1. Update v2.1.1:
  2. NEW CONTENT
  3. Note: Please refer to our blog post on the new modes coming in this update for full details on functionality and the decisions behind our design team when creating them.
  4.  
  5. Challenges
  6. A new Challenges tab has been added to the Mission Select screen in the HUB. This tab contains unique challenge runs of 1 to 5 maps. Each challenge has a set map and distortion order. Completing a challenge for the first time will grant the player an additional reward.
  7.  
  8. Endurance
  9. A new Endurance tab has been added to the Mission Select screen in the HUB. In Endurance, players will attempt to complete 25 waves on a single map.  Completing an Endurance map for the first time will grant the player an additional reward.
  10.  
  11. Nightmare Endurance
  12. Endurance levels that start at a higher difficulty. These are intended for those wanting a harder version of Endurance and have no reward attached to them.
  13.  
  14. New Skins, Accessories, and Emotes
  15. Two new emotes, four new skins, and 14 new accessories can be unlocked via Challenge Mode and Endurance Mode.
  16.  
  17. Traps
  18. Soul Snatcher: Wall Trap that targets one enemy at a time to deal continuous damage based on their current health.
  19.  
  20. Void Wall: Wall Trap that periodically kills small enemies by pulling them into the void.
  21.  
  22. New Features
  23. Equip Multiple Accessories
  24. Accessories can now be equipped into different slots. One accessory can be equipped per slot.
  25.  
  26. Trap Upgrade Indicator
  27. Now if the trap is fully upgraded the icon has a gold border.
  28.  
  29. Gameplay Adjustments
  30. General
  31. Skull difficulty modifier can now be increased to 20
  32.  
  33. Traps
  34. Solar Prism: Enemies can only be targeted by one Solar Prism at a time.
  35.  
  36. Dev note: With this change, the Solar Prism will now more evenly distribute damage to more enemies in the wave instead of multiple traps focusing down the same enemy instantly and going on cooldown.
  37.  
  38. Other
  39. Re-enabling Life Finds a Way thread
  40.  
  41. Bug Fixes
  42. Lobby Visibility remains set to current setting instead of being incorrectly set to Public when completing a Run.
  43.  
  44. Troll Archers now enter Enraged state after receiving melee attacks, like other Large Minions.
  45.  
  46. Fixed issue with Seed Spitter trap destroying barricades when the Organic Elixir is taken.