1. Update v1.114037:
  2. no changelog was posted.
  3.  
  4. Update 2:
  5. Tweaks/QoL Improvements
  6. Shellbasher:
  7. Tweaked the behaviour so that it can only use the tornado attack when below 75% health remaining and player has at least 15% momentum
  8. Tweaked the duration of the tornado attack (-1s)
  9. UI/UX:
  10. Hold Inputs now display the text (HOLD) to avoid confusion
  11. Difficulty:
  12. Multiple deaths in a boss fight now apply a debuff to the enemy to make fights less frustrating (after 6 retries in normal difficulty, 4 in easy. No changes to hard difficulty)
  13. Player is no longer forced to have conversations with Nyaal at Anvils. Essential dialogue is now displayed a second time the players interacts with Nyaal.
  14. Repositioned Sand Echo in Level 2 to allow players to explore more freely before stumbling on another narrative element
  15. Increased/Repositioned enemy variety in Level 2
  16. Broken Desert Bridge in Level 2 is now crossable when only having 1 AirDash
  17. Several tweaks to better guide players:
  18. Indicate that the desert area is more dangerous/challenging than the forest area leading into Castrum VII
  19. Where to go when coming out of the map tutorial
  20. Allow players to immediately retry the shatter tutorial when dying
  21. Collecting Shards now provides additional rewards
  22. Bug Fixes
  23. Gameplay:
  24. Fixed a bug that allowed players to use the Shatter attack before reaching the first Bolster Level
  25. Fixed a bug that prevented enemies from spawning when retrying an encounter multiple times in a row after dying
  26. Fixed several instances of wrong collisions that allowed players to reach unintended locations (Decision point in Caladrias: Forbidden Lands)
  27. Fixed several instances of wrong collisions that allowed players to reach unintended locations (Prophecy Space and Sunken City in Bastengar’s Underground)
  28. Fixed several instances of wrong collisions that allowed players to reach unintended locations (Priest Estate, Cliffside and Roadside Temple in Monsalar: Wildlands)
  29. Fixed a bug that allowed players to skip the launch/slam attack tutorial and thus not unlock it
  30. Fixed a bug that prevented the perk “Lucky Spotter” from working appropriately
  31. Fixed a bug that blocked autosaves after defeating or fleeing from a Watcher’s Fury event
  32. Fixed a bug that prevented the Watcher’s Fury event from starting under certain conditions
  33. Fixed a bug that prevented some quests from automatically completing under certain conditions
  34. Fixed a bug that prevented the Shatter attack from working appropriately
  35. Fixed an issue that caused Arif to spawn under the map in Monsalar: Wildlands and blocked players from advancing through the main quest
  36. Fixed a bug that caused some NPCs to be placed incorrectly when updating the game to newer versions
  37. General fixes to NPC behaviours and animation
  38. General fixes to quest auto completion requirements and notifications
  39. General improvements to targeting enemies using Mouse & Keyboard
  40. Fixed a bug that prevented the Essence Stone “Ruthless Advantage” from working properly
  41. Fixed a bug that caused certain enemies/groups of enemies to despawn mid-fight
  42. Fixed a bug that prevented Journal Entries and Audio Logs from working properly after defeating the Thelos’ Champion
  43. Enemies:
  44. Fixed a bug that caused enemies to stop attacking during the Shatter Tutorial in Caladrias: Forbidden Lands
  45. Fixed a bug that allowed players to also engage in other regular enemies when inside a Watchtower fight
  46. Fixed a bug that made enemies walk into walls and/or terrain
  47. Several fixes to the fight against the final boss Thelos’ Champion:
  48. Lasers could spawn too high and not hit players
  49. Fixes to targeting behaviour when fighting in co-op
  50. Fixes to client not getting damaged by certain attacks when fighting in co-op
  51. Fixes to player having momentum decay in moments they shouldn’t
  52. Fixed a bug that caused the mines from the Scatterer to explode despite bouncing them back at the enemy
  53. Fixed a bug that prevented the Diver enemy from being stunned when underground and hit by a Slam attack
  54. Fixed a bug that allowed the Marauder to go outside the combat arena by using one of its abilities in the fight on Caladrias: Forbidden Lands
  55. Visual:
  56. General improvements to FSR2
  57. Fixed an issue that caused Essence Stone’s VFX to be displayed wrongly
  58. Fixed an issue that prevented the VFX’s for the Essence Stone “Whirling Blade” from being displayed correctly
  59. Fixed an issue that prevented the VFX’s for the Essence Stone “Shattered Ground” from being displayed correctly
  60. Fixed a bug where lighting would look different when opening Photo Mode
  61. Fixed a bug where the character would activate the Sandskin when opening Photo Mode under certain conditions
  62. Audio:
  63. Adjusted character voices volume to be more consistent during conversations
  64. Fixed a bug that prevented the voice lines from Thelos’ Champion from playing appropriately
  65. Fixed a bug that prevented the correct SFX from playing when players picked up a reward from a wildlife treasure hunt
  66. Fixed a bug that caused the SFX of the Essence Stone “Wearying Veil” to loop
  67. General improvements and fixes to German Voice Over
  68. Fixed a bug that prevented the correct track from playing when picking up Gauntlet Shards (Console only)
  69. UI:
  70. Fixed a bug that could cause map counters to incorrectly increase their count when reloading savefiles
  71. Fixed a bug that could cause map counters to incorrectly increase their count when loading different levels
  72. Fixed a general bug that made map counters display incorrect numbers after completing certain quests or world activities
  73. Fixed a bug that prevented resetting perk points to work appropriately
  74. Fixed a bug that prevented notifications of loot pick up from appearing on the HUD
  75. Fixed a bug that prevented banners from displaying the correct ‘dissolve’ effect in the HUD
  76. General fixes to navigation using Mouse & Keyboard
  77. Fixed a bug that caused the momentum bar to look full when it was, in fact, just almost full
  78. Fixed a bug that prevented certain text boxes to not be displayed properly on UltraWide Monitors
  79. Fixed a bug that prevented certain screens from displaying properly on UltraWide Monitors
  80. Fixed a bug that caused some NPCs to have blank conversation options
  81. Fixed a bug that caused some NPCs to still have quest markers on them even after finishing the quest related to them
  82. Fixed a bug that caused the new item notification (exclamation mark) to never disappear from the items if an item was removed before the quest was completed
  83. Fixed a bug that caused the new quest marker (exclamation mark) to never disappear from new quests
  84. Fixed a bug that caused the cursor to not snap appropriately to certain Map key icons (such as Anvils)
  85. Technical:
  86. Fixed multiple crash instances
  87. Specific crash during an Animatic when the language was set to German
  88. Fixed some instances of stuttering around the City of the Sun in Monsalar: Wildlands
  89. Improvements to texture loading times
  90. Fixes to chest textures taking a couple seconds to load
  91. Fixes to NPC character outfits’ textures taking a couple seconds to load
  92. Environment:
  93. General fixes for floating vegetation
  94. General fixes for inaccurate collisions
  95. General fixes for alpha maps on some assets in the City of the Sun
  96. Fixed the lighting in specific spots of the Queen’s Passage
  97. Removed Valery’s body from the Prison area after you attend her funeral
  98. Co-op:
  99. Fixed a bug that allowed a co-op partner to proceed during cutscenes even though their partner was dead and waiting to be revived causing the player to appear as a corpse
  100. Fixed a bug that allowed a co-op partner to start the Watchtower fight in Monsalar: Wildlands without their partner
  101. Fixed a bug that caused players to be blocked if one of the players skipped through cutscenes while the other was having a specific conversation at an Anvil in Caladrias: Forbidden Lands
  102. Fixed a bug that cause the client player to be displayed not having a hand (for the host) in the co-op menu
  103. FIxed a bug that allowed co-op players to see and hear VFX/SFX from the other player without them experiencing it themselves
  104. Fixed a bug that caused players to not get loot if they were performing certain actions while their partner picked it up
  105. Fixed a bug that caused players to be stuck into sand surfing if they entered the Black Alms level while their partner had a pop up active
  106. Fixed a bug that caused the Fusion Tutorial to trigger twice for certain players
  107. Localization:
  108. General fixes for typos, grammar and localization in English, German, Russian and Korean
  109. General updates to the font so that it can better accommodate non-latin alphabets
  110. Fixed a bug that caused several lines in Spanish Castellan to be displayed incorrectly throughout the game
  111. Fixed a bug that caused certain strings to be displayed as “00” on certain languages
  112.