- Patch Notes 1.3.7
- We’re excited to roll out update 1.3.7 for Coromon on Steam, featuring several quality-of-life improvements, balance changes, and stylish new skins for both your Coromon and character.
- Game Updates
- Scorching Sands now always triggers a heatwave during battle
- Escape Flashes are available in shops after reaching Donar Island
- XP Chips become available in shops upon arriving at Ixqun
- The Rebirth Trait will now be activated on higher difficulty modes (limited to one time)
- Fixed an issue with a spawn point in the Mescher Realm
- Skill Flashes can no longer be sold
- Using the LuxBoard now contributes to your step count
- Various minor bug fixes and general improvements
- Style Shop Updates
- For your Coromon
- Plasma Lumon: crackling with high-voltage flair
- Koi Flowish: elegant, aquatic, and serene
- Swamp Ruptius & Swamp Mooby: mud-soaked and menacing
- For your character
- Spinner-inspired outfits to match your Coromon-catching passion
- The Chalchiu outfit adds a splash of elemental finesse
- New Visor and Fancy Glasses styles
- Balance Updates
- Stat Adjustments
- Tinshel, Sanscale, and Seraphace lines: base stats improved
- Trait Availability Changes
- Moffel line can now get Motivated instead of Escapist
- Kyreptil line: now eligible for Good Aim
- Swurmy line: no longer compatible with Inner Fire
- Seraphace line: now eligible for Creeping Stare
- Ruptius line: can now get Fully Rested
- Houndos line: can now gain Sharp Claws
- Shimshell line: can now gain Fast Metabolism instead of Hardheaded
- Armado line: can now gain Caffeinated instead of Thick Skin
- Skill Learnset Changes
- Taddle line: now learns Empowering Grounds and Splatter, but doesn’t learn Splash anymore
- Purrgy line: now learns Bewitch
- Ruptius line: now learns Side Swap and Inversal
- Sanscale line: now learns Illusion Burst
- Tinshel line: now learns Ignore Pain and Backstab
- Lumon line: now learns Supercharge
- Droople line: now learns Upshift
- Moffel line: now learns Mud Ball
- Skill Flash Access
- Frantic Mask: now available to Lumon, Lemobi, Moffel, Pyrochick, Lunarpup, and Silquill lines
- Horror Mask: now available to Purrgy, Droople, and Seraphace lines
- Power Nap: now available to Decibite and Cubzero
- Zen Cure: now exclusive to Slitherpin, Lumon, Buzzlet, and Nibblegar lines
- Rubber Web: now exclusive to Fiddly, Mino, Lunarpup, Silquill, and Arcta lines
- Spectral Lattice: now exclusive to Houndos, Lunarpup, Silquill, and Arcta lines
- Splash: now exclusive to the Swampa line
- Ninja Stance: nog longer learned by Decibite line
- Moffel and Decibite lines: no longer learn Reconstruct
- Trait Updates
- Motivated: updated stat decreases when enhanced
- Fast Metabolism / Fast Metabolism+: now increase Sp. Atk by 1 stage (was 2)
- Soul Eater: now boosts based on the user’s highest stat instead of opponent’s
- Glacial Affinity / +: damage boost capped at 20% / 30%
- Conductor, Flare Intake, and Inner Fire: now apply 25% damage reduction in their base Trait
- Tough Feet: now blocks all entry hazard effects (not just damaging ones)
- Tough Feet + / ++: now recover 10% / 20% SP, but no longer remove hazards
- Brave Trait: no longer affected by Menacing Trait or Scary Vision Skill
- Escapist++: now boosts Speed and Accuracy by 1 stage (was Speed +2)
- Disrupting Aura / + /++: now depletes 5 / 7 / 7 SP instead of 2 / 5 / 5
- Fully Rested + /++: now reduces 50 / 60% instead of 60 / 75% damage
- Skill Updates
- Detonate: power reduced from 130 to 120
- Frantic Mask: no longer always goes last
- Mud Ball: power increased from 50 to 75, SP cost increased from 4 to 6
- Ghastly Nap: now lowers Evasion instead of Accuracy
- Horror Mask: health cost increased from 15% to 25%
- Frigid Barrier: now always goes first
- Cloud Burst: now lowers Evasion instead of Accuracy
- Cloud Burst: power increased to 55, accuracy increased to 100
- Power Nap: now applies Curse instead of Drowsy
- Frost Feathers: now does physical damage and makes contact