- Update 2:
- GRAPHICS
- Fixed Lara’s Model Breaking: Lara’s model no longer breaks when sliding down mountain slopes.
- Fixed Textures: Black textures no longer appear on some items in the game, missing textures and pixilation on textures have been fixed.
- Fixed Camera Clipping: Fixed camera clipping into walls and objects.
- Corrected Spelling: Updated “Challenge†to be spelled correctly.
- PHOTOMODE GRAPHICS
- Improvements to Outfits: Smoothing, textures, and clipping have been fixed.
- Fixed Lara’s Braid: Lara’s braid no longer freezes in photomode.
- GAMEPLAY
- Fixed New Game+ Saves: Now able to make NewGame+ saves.
- Fixed Challenge Mode Unlock: Challenge Mode levels now unlock for those who have beaten the game.
- Fixed Outfit Unlock: Outfits now unlock for GoG and EGS players.
- Fixed Outfit Reset: Equipped outfit no longer resets to default after level completion.
- AUDIO
- Fixed Object Pickup SFX: Sound improvements when picking up objects.
- Update 1:
- GRAPHICS
- Fixed Low Resolution on New Outfits: Low resolution textures and clipping issues on the 10 new outfits has been resolved.
- Fixed Broken Braid Physics: Lara’s braid physics no longer clip into her body in Photo Mode.
- Texture Mismatch Issues: Should be resolved now, please report any further issues at support.aspyr.com.
- GAMEPLAY
- Fixed Incorrect Ammo Values: Ammo count displays correct values now. Ammo items are no longer duplicated when the user comes from the pause menu.
- Fixed Incorrect Modifier CR: All modifiers show the correct CR value now.
- Fixed Speed Demon Not Unlockable: Speed Demon Gold/Advanced now unlocks after reaching unlock condition.
- Fixed Laser Beams: Red laser beams now deal damage to Lara in the High Security Compound and Area 51 levels.
- AUDIO-RELATED
- Fixed Music Overlap: Main music now stops when a level begins.
- Fixed Sound Effect Stacking: Picking up an item in Tomb Raider II no longer causes the "healing," "pickup," and "negation" sound effects to play at the same time.
- Fixed Asynchronous Subtitles: Subtitles for dialogue are now in sync and no longer remain on screen after voiceover ends.