- Bug Fix - Dice Of Many Faces and Dice Selection for Controller - 08/03/2026
- Hey all, bug fix time!
- - Dice Of Many Faces (DOMF) would soft lock the game if it landed on a Blank Face and if the only "copyable" Dice in the bowl was also Blank faced.
- DOMF will now default to 0/Blank automatically if the only other copyable Dice in the Bowl is also 0/Blank.
- If there are NO other Dice in the bowl, DOMF will default to 0/Blank without forcing a Fumble. This should allow Relics like Glimmal Ring to activate before any Fumble conditions in these situations are evaluated.
- - Between Round Dice Selection would occasionally not be possible with Controller and would force MKB usage.
- When selecting a Dice to replace, the code side mapping of the available Dice should now be resolved for Controller usage.
- Thanks for your continued support and reports, please let us know if there are other issues that need to be addressed.
- Connagh & Joel
- Sea Glass Games