1. Knights of Honor II Patch Notes - Game ver. 1.4.1, 12
  2. Update Overview
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  4. This update mainly tackles various issues related to the new actions introduced in patch 1.4.0, alongside other small fixes and improvements.
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  6. Improvements and Fixes
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  8. • Success chances for Arrange Peace Talks and Ask for Absolution Pope actions are now only visible when you hover on the exact target in the target picker, to avoid misleading tooltips when hovering in the main action icons, prior to selecting target.
  9. • Fixed a bug for the Ask for Absolution action, causing the target kingdom wars with Catholics not to be taken into account in the breakdown of the success chance.
  10. • Fixed a bug for the Ask for Absolution action where the message for the target was not triggered.
  11. • Fixed a bug with the Arrange Peace Talks Pope Action, causing the message to the kingdom not being displayed and no change to relations happening.
  12. • Changed Arrange Peace Talks Pope Action so that the target cannot be a player.
  13. • Fixed Ruin Puppet Actions cancelled message not appearing when the event is cancelled due to the target diplomat being exiled while the plot is in progress.
  14. • Fixed relation change messages (angry/pleased reactions) not being received by clients in multiplayer.
  15. • Fixed a bug where the town visiting army political view icon would not show up during a siege.
  16. • Fixed the Wiki not resetting properly after starting a new game.
  17. • Kingdom types of certain kingdoms are now hidden in main areas in the UI, such as the kingdom selector in lobbies, in the main HUD and in audience. For example, Empire of Latin Empire is now displayed as Latin Empire.
  18. • Updated Papal nobility to have proper knight and kingdom titles.
  19. • Improvements to the way kingdoms grow in Shattered World scenarios (and not only), when Destroy Kingdom is set as a main objective.
  20. • Fixed problems with spawning Trade centers in Shattered World scenarios, requiring a lot of time to start spawning properly.
  21. • Fixed text reasons for Pausing not appearing in multiplayer.
  22. • Multiple text fixes, mostly related to the notes above.
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