1. Update v1.0.2.0:
  2. Fixed:
  3. Healing in multiplayer led to double healing and possible out of sync problem
  4.  
  5. New king abilities could in some instances lead to out of sync problems
  6.  
  7. Execute orders was possible even if it was not your turn in multiplayer
  8.  
  9. Ai had some commands that are not properly communicated between server and clients, hence leading to out of sync problems
  10.  
  11. Fixed edge scrolling (upwards)
  12.  
  13. Server updates due to the fixes
  14.  
  15. Update v1.0.1.10:
  16. Fixed:
  17. • Steam login, reacting to the latest API changes and avoid disconnection or login bug.
  18.  
  19. • Multiplayer co-op against the AI fix
  20.  
  21. • Multiplayer turn 1 bug (player 2 losing its first turn)
  22.  
  23. • Execute moves button problem
  24.  
  25. • Cycle through cities button problem
  26.  
  27. • Next unit button changed to an icon (with tooltip)
  28.  
  29. • Endless turns bug handled
  30.  
  31. • yet another bug that led to "endless ai turn" problem.
  32.  
  33. • error with font for king selection screen
  34.  
  35. • Turned off localization for legal lines (to avoid error with wrong font)
  36.  
  37. • buttons overlapping and too small in some languages inside the Challenges front page
  38.  
  39. • missing translations when opening Challenges
  40.  
  41. Additions:
  42. • Some visual upgrades
  43.  
  44. • Buttons for “next city” and “execute move orders”
  45.  
  46. Update v1.0.1.5:
  47. Fixed:
  48. Odoacer sending Settlers as spam army (including in intro campaign),
  49.  
  50. A Tutorial hiccup that could occur when using a Scout
  51.  
  52. Made it easier to attack units ("button did not catch all clicks"- problem)
  53.  
  54. Minor updates to some improvement icons
  55.  
  56. Additional Smaller fixes