- Update v1.2.3:
- no changelog was posted.
- Update v1.2.0:
- Calisto discovery about the Enigma of Fear is now available in the Cathedral from Jaser perspective
- Now it is possible to choose text and audio language separately
- The Eye of the God of Fear now has more details about its function
- Improvements to the pistol aiming system
- Adds Lupi's rug in the Basement
- Adjustment of Mia's portraits in dialogue after Transcending
- Small adjustments to evidence
- Mia no longer exits stealth mode when switching items
- New art of Goliath and Abraham in the Strach Mansion
- Small adjustments to the Mental Map
- Adjustment in which the HUD in the Eye of the God of Fear room would not appear correctly in specific resolutions
- Texture optimization and memory usage
- Added SteamDeck support
- Update v1.1.3:
- General game optimizations (loading times, textures and FPS)
- Fixed the infinite shooting bug
- Fixed bugs that could occur during the Castle boss fight
- Balanced the perception sensitivity of the Blood Zombie
- Fixed small bugs using the "Pet Lupi" mechanic
- Revision of collisions in the Perimeter, Exterior Castle and Exterior Mansion as Verity
- Fixed an issue that could cause unexpected behaviours on Lupi
- Fixed ammo boxes and medkits to respawn correctly
- Fixed the issue that allowed players to carry more than 3 medkits
- Adjustments to Samuel's Terminal
- Fixed bugs and made adjustments in the Mind Map
- Adjustment on the battle difficulty against the Cathedral boss
- Fixed Verity's HP and ammo bugs
- Adjustments to evidence, tombs, recorder and HUD
- Adjustments to the final cutscene so that Lupi always appears correctly
- Adjustments to Mia losing important inventory items after dying
- Adjustments on audio in the Other Ending
- Added saving points after getting the Déjà Vu Radio and when Transcending
- Update v1.1.0:
- Added Spanish Audio
- Shader and texture optimizations that reduce RAM usage.
- Optimization in the External Cathedral
- General fixes in the Lupi's behavior
- General fixes in evidence that could behave unexpectedly
- Fix for the issue that prevented some players from changing the game resolution
- Reviews and general fixes in the Mind Map
- Update v1.0.9:
- First optimization stage: reduced RAM usage for loading shaders;
- Fixed ammo that disappeared when Mia reloaded her pistol;
- Fixed evidence that still didn't appear in some cases after defeating the Graveyard boss;
- Adjustments to the background of the Mental Map to make it more legible;
- Fixed the “Try again.” text in cases where it kept appearing on the screen after respawning;
- Minor adjustments on evidence descriptions on the Mental Map;
- Adjustments to English recorder subtitles' timing;
- Fixed a repeated line in Spanish in the Other Ending;
- Fixed collisions that could cause the player to get stuck on Graveyard Hill
- Update v1.0.6:
- Mindmap is activated
- Fixing evidence that persisted invisible after a Graveyard Boss Fight
- Adjusting dialogue being unlocked early in Spiral CastleIt
- Fixing Transcend softlock
- The ritual book is now no longer invisible to Transcend
- Collision adjustments to prevent the player from falling.
- Checking for a bug in specific situations where the Underground’s Numeric Keypads did not work even with the correct password.
- Lupi’s dialogue fixed.
- Dialogues localization bugs.
- Fixed bug that caused Mia to dangle in front of a door in the Underground.
- Echoes sprites and portrait fixes.
- Minor adjustments and text corrections in several pieces of evidence.
- Activating the tombstones in a certain sequence within the Labyrinth that was appearing without tombstones before.
- The specific sequence now can be repeated forever, as it should be.
- Adjustments to the credits screen.
- “Butter on Butter” Collectable Puzzle is now fixed
- Collision adjustments to prevent the player from getting stuck in some areas.
- When defeated in the last Boss Fight, it is no longer necessary to redo the entire initial sequence again.