1. Changelog v2.2.8.123948
  2.  
  3. New Content
  4.  
  5. New Operations Merge
  6. Cryogenic: Research (Oly_Omni_research_2) - Changes the string 'matching' to 'machining' in quest DT. Destroyed spawn locations on mission complete. Reduced lifespan of crates after mission complete
  7. Remnant: Extraction (Styx_E_Extraction) - Fixed completing a scan and then going back to menu, when you come back the mission isn't complete anymore. Fixed on reset map icons coming back
  8. Removed Return to Dropship in Station to Station: Extended Survey
  9. Adjusted some mission objectives to include crafting location
  10. Fixing Common Quest Collect Equipment Text so its more readable
  11. Fixing Radar & Faction Mission Laser Interaction Collision, so you can more reliably interact with it when required
  12. Cryogenic Research (Oly_Omni_Research_2) - Fixed issue where you had to be standing right next to the ice wall for the travel mission to complete. Increased size of this missions travel_large child sphere collider by 50% for the formation travel mission
  13. Fixed
  14.  
  15. Fixed a typo and corrected a few instances of Pneumonia to Cave Sickness
  16. Fixed typo in workshop stone
  17. Update modifier duration to show in minutes if over 2 minutes
  18. Update bed buff duration tooltip to show in minutes
  19. Added the ability to feed tamed creatures many more foods by hand
  20. Prevented non-animal feed from giving buffs to tamed creatures
  21. Minor item description whitespace change
  22. Add translatable text to food bowl whitelist UI and bag Inventory
  23. Updated meshes and LODs for Exposed wall and ceiling lights
  24. Removed the 'drop' button in loadout screen in hab
  25. Removed 'Disable context menu' button for orbital exchange so you can delete/drop items
  26. Temporarily re-enabled the 'disable context menu' bool as the 'destroy' button doesn't currently save from the orbital exchange.
  27. Added logic in place when orbital exchange context menu is active to only allow destroy and repair
  28. Fixed corner stairs icon assignment
  29. Added sheep carcass icon
  30. Adjusted meshes to eliminate clipping with Interior Wood Half Pitch Angled wall pieces
  31. Added stone and interior wood corner stair descriptions
  32. Fix Typo in 'It is recommended that new players start on Olympus'
  33. Fixed Refined Wood half stairs destructible mesh
  34. Fixed flammability settings of wood half pieces, half pitches and some deployables to be flammable
  35. Removed duplicate dirt corner ramp asset
  36. Tested and fixed multiple issues for both Clay and Stone Brick Tiers, including setting proper Material Overrides, as well as assigning correct/missing textures for a number of destructible meshes
  37. Improved Session Browser UI. Fixed offsets/spacing and show open world session name in session browser
  38. Increased turret max pitch to 50
  39. Fixed CHAC Pistol being unable to be repaired at the repair bench
  40. Increase non-basic pistol round damage to match base pistol round increase
  41. Fixed incorrect Bestiary reward for Antelope damage resistance
  42. Fixed compass icons for search areas and the highlight that were broken for the new component search areas
  43. Future Content
  44.  
  45. Added BPs, setup and recipes for new railing gates (dev locked)
  46. Added New Building Piece Icons
  47. Updated BLD_Railing Gate destructibles for all
  48. Added railing gate animations and blueprint updates
  49. Added BLD_Railing_Brick_Gate with animations
  50. Added updates and new animations for Railing gates as well as new BLD Railing Brick Gate with animations
  51. Commit D_Buildable
  52. Added stone brick building tier implementation
  53. Add ice frame pillar to pillars dev test blueprint
  54. Add Ice building pieces for roof peak connectors and caps to dev testing blueprint
  55. Hooked up new Scoria Building Pieces to Building Pieces data table and Itemable Icons onto Itemable datatable
  56. Hooked up new Ice Building Piece icons to data table
  57. Added more Building Piece Icons
  58. Added stone CornerStairs BP / setup
  59. Added APEX DM meshes for BLD_Stairs_Corner_Stone
  60. Added APEX DM meshes for BLD_Stairs_Corner_Wood_INT, including BPs
  61. Added first pass of textures and materials for Stone Brick building tier skin
  62. Added New Building piece icons for Ice, Scoria and Stone Advanced Beams, Curved Walls, Diagonal Curved Walls, Curved Roof Angles Sets.
  63. Hooked up some of the stone icons into the building pieces data table
  64. Fix material slot assignment on new railing gate destructible meshes
  65. Added missing Ice Building Piece icons and corner stairs icons to building pieces data table
  66. Added New Railing Gate Icons and hooked up to itemable data table
  67. Added Stone Brick building tier recipes
  68. Added Concrete Railing Gate Icon
  69. Adding audio and events for all gates open and close
  70. Adjusted destructible material overrides for BLD_Stairs_Corner_Stone_R
  71. Hooked up Ashlands and Icesheet audio logs to mission steps
  72. Removed DNT from Ashlands and Icesheet quest steps
  73. Fixing Settings for Tau map Icon
  74. Adding New Map Icons for the Greek Alphabet
  75. Adding new Kiwi Map Icon
  76. Adding initial Steps in Kiwi Repopulation Mission
  77. Added remaining textures and materials for Stone Brick Building tier
  78. Setting up Deployable Kiwi Nest for Mission
  79. Setting up Kiwifruit, Kiwifruit Seeds, Kiwifruit Shop Pack and growth states
  80. Added kiwi nest and destroyed variant art assets to the project
  81. Progress on the Kiwi Quest, Sub Objective 1 is complete (Clear Area / Boss / Release Kiwis Into Wild)
  82. Progress on Kiwi Quest, Sub Objective 2 is 1/2 Done (Dens / Craft / Placement)
  83. Progress on Kiwi Quest, Optional Objective 3 is Done (Predators & Rewards)
  84. Finished Setup of Kiwi Nests for Deployment & Setup up Forest Wolf Den and Spawner
  85. Adding mission recipes for Kiwi related items and added feature levels where appropriate
  86. Adjusted Kiwi Carcass Loot
  87. Adjusted Kiwi Nest Recipe to include dirt as an ingredient
  88. Matariki Quest is now fully playable, with quest markers placed in level
  89. Setting up DLC Lock for Matariki Quest
  90. Setting up Kiwi Trophy Item, Icon, Deployable, Mesh etc
  91. Adding new Matariki Mission art and description
  92. Fixed many Matariki mission issues to do with Moa and Wolf Spawning
  93. Setup up new Wolf Spawning Den which can be destroyed
  94.