1. Patch notes v1.032 [experimental]
  2.  
  3. These patch notes are for the experimental branch. We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement.
  4.  
  5. PATCH NOTES
  6.  
  7. Fixes:
  8. Fixed unit recruitment cost cap for Garg
  9.  
  10. Implemented better Chilled/Frozen stack management to prevent crashes
  11.  
  12. Updated Corpuscle Urn graphics
  13.  
  14. Various minor bug fixes in unit scripts
  15.  
  16.  How you can help
  17. The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!
  18.  
  19.  
  20. To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.
  21.  
  22.  
  23.  Warning
  24. Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.
  25.  
  26.  
  27.  Your savefile is located:
  28.  
  29. Windows: %appdata%\8bitskull_skull_horde\
  30.  
  31. Mac: ~/Library/Application Support/8bitskull_skull_horde/
  32.  
  33. Linux: ~/.local/share/8bitskull_skull_horde/
  34.