1. Update v1.0.6:
  2. Added map section on the journal. It draws the island positions your world generated.
  3.  
  4. Added co-op missing synchronization scenarios*:
  5.  
  6. Placing non-buildable carriables. For example, turtle shells, surfboards, etc.
  7.  
  8. Item consumption output. For example, consuming canned beans converts into an empty can.
  9.  
  10. Item drag from backpack or from one place in the world to another.
  11.  
  12. *For the remaining missing scenarios, please read the developer notes at the bottom.
  13.  
  14. Fixed down effect (grayscale) still visible when you are revived within 5 seconds of going down.
  15.  
  16. Fixed whiteness at night. Present only when your current game has had a month or more worth of game time.
  17.  
  18. Aloe gel is replaced by an empty sliced coconut when applied.
  19.  
  20. Sleep UI time follows the same 12-hour format as the HUD.
  21.  
  22. Along these changes, we have updated our backend and platform management code to prepare for console port. This makes the code easier to work with as it has no project-specific dependencies.
  23.  
  24. There's missing syncing scenarios for co-op, which are going to be tackled on the next patches, as we work on our console port:
  25.  
  26. Item properties: Item health, spoil amount, etc.
  27.  
  28. Items on nodes, like the campfire node for cooking.
  29.  
  30. Compost, farming patches and fertilizer.
  31.  
  32. Spinning wheel, water collector, furnace, biofuel composter, tanning station, traps, smoker and smokehouse.
  33.  
  34. Non-UI based storages.
  35.  
  36. Insects, seagulls and sharks.
  37.  
  38. Quests.
  39.  
  40. Character climbing, weapon swing, sleep and sit animations.
  41.  
  42. Blueprints.
  43.  
  44. Wooden torches.
  45.  
  46. Update v1.0.5:
  47. Added missing burnt meat icon on journal.
  48.  
  49. Fixed inability to save after you broke down two node-based parts of the same structure. For example, two wooden walls.
  50.  
  51. Fixed unintended random session joining when pressing enter with no input or just whitespaces.
  52.  
  53. Fixed inability to revive player after a save file is loaded, if saved while they were on a downed state.
  54.  
  55. Fixed only host showing death screen after everyone is down.
  56.  
  57. Tutorial achievement is automatically unlocked if you have already completed it.
  58.  
  59. Update v1.0.4:
  60. Added some safety measures to track and prevent spam.
  61.  
  62. Update v1.0.3:
  63. Fixed inability to take items out of the storage on certain save files.
  64.  
  65. Fixed some players unable to authenticate. This should cover the last authentication fixes.
  66.  
  67. Airplane sequence toggle is always visible, not just when you have completed the tutorial.
  68.  
  69. On co-op, airplane sequence toggle is greyed out.
  70.  
  71. Airplane sequence toggle is on by default.
  72.  
  73. Once on the airplane sequence, you can skip it once you're a few seconds in, until the plane starts crashing, teleporting you to the starter island.
  74.  
  75. Improved the way far away grass is rendered, easing the GPU and improving framerate.
  76.  
  77. Revive vial is available on the journal for crafting on co-op.
  78.  
  79. Added two fixed (non-procedural) aloe vera plants on the starter island.
  80.  
  81. Update v1.0.2:
  82. Fixed failing to authenticate when:
  83.  
  84. Your Steam display name is not between 3 and 25 characters.
  85.  
  86. Your Steam display name is not unique.
  87.  
  88. Fixed environment going black (or another erratic symptom) and inability to save when this happens.
  89.  
  90. Fixed inability to load certain old saves.
  91.  
  92. Co-op window session code uses a monospaced font, for easier reading.
  93.  
  94. Removed unnecessary player count on the co-op window.
  95.  
  96. Update v1.0.1:
  97. Fixed authentication failing.
  98.  
  99. Fixed incorrect item scaling when reloading the game.
  100.  
  101. Fixed inability to grab stored carriables from the UI-based storage.
  102.  
  103. Fixed palm trees and papaya trees loot clipping through the terrain.
  104.  
  105. Disabled cloud saves to rule out the possibility of systems clashing. It will be re-enabled once we confirm stability.
  106.  
  107. Fixed inability to save when:
  108.  
  109. You exit a co-op session while on gameplay.
  110.  
  111. You fail to authenticate.
  112.  
  113. You are not the host on co-op.
  114.  
  115. Added a saving animation UI since it can take a few seconds when you're on co-op.