1. Patch 1.0.10
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  3. Howdy y'all! A bit of a smaller update as I've quit a job, started indie fulltime, and took a nice week to vacay all since the last update. Checkout the changelist below for the bugs I was able to fix, and I wanted to share a bit about the in-person events we'll be at next week here in Seattle. If you're coming to PAX West, come say hi! The game will also be on 20% discount during the week of PAX :)
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  6. Sept 3rd - SIM PAX Kickoff Showcase - 7-10pm at the Seattle Interactive Media-Lab
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  8. Sept 6th - Seattle Indies Expo - 12pm-9pm at the Motif Hotel, right next to PAX
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  11. Come swing by if you'd like to say hi! I'll be sharing the game there and would be happy to chat :D
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  14. Change list for the update:
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  16. Disappearing Decor Bug is Squashed! While I couldn't find the root cause of this bug, I was able to make a fix so that it will no longer happen. Do let me know if anyone sees it again!
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  18. Throwing game guy has had a few glitches ironed out
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  20. Gave the throwing game guy alternate dialog during the finale
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  22. Our studio logo got updated on the menu!
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  24. Added a link to the studio newsletter to the main menu
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  26. A few typos got fixed, thanks steam player Vardis for finding them!
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  28. Fixed slime info showing on their panels even after they have been removed from a cell
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  30. Fixed order item names showing even after the order is finished
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  33. Do keep suggesting changes, new decor, bugs, and stuff you wanna see! I'll likely keep up with the monthly updates for a few more months, and move to updates when necessary going forward. I got some stuff I wanna do still with DBS but for the most part I'm excited to focus on the next projects and bring those to y'all as soon as I can!
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  35. Thanks for the support, and I'll see y'all at PAX!
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  37. -moss
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