2. New game mode Invernal Spiral has been added. (More info in update announcement)
  3. Added several new pieces of equipment and enemies that can show up in War of the Branches and Invernal Spiral modes.
  4. Several minor balance changes across all classes. (More Details Below)
  5.  
  6. Pause Menu can now be accessed via clicking the Gear Icon on the top right corner of the screen. Gear Icon can be hidden via Game Options.
  7. Added option to go back after selecting an item to purchase from the Merchant.
  8. Added button to view all of the selected character’s level up traits in the Deck Editor.
  9. Added button to view abilities you have not yet unlocked for the selected character in the Deck Editor.
  10. You can now click on the top card of the adventure discard pile to view all cards in the pile.
  11. Boss Encounter nodes will now show a preview of which boss you will face.
  12. You can now right click on a character card to view all level up traits for that character. Traits which are not yet unlocked will have their images desaturated.
  13. The Foliage Quality video option will now disable trees as well when set to “Off”. This should significantly improve performance in the forest environment for low end machines.
  14.  
  15. Abilities which change turn order positions will now properly show potential damage accounting for turn order changes that would occur.
  16. Fixed bug which did not clear potential damage on mouse exit for abilities which could target multiple enemies with repeat targeting allowed.
  17.  
  18. Ability Balance Changes
  19. Vlad's Daggers
  20. Max Health Removed
  21. Added 1/2 Health Condition
  22. Cost Adjusted to 1 Attack
  23.  
  24. Stalk 0, 1, 2 (costs adjusted)
  25. 0 = Black
  26. 1 = Club
  27. 2 = Club Black
  28.  
  29. Raven Wing Clips
  30. No longer triggers off passive abilities like Opportunity.
  31.  
  32. Murciela (Elite)
  33. Added 1 Heart to cost (Heart HP)
  34.  
  35. Quick Draw
  36. Instead of drawing 1 card after using an ability, draws cards equal to Black cards used when casting an ability.
  37.  
  38. Headhunter
  39. Now doubles combat damage per Face Card in your standard combat hand.
  40.  
  41. Spacing (costs adjusted)
  42. 0 = Red
  43. 1 = Red
  44. 2 = Red Red
  45.  
  46. Conscript +2
  47. Fixed bug where the effect could carry over to the following encounter.
  48.  
  49. Wild Bolts (Basic)
  50. Reduced to 2 shots
  51. Adjusted cost to [Any] [Any]
  52.  
  53. Mage Armor +1
  54. Reduced cost to 2 Diamonds
  55.  
  56. Arcane Aegis
  57. +1 Defense
  58.  
  59. Unfettered Jinn
  60. +1 Offense
  61.  
  62. Superior Siren Song
  63. Should not trigger off hero abilities now
  64.  
  65. Amber
  66. Now Async
  67.  
  68. Blaze
  69. Now triggers at end of turn
  70.  
  71. Radiance
  72. Draws an ability if your combat hand is all the same suit.
  73.