- Update v1.0.2.0:
- Fixed:
- Healing in multiplayer led to double healing and possible out of sync problem
- New king abilities could in some instances lead to out of sync problems
- Execute orders was possible even if it was not your turn in multiplayer
- Ai had some commands that are not properly communicated between server and clients, hence leading to out of sync problems
- Fixed edge scrolling (upwards)
- Server updates due to the fixes
- Update v1.0.1.10:
- Fixed:
- • Steam login, reacting to the latest API changes and avoid disconnection or login bug.
- • Multiplayer co-op against the AI fix
- • Multiplayer turn 1 bug (player 2 losing its first turn)
- • Execute moves button problem
- • Cycle through cities button problem
- • Next unit button changed to an icon (with tooltip)
- • Endless turns bug handled
- • yet another bug that led to "endless ai turn" problem.
- • error with font for king selection screen
- • Turned off localization for legal lines (to avoid error with wrong font)
- • buttons overlapping and too small in some languages inside the Challenges front page
- • missing translations when opening Challenges
- Additions:
- • Some visual upgrades
- • Buttons for “next city†and “execute move ordersâ€
- Update v1.0.1.5:
- Fixed:
- Odoacer sending Settlers as spam army (including in intro campaign),
- A Tutorial hiccup that could occur when using a Scout
- Made it easier to attack units ("button did not catch all clicks"- problem)
- Minor updates to some improvement icons
- Additional Smaller fixes