1. Update 10.6.3
  2.  
  3. Tutorial:
  4.  
  5. Fixed certain arrow indicator display.
  6. Fixed missing Cargo Notebook page in the Duty Folder.
  7. Added Nabokov dialogue animations.
  8. Added objective to pick up weapon before leaving outpost.
  9. Added debt repayment when the last day yielded no profit.
  10. Disabled Tutorial when starting a new game on a completed save slot.
  11.  
  12. Campaign Mode:
  13.  
  14. Fixed companion behavior during side missions.
  15. Disabled exclamation marks in story missions.
  16. Added new mission objectives triggered by entering designated areas.
  17. Fixed Gavrilov's lamp shaking when picked up.
  18. Fixed disappearing wallet in "Missing Person" mission.
  19. Increased vehicle durability in "Convoy" mission.
  20. Changed enemy vehicle behavior when burning in "Convoy" mission.
  21. Fixed dead enemies clipping through vehicles during the "Convoy" mission.
  22. Fixed Rebel cover behavior in "Freedom will prevail" mission.
  23. Fixed Rebel behavior when instantly alerted during "Freedom will prevail" mission.
  24.  
  25. Endless Mode:
  26.  
  27. Blocked interaction with enemies during the "Plane Drop" mission.
  28. Fixed missing companion animations during outpost upgrades on the computer.
  29. Fixed missing license plates on cars during upgrades on the computer.
  30.  
  31. Challenge mode:
  32.  
  33. Added auto document handover.
  34. Fixed extra drivers spawning after day one bankruptcy.
  35.  
  36. Inspections:
  37.  
  38. Improved detachment of car parts.
  39. Improved bribe hand positioning to match the driver's hand.
  40. Fixed levitating cargo on Sina.
  41. Added auto-opening of inspection report on "Inspection Complete".
  42. Disabled auto-closing of the Duty Handbook with Duty Folder.
  43. Fixed incorrect vehicle list display in the Duty Handbook's car tab.
  44. Adjusted smuggler foot escape conditions from the outpost.
  45.  
  46. Combat:
  47.  
  48. Increased aiming zoom.
  49. Increased recoil effect.
  50. Increased camera shake when taking damage.
  51. Shortened Kill Camera duration.
  52. Adjusted enemy accuracy at close range.
  53. Added the ability to change weapons while reloading and aiming.
  54. Fixed shotgun reload bug with one remaining shell.
  55. Brightened near-death screen effect.
  56. Disabled companions head-tracking towards the player during shooting.
  57. Fixed enemies getting stuck on environmental elements near the roads.
  58. Adjusted enemy behavior in road ambushes after losing sight.
  59. Fixed outpost object reset after repelling an attack.
  60. Added new smuggler and Most Wanted behavior in the inspection zone during outpost attacks.
  61. Fixed enemies not exiting vehicle during an outpost attack when taking damage.
  62. Fixed outpost attack failing when a retreating driver ran over a companion.
  63. Fixed outpost attack failing when a companion was killed by a grenade.
  64. Fixed death animation directions in low cover.
  65.  
  66. UI:
  67.  
  68. Added a blue highlight for the currently selected location on the map.
  69. Improved resolution and color of some interaction icons.
  70. Disabled crosshair while driving in third-person mode.
  71. Disabled inspection summary pop-up in computer.
  72. Added unique icons for each car during chases.
  73. Replaced police car icon with player icon on the map when inside the vehicle.
  74. Renamed and added descriptions for interactive objects at the outpost.
  75. Improved icon layout during foot and car chases.
  76. Fixed side mission disappearance from map after outpost attack.
  77. Fixed road ambush marker disappearing from the map after disabling an option in settings.
  78. Fixed disappearing enemy markers after changing settings.
  79. Fixed display of certain UI elements in sniper scope view.
  80. Fixed fugitive distance display during foot chase.
  81.  
  82. Music & Sounds:
  83.  
  84. Added two new radio tracks.
  85. Added radio mute on combat music start.
  86. Prevented ambient music from playing over car radio.
  87. Fixed improper music playback triggers.
  88. Disabled ambient mute when entering Varila 4x4 police car.
  89. Added equip/unequip sounds for Duty Folder and Cargo Notebook.
  90. Added Repnin greeting voice at interaction start.
  91. Fixed Truck Scale sound synchronization.
  92. Fixed door closing sounds for certain vehicles.
  93. Fixed environment sounds in Endless mode buildings.
  94. Blocked dialogue interruption by entering interaction menu.
  95. Blocked companion story dialogue interruption by collision reactions.
  96.  
  97. Translations:
  98.  
  99. Added the ability to change the game language without restarting the application.
  100. Fixed date display in Japanese, Korean, Simplified and Traditional Chinese.
  101. Fixed the display of some Chinese subtitles.
  102. Fixed the size of game mode descriptions in Thai.
  103. Standardized Thai date formatting.
  104.  
  105. Achievements:
  106.  
  107. Fixed incorrect prisoner count for the "Fantastic Five" achievement using fast travel.
  108. Fixed object count for "Contraband Buster" achievement.
  109.  
  110. Gamepad:
  111.  
  112. Reworked gamepad controls, action shortcuts, and navigation through documents and UI.
  113. Fixed aim assist.
  114. Added menu navigation sounds.
  115.  
  116. Other:
  117.  
  118. Fixed slow location loading.
  119. Added game pause when opening the car map.
  120. Fixed terrain textures near Vlad's shop.
  121. Updated terrain between Vlad's shop and the Inn.
  122. Fixed water texture on the swamp near the Sawmill.
  123. Fixed the ability to hand over contraband when a road ambush spawned near the Police Base.
  124. Disabled the option to sell dead prisoners to ordered prisoner transports.
  125. Fixed prisoner handover price difference between labor camp and ordered transport.
  126. Fixed fugitive disappearing when colliding with the environment while exiting a vehicle.
  127. Fixed driver panic behavior when escape route blocked.
  128. Added quick exit behavior for companions during combat or when the vehicle is on fire.
  129. Disabled companions and NPCs from attacking captured prisoners.
  130. Changed dead NPC ejection from vehicles.
  131. Added animation speed variations for animals.
  132. Fixed glass shard ejection direction matching shot angle.
  133. Fixed issues with shooting at drivers with a sniper rifle.
  134. Changed character save position outside the outpost to the fast travel point.
  135. Improved NPC eye tracking on player.
  136. Disabled truck Scale use during outpost attacks.
  137. Fixed mouth sync during greetings.
  138. Fixed arrested NPC descriptions.
  139. Fixed an extra inventory slot bug on dead and handcuffed NPCs.
  140. Fixed a hole in the Police Base roof.
  141. Fixed a hole in the Micros 26D bodywork.
  142. Fixed Zenith trunk shaking issue.
  143. Fixed Zenith wheels clipping through terrain.
  144.