1. Update 02-09-2024
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  3. Summary
  4. Recoveries adjusted, some moves used for recovery that aren’t Special Up moves now are not recovered after the character has been hit. Some moves can now only air stall once per air time.
  5. Fixed tech interactions
  6. Fixed Garfield’s Sugar Rush glitch
  7.  
  8. General
  9. Fixed projectiles getting destroyed when hitting the vertical sides of thin platforms
  10. Can no longer Slime Cancel Landing lag from Fall Helpless state
  11. Fixed dash attack getting buffered out of tech situations instead of Light Attacks
  12. Fix for grab pummel giving slime points to incorrect character
  13. Fixes to quick play/ranked matchmaking
  14. Characters can now wall jump with their backs towards the wall.
  15. Rebound state no longer makes the character leave edge
  16. Fixed issue in which a character would enter an aerial state after tech in place causing roll distance issues
  17. Fixed an issue where movement buffs affected the way characters during ledge getups
  18. Fixed an issue where Gamecube Controllers started using Xbox Layout, making certain buttons swap between each other.
  19. Fixed an instability issue with Gamecube Controllers where they would get disconnected and added as extra controllers internally, causing several issues.
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