- Skin Deep Hotfix03
- Hi all, we're releasing this hotfix to address a couple crashes we've noticed.
- Swordfish crash
- (spoiler-text'd in case you don't want to know how the Swordfish works)
- When the Swordfish robot is . There was a crash where if the target entity no longer had a physics component, the game would crash. This is now fixed.
- Healthstation crash
- The Healthstation has an announcer that plays a little sound when it detects an entity nearby that is below maximum health. Similar to the Swordfish crash above, when the target entity no longer had a physics component, the game would crash. This is now fixed.