1. Build Updated to 17342
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  3. Over the past few weeks I've been posting incremental updates to the opt-in beta branch. With no reports of new issues introduced by the changes, I'm now promoting the latest to the default branch.
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  5. Build 17342 Notes:
  6. Highlight interactions on map now color codes based on category (purple = detected but unscanned, yellow = scanned but unsurveyed, teal = additional investigation possibilities, dark green = trade outpost)
  7. Added new tech
  8. New mini-side quest to unlock said tech
  9. Boosted map visibility of void nebulae
  10. Skill info on Crew Panel shows related techs
  11. Add button to delete all autosaves older than 24 hours
  12. Added dev console commands "RenamePlayer(first, last)" and "RenameShip(shipname)"
  13. Several minor help/hints
  14. Don't show/load saves with a version greater than current version
  15. Minor tweaks to difficulty
  16. Numerous changes to controller/gamepad/deck inputs
  17. Refactored Cargo artifact display to be more efficient
  18. Improved gamepad Cargo interface
  19. Improved gamepad Research interface
  20. Crew will not Battlestation if ship is 100% strength
  21. Fix missile autolock logic
  22. Deactivate invisible map icons (reduces draw calls in map mode)
  23. Fixed various localization bugs, missing symbols
  24. Updated translation for French with volunteer's corrections
  25. Updated several missing localization symbols
  26. Minor change to map logic to reduce updates, VFX calls when not in map mode
  27. Fixed possibility of region being added "nowhere"
  28. Fixed possible broken anomaly
  29. Fix for errors during manual save erroneously appearing successful, now shows error message
  30. Misc minor fixes
  31. Several typos fixed
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  33. Thanks for playing Starcom: Unknown Space!
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