1. An unplanned surprise update - v1.011.2
  2. Greetings Sea Mayors,
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  4. Well, there’s always a first for everything – we’ve been working relentlessly on more improvements, more fixes and more tweaks, and since the second part of the big content expansion is still a few weeks away, we’ve decided to not sit idly on these improvements. Hence – the first unscheduled update is here today. We’re confident you won’t hold it against us!
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  6. Main improvements are linked to the Megalodon beast – chance for it to appear is changed and you will see it more often now, and it will aim for your buildings. Torpedo platform is now launching a proper torpedo instead of a pulse projectile.
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  8. Another batch of optimizations is also a part of today’s package, as well as numerous bug fixes and tweaks based on player feedback.
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  10. With this update out, we’re continuing on the second content update and Atlantis Project feature for the incoming major update.
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  12. CHANGELOG
  13. IMPROVED: Megalodon underwater beast will now appear more frequently and will attack buildings
  14. IMPROVED: Inside Greenhouse, water will appear beneath a rice field
  15. IMPROVED: When vehicles are idle, all visual particles will be turned off
  16. IMPROVED: Underwater fields now display correct and consistent output number in any panel containing this information
  17. IMPROVED: Pipelines visuals optimized for faster drawing
  18. IMPROVED: Torpedo platform now launches torpedoes instead of pulse projectiles
  19. ADDED: Dynamic size of pirate/shark/Megalodon health bar
  20. TWEAKED: Temple description text instead of production text
  21. TWEAKED: Drone efficiency calculation is now precise regardless of number of assigned drones in production building
  22. TWEAKED: Reduced value per citizen given by marketplace
  23. FIXED: Corrected simultaneous docking of transporter and underwater field vehicle
  24. FIXED: Lucky trader combo bonus now works as intended
  25. FIXED: Market tax now works properly after game reload
  26. FIXED: Greenhouse now doesn’t consume oxygen if it is turned off
  27. FIXED: If starting CS is skipped, game interface now won’t appear prematurely anymore
  28. FIXED: Numerous text errors in several languages
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