1. Update v1.1.00:
  2. New content and features
  3. New Master Nightmare alternate patterns:
  4. The Tentacle Master Nightmare (Dark Hills) now has 3 new patterns
  5. The Faceless Master Nightmare (Storm Island) now has 4 new patterns
  6. The Claws Master Nightmare (Avalon) now has 5 new patterns
  7. Master Nightmares can now use different patterns, selected at random
  8. New Mini-bosses:
  9. Abu Al Jaan, the ancestor of all the Jinns (Storm Island)
  10. Melion, the servant knight of King Arthur transformed into a Werewolf (Avalon)
  11. New enemy: Summoner Cultist
  12. Summoner Cultists are the Elite enemy of the Cultist family
  13. They fight by summoning parts and adds of Master Nightmares
  14. Summoner Cultists are mostly found in the Blood Ritual activity, but can also spawn anywhere on the map and during Tumor fights
  15. New Activities and Map Events:
  16. Blood Rituals:
  17. Blood Rituals are triggered fights against 2 waves of enemies
  18. Falling at Death’s Door during the activity will fail the challenge. It is possible to start it again
  19. Succeeding the challenge will grant you 2 Keys
  20. Only one Blood Ritual can spawn per Chapter. No Blood Rituals can also spawn.
  21. Sacrificial Idols:
  22. Sacrifice part of your Health points (HP) to gain flat Damage (DMG)
  23. Multiple Sacrificial Idols can spawn per Chapter
  24. Astral Shrines
  25. Astral Shrines offer three choices:
  26. Vision of Fate (gain Stars of Fate / Rerolls)
  27. Vision of Renewal (relearn all of your Talents except starting one with chances of higher quality)
  28. Vision of Enlightment (upgrade X randomly chosen Talent(s))
  29. Only one Astral Shrine can spawn per Chapter. No Astral Shrines can also spawn.
  30. Locked Chests
  31. A new type of chest can now appear during your runs: locked chests!
  32. Locked chests are open with a Key and grant twice an item.
  33. Two Stars of Fate are needed to reroll the Locked Chests
  34. Only one Locked Chest can spawn per Chapter. No Locked Chests can also spawn.
  35. The Refugees
  36. The Refugees are a small group of people asking for your help in Reverie
  37. Once you’ve engaged in a conversation with them, you must choose one of the proposed choices
  38. They are located in a protected camp, but can still die from enemies
  39. Cadavers of Refugees can also be found on the map and can be looted (won’t appear if a Refugee camp is in the Chapter)
  40. Achievements / Trophies
  41. 3 new Achievements/Trophies have been added on Steam, Xbox and PlayStation
  42. Open sesame!: Collect 5 or more keys in a single run
  43. Socialization: Interact with 6 or more Refugees in a single run
  44. The Thirst of Power: Use 6 or more Sacrificial Idols in a single run
  45. The Cleansing of Reverie: now is “Complete 3 or more tumors in a single run” as it is no longer possible to complete 4 tumors or more (see changes on Tumors below)
  46. News: a news section is now available on PlayStation and Xbox in the ‘Social’ tab
  47. New Cosmetics (DLC): Unleashed Skin Pack
  48. 🐦 Wear a new costume with a 3D model change and new VFX for:
  49. The Pied Piper
  50. Beowulf
  51. The Snow Queen
  52. Sun Wukong
  53. Carmilla
  54.  
  55. General improvements and balancing
  56. 🐦 Keys
  57. Vision Towers can now reveal keys on the mini-map
  58. Keys reveal themselves on the mini-map if players walk close by
  59. Keys are now a shared resource between players (similar to feathers)
  60. There are always enough keys on the map for the number of locks available
  61. 🐦 Nightmare Tumors
  62. Nightmare Tumors have been reduced to 1 per map
  63. Tumors now reduce 30% of the Boss health (from 20%)
  64. Waves have been updated to add any type of enemy into them
  65. Heroes
  66. Beowulf:
  67. Ultimate 2 now grants INTANGIBLE for the whole duration
  68. Ultimate 2 base damage increased by 60%
  69. Ultimate 2 now displays damage in description
  70. Fixed ‘Volcanic Rage’, now properly using Ultimate damage scaling
  71. Carmilla:
  72. 🐦 Increased blood generated from a full ATTACK combo to 12 (from 8)
  73. 🐦 Power cooldown set to 8 second (from 10)
  74. 🐦 Set Health draining when consuming blood without actual blood in store to 15% per second (from 20%)
  75. Map generation
  76. The map generation has been updated to welcome the new content of the update
  77. It creates a truly random generation with activities that are not necessarily present at every new run
  78. Leprechaun Coin: now reads ‘Gain X Dream Shards for each Star of Fate spent’
  79. Design Note: We've adjusted the Leprechaun Coin effect to balance the item without fundamentally changing it. Free rerolls gained from the collection effect no longer also provide a Dream Shard gain, as this is now only triggered when a reroll is actually spent.
  80. 🐦 Unlocking content: a message now displays that Modifiers won’t unlock Difficulties and Outfits
  81. Sandman:
  82. ‘Sand of Oblivion’ has been removed from the Sandman’s shop as it is now part of the ‘Astral Shrine’ activity.
  83. 🐦 You cannot duplicate items depending on rarity if you don't have one of the same rarity anymore (avoid mistakes)
  84. Cursed: Only one Ability can be cursed at a time (previously no restriction)
  85.  
  86. Fixed bugs
  87. Baba Yaga:
  88. 🐦 Fixed a crash that occurred upon the Power ability becoming cursed by Baba Yaga (or the Broom Witch enemy)
  89. 🐦Fixed an issue where INTANGIBLE was ignored by Poison and Fire puddles from the House, and Baba Yaga fights
  90. 🐦 Fixed an issue where the Skulls from Baba Yaga could fall under the platform and would block her in phase one of the fight
  91. Fixed a camera issue during the Ending cinematic if players used Spectator Mode
  92. Heroes:
  93. Snow Queen: fixed an issue with ‘Ice Clone’ explosion not applying Chilled
  94. 🐦 Sun Wukong: fixed an issue with ‘Transfiguration’ duplicating Heroe’s portraits in the HUD
  95. 🐦 Sun Wukong: fixed an issue on ‘Transfiguration’ not applying the victory stamp on Talents if Baba Yaga is defeated while transfigured
  96. Sun Wukong: fixed an issue on ‘Thundercloud’s lightening effect ignoring enemies' Resistance (Shield on enemies’ health bars)
  97. Magical Objects:
  98. 🐦 Golden Egg: fixed an issue where the expected damage wasn’t displayed
  99. Tamatebako: fixed an issue where the ‘Reroll’ button was difficult to interact with
  100. Thunderstone: fixed an issue where Thunderstone’s super effect was ignoring enemies’ Resistance (similar to Sun Wukong’s ‘Thundercloud’ talent)
  101. Consumables: Fixed some inconsistencies between font coloring in some consumables’ descriptions
  102. General:
  103. 🐦 Mini-boss barriers: fixed an issue where Mini-bosses barriers were not coming down after clearing the zone
  104. 🐦 Achievement: fixed an issue where the “Giant Slayer” Achievement didn’t unlock
  105. Map: fixed a visual issue where text displayed on the Map could blink
  106. Score: fixed an issue where the score modifier was not properly displayed for Challenges and Modifiers (but was correctly applied)
  107. Localization: various localization fixes
  108.  
  109. Update v1.0.07:
  110. Fixed crashes:
  111. Occurring when using Beowulf's Fireball talent during the Epilogue fight
  112. Occurring during the unloading of a run (when finishing a game)
  113. Occurring at the launch of the game on consoles
  114.  
  115. Update v1.0.06:
  116. Fixed issues
  117. 🐦= Inspired by community reports and suggestions
  118.  
  119. 🐦 Crossplay: Play along with your friends on all platforms, from PC, PS4, PS5, Xbox One, and Xbox Series
  120. Note: An option is available in the Options menu to disable this feature.
  121.  
  122. HUD: Brought back the stats in the main HUD!
  123.  
  124. 🐦 Stats are now placed next to the health bar (same as Early Access)
  125. Teammates are now placed above the mini-map
  126. Stats tooltips have been localized in all languages
  127. Fog: Fixed an issue where the Fog would not reset in between runs, leading to no fog at all in the following runs