- Changelog v2.2.8.123948
- New Content
- New Operations Merge
- Cryogenic: Research (Oly_Omni_research_2) - Changes the string 'matching' to 'machining' in quest DT. Destroyed spawn locations on mission complete. Reduced lifespan of crates after mission complete
- Remnant: Extraction (Styx_E_Extraction) - Fixed completing a scan and then going back to menu, when you come back the mission isn't complete anymore. Fixed on reset map icons coming back
- Removed Return to Dropship in Station to Station: Extended Survey
- Adjusted some mission objectives to include crafting location
- Fixing Common Quest Collect Equipment Text so its more readable
- Fixing Radar & Faction Mission Laser Interaction Collision, so you can more reliably interact with it when required
- Cryogenic Research (Oly_Omni_Research_2) - Fixed issue where you had to be standing right next to the ice wall for the travel mission to complete. Increased size of this missions travel_large child sphere collider by 50% for the formation travel mission
- Fixed
- Fixed a typo and corrected a few instances of Pneumonia to Cave Sickness
- Fixed typo in workshop stone
- Update modifier duration to show in minutes if over 2 minutes
- Update bed buff duration tooltip to show in minutes
- Added the ability to feed tamed creatures many more foods by hand
- Prevented non-animal feed from giving buffs to tamed creatures
- Minor item description whitespace change
- Add translatable text to food bowl whitelist UI and bag Inventory
- Updated meshes and LODs for Exposed wall and ceiling lights
- Removed the 'drop' button in loadout screen in hab
- Removed 'Disable context menu' button for orbital exchange so you can delete/drop items
- Temporarily re-enabled the 'disable context menu' bool as the 'destroy' button doesn't currently save from the orbital exchange.
- Added logic in place when orbital exchange context menu is active to only allow destroy and repair
- Fixed corner stairs icon assignment
- Added sheep carcass icon
- Adjusted meshes to eliminate clipping with Interior Wood Half Pitch Angled wall pieces
- Added stone and interior wood corner stair descriptions
- Fix Typo in 'It is recommended that new players start on Olympus'
- Fixed Refined Wood half stairs destructible mesh
- Fixed flammability settings of wood half pieces, half pitches and some deployables to be flammable
- Removed duplicate dirt corner ramp asset
- Tested and fixed multiple issues for both Clay and Stone Brick Tiers, including setting proper Material Overrides, as well as assigning correct/missing textures for a number of destructible meshes
- Improved Session Browser UI. Fixed offsets/spacing and show open world session name in session browser
- Increased turret max pitch to 50
- Fixed CHAC Pistol being unable to be repaired at the repair bench
- Increase non-basic pistol round damage to match base pistol round increase
- Fixed incorrect Bestiary reward for Antelope damage resistance
- Fixed compass icons for search areas and the highlight that were broken for the new component search areas
- Future Content
- Added BPs, setup and recipes for new railing gates (dev locked)
- Added New Building Piece Icons
- Updated BLD_Railing Gate destructibles for all
- Added railing gate animations and blueprint updates
- Added BLD_Railing_Brick_Gate with animations
- Added updates and new animations for Railing gates as well as new BLD Railing Brick Gate with animations
- Commit D_Buildable
- Added stone brick building tier implementation
- Add ice frame pillar to pillars dev test blueprint
- Add Ice building pieces for roof peak connectors and caps to dev testing blueprint
- Hooked up new Scoria Building Pieces to Building Pieces data table and Itemable Icons onto Itemable datatable
- Hooked up new Ice Building Piece icons to data table
- Added more Building Piece Icons
- Added stone CornerStairs BP / setup
- Added APEX DM meshes for BLD_Stairs_Corner_Stone
- Added APEX DM meshes for BLD_Stairs_Corner_Wood_INT, including BPs
- Added first pass of textures and materials for Stone Brick building tier skin
- Added New Building piece icons for Ice, Scoria and Stone Advanced Beams, Curved Walls, Diagonal Curved Walls, Curved Roof Angles Sets.
- Hooked up some of the stone icons into the building pieces data table
- Fix material slot assignment on new railing gate destructible meshes
- Added missing Ice Building Piece icons and corner stairs icons to building pieces data table
- Added New Railing Gate Icons and hooked up to itemable data table
- Added Stone Brick building tier recipes
- Added Concrete Railing Gate Icon
- Adding audio and events for all gates open and close
- Adjusted destructible material overrides for BLD_Stairs_Corner_Stone_R
- Hooked up Ashlands and Icesheet audio logs to mission steps
- Removed DNT from Ashlands and Icesheet quest steps
- Fixing Settings for Tau map Icon
- Adding New Map Icons for the Greek Alphabet
- Adding new Kiwi Map Icon
- Adding initial Steps in Kiwi Repopulation Mission
- Added remaining textures and materials for Stone Brick Building tier
- Setting up Deployable Kiwi Nest for Mission
- Setting up Kiwifruit, Kiwifruit Seeds, Kiwifruit Shop Pack and growth states
- Added kiwi nest and destroyed variant art assets to the project
- Progress on the Kiwi Quest, Sub Objective 1 is complete (Clear Area / Boss / Release Kiwis Into Wild)
- Progress on Kiwi Quest, Sub Objective 2 is 1/2 Done (Dens / Craft / Placement)
- Progress on Kiwi Quest, Optional Objective 3 is Done (Predators & Rewards)
- Finished Setup of Kiwi Nests for Deployment & Setup up Forest Wolf Den and Spawner
- Adding mission recipes for Kiwi related items and added feature levels where appropriate
- Adjusted Kiwi Carcass Loot
- Adjusted Kiwi Nest Recipe to include dirt as an ingredient
- Matariki Quest is now fully playable, with quest markers placed in level
- Setting up DLC Lock for Matariki Quest
- Setting up Kiwi Trophy Item, Icon, Deployable, Mesh etc
- Adding new Matariki Mission art and description
- Fixed many Matariki mission issues to do with Moa and Wolf Spawning
- Setup up new Wolf Spawning Den which can be destroyed