1. Update 1.1.2
  2.  
  3. Improvements
  4. A special icon is now displayed when interacting with an object if enemies are nearby. Bots with Enemy Avoidance enabled will not take such objects as tasks.
  5.  
  6. Increased the areas in which enemies mark nearby objects and tasks as dangerous. This should help bots avoid working near hostile units more reliably.
  7.  
  8. Added an additional explanation to the “Bind Blueprint” window that appears when exiting Blueprint Mode.
  9.  
  10. Decorative objects no longer block the placement of buildings, roads, and walls. They will now be removed automatically during construction.
  11.  
  12. Builders now collect additional resources so they can use them for nearby construction projects.
  13.  
  14. Antenna widgets on the Tactical Map are now displayed above all other widgets, making them easier to select.
  15.  
  16. After completing the Consciousness Storage quest, a tutorial message will appear above the building: “Open the map to manage your bots.”
  17.  
  18. The required platform is now placed automatically when installing a double cabin.
  19.  
  20. Improved the display logic for energy coverage radiuses.
  21.  
  22. Increased the number of mechanisms obtained from scrap piles and abandoned vehicles.
  23.  
  24. Fuel Generators now produce more energy.
  25.  
  26. Increased Sorter capacity.
  27.  
  28. F5 can now be used to both open and close the Research window.
  29.  
  30.  
  31. Fixes
  32. Fixed an issue where the boss could become stuck after killing the player if it had taken a large amount of damage beforehand. Aggro toward the defeated player was not being cleared correctly.
  33.  
  34. Fixed an issue where the laser-wielding enemy did not mark nearby objects as dangerous.
  35.  
  36. The door to the Oracle’s base will no longer open until the previous quests have been completed.
  37.  
  38. Fixed a crash on systems that do not support DLSS or FSR. Upscaling is now disabled by default and will only be enabled when supported.
  39.  
  40. Fixed an issue where an enemy turret could spawn inside a mountain.
  41.  
  42. Laser turrets can no longer deal damage through obstacles. Previously, the beam was visually interrupted, but still dealt damage.
  43.  
  44. Fully depleted scrap piles are no longer displayed on the map.
  45.  
  46. Fixed an issue where enemies could spawn on rooftops or mountains.
  47.  
  48. Fixed an incorrect name being displayed when creating a bot.
  49.  
  50. Fixed a major frame-rate drop when using the Tactical Map opened with Tab.
  51.  
  52. Fixed an issue where the weapon installation tutorial could appear more than once.
  53.  
  54. Fixed an issue where bots following the player would remain stationary after loading a saved game.
  55.  
  56. Fixed an issue where modules could sometimes neither be installed on nor removed from a rover, even after restarting the game.
  57.  
  58. All open interface windows are now closed when launching the rocket.
  59.  
  60. Fixed an issue where the storm radius was displayed incorrectly on the minimap in Tactical Mode.
  61.  
  62. Fixed an issue where the storm could be duplicated after loading a saved game.
  63.