1. Patch Notes
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  3. Good Morning,
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  5. Another day, another patch for Dungeons of Sundaria. Thank you for all of the reports as we continue to work through improving performance and fixing bugs.
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  7. This patch brings a number of balancing changes to the game. We've reduced the amount of scaling enemies receive from Heroism and we've reduced some scaling multipliers based on the Difficulty setting of a dungeon. With these changes, we have also made several adjustments to class abilities, and have added some CC break effects to existing abilities.
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  9. Heroism Changes:
  10. Reduced Heroism scaling on enemies by approximately 52% less health and 22% less damage.
  11. Removed additional enemy Heroism scaling on Hard and Nightmare difficulties. Heroism enemy scaling will be the same across all difficulties. Previously, enemies on Hard and Nightmare had additional scaling from Heroism.
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  14. Class Changes:
  15. Champion
  16. Bind Wounds cooldown changed to 16s
  17. Skin of Stone cooldown changed to 18s
  18. Unstoppable duration reduced to 6s
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  21. Cleric
  22. Regen duration changed to 6s
  23. Regen Rank 1 healing amount increased to 10%, Rank 2 to 15%, Rank 3 to 20%
  24. Regen cooldown changed to 12s
  25. Channel Heal should again heal the Cleric
  26. Channel Heal ranged increased by 15 meters
  27. Heavenly Strike now removes all loss of control effects on the Cleric when used
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  30. Ranger
  31. Healing Vapors cooldown changed to 16s
  32. Ranger's Flask now removes all loss of control effects on the Ranger when used
  33. Ranger's Flask duration changed to 4s
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  36. Rogue
  37. Removed the target requirement from Phantom Strike
  38. Phantom Strike cooldown changed to 12s
  39. Shadow Mend cooldown changed to 16s
  40. Shadow Cloak duration changed to 6s
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  43. Wizard
  44. Fire Armor now removes all loss of control effects on the Wizard when used
  45. Cauterize cooldown changed to 16s
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  48. Improvements:
  49. Improved performance in Ragewind Castle
  50. Improved performance in Grasslands, Crypt of Horrors and Dark Hollow.
  51. Moved the chest in the final Tower in Dark Hollow to make it more easily lootable
  52. Improved scrolling functionality during Character Creation in splitscreen mode
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  55. Bug Fixes:
  56. Fixed various enemy sound issues.
  57. Fixed a scaling issue with Clones created from Ember Eruption, both on the baseline ability and the Void Clones spawned from the Chaos set.
  58. Fixed an issue with Phased Carnage and Arbiter's Fury auto casting as a client
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