1. Update v1.0.7:
  2. Balance
  3. Increasing Bat and Heavy Health values for longer interactions
  4. Added 'hint' mortar shots
  5. When players aren't near any active artillery camps, a stray mortar shell will occasionally fly by from the direction of an uncleared cam. This shell has a longer lasting smoke trail, in the hopes of leading players towards the camp
  6. Fixed issue where character health was set from wrong source
  7. Increasing health of Demon Dogs and Heavy Grunts to be more reflective of their physical size/aggressiveness
  8.  
  9. Enclaves
  10. Added opening instructions text
  11. Added delay between level load and enemy spawn
  12. Added results/reward text before reloading level
  13. Buffed rewards on timed enclave
  14. Enclaves can now spawn between different random encounters
  15. Added more encounters
  16. Adjusted existing encounter difficulty
  17. Rebalanced rewards
  18. Fixed enemies not spawning if enclave checkpoint data is not cleared properly
  19. All remaining enemies will die on enclave success
  20.  
  21. Update v1.0.6:
  22. Tutorial
  23. Tutorial messages now update to use current controller mapping
  24. Added tutorials for Active Reloading, Respawning, Switching Characters, Cover System, Powers, Grenade use
  25. Balance
  26. Balance to enemy health values and new health scaling for difficulty settings
  27. New balance for boss battles
  28. Level loading
  29. Skip initial cutscenes if save file already exists
  30. Level 8
  31. Added clearer level instructions
  32. Fixed navmesh to prevent enemies spawning inside objects
  33. Added new effects
  34. Improved hit colliders
  35. Fixed cannon colliders
  36.  
  37. Update v1.0.5:
  38. Camera Shake
  39. Fixed camera moving to first player view in coop during screenshake
  40. Fixed camera angle not resetting properly during more intense screenshake
  41. Options
  42. Fixed options menu coming up blank
  43. Fixed audio settings not saving/loading properly
  44. Added option to disable screenshake
  45. Added option to disable controller vibration
  46. Added option to disable mouse cursor during gameplay
  47. Fixed error when changing gore settings on main menu
  48. Cursor
  49. Cursor is invisible during cutscenes
  50. Cursor is invisible during dialogue events