1. Update 1.9 released!
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  3. After several months of development, testing and bug fixing, update 1.9 has finally been released to the public branch! Here is a summary of the changes:
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  5. Translations
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  7. In addition to English and German, we have translated the game into 12 new languages:
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  9. Arabic
  10. Bengali
  11. French
  12. Hindi
  13. Japanese
  14. Korean
  15. Polish
  16. Portuguese
  17. Russian
  18. Simplified Chinese
  19. Spanish
  20. Ukrainian
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  23. Since a lot of translations were automated and not reviewed by us or the community yet, we expect there to be a few issues remaining. We will continue to work on improving the translations over time.
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  25. Crash Reporter and Bug Tracker
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  27. If Brick Rigs crashes, a crash reporter window will now appear. You can choose to send us crash reports, including optional additional information. We have also created a bug tracker using GitHub Issues, available here. These improvements will help us find and fix bugs (especially crashes) more efficiently and effectively than before.
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  29. Linux Support
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  31. With update 1.9, we are launching the first native Linux version of Brick Rigs. Our goal is to improve performance and stability by avoiding compatibility layers such as Proton or Wine.
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  33. AMD FidelityFXâ„¢ Super Resolution Support
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  35. We have added AMD FidelityFXâ„¢ Super Resolution (FSR) as an alternative for systems that do not support NVIDIA DLSS. Like DLSS, FSR renders the game at a lower resolution and then upscales the image to the final output resolution. This can boost frame rates with minimal impact on image quality.
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  37. Additional Improvements
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  39. Added vision deficiency (color blindness) settings
  40. Added wind direction sensor type
  41. Improved fluid dynamics by separating the calculation of lift from drag
  42. Improved several looping sounds
  43. Lowered minimum camera speed in the editor
  44. Reduced battle rounds to 15
  45. Made enabled search filters more obvious
  46. Made BBCode-formatted Workshop descriptions render correctly
  47. Made smoke effects scale with scalable exhausts
  48. Made vehicles spawning inside of each other less likely
  49. Sort brick tick functions for more deterministic logic
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  52. Bug Fixes
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  54. Fixed physics behaving unpredictably around the gimbal lock angles
  55. Fixed injured dummies not being healed when revived
  56. Fixed a specific editor spawn box in Bricksville overlapping with buildings
  57. Fixed auto-balancing not working if there is an empty team in battle mode
  58. Fixed vehicle downloads getting stuck at 0%
  59. Fixed some match settings being displayed as zero instead of unlimited
  60. Fixed unstable sorting of servers in the server browser
  61. Fixed unreliable siren cycling
  62. Fixed new item button on UGC browser being shown when the user cannot enter the editor
  63. Fixed inability to remove vehicles with dummies inside
  64. Fixed cursor not being moved to the center when opening the menu in windowed mode
  65. Fixed non-ANSI characters not being displayed in server titles and descriptions
  66. Fixed detonators not breaking off when triggered through a collision
  67. Fixed a bunch of crashes
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