1. Update v1.1.39447:
  2. GAMEPLAY
  3. After passing the “Hurt Him” check to push him, Frederik (Phone Sex Addict) will now leave the Miracle Line until after Hershel has received their assignment. Previously, Frederik would reappear offscreen and return to his usual schedule, which caused some confusion.
  4.  
  5. Resolved an issue where SILHOUETTE was available to interact with outside of the Party Alley viewpoint.
  6.  
  7. Fixed an issue where Ramses’ dialogue was not triggering immediately when first entering his houseboat.
  8.  
  9. Made adjustments to “Who Cares About The Moon” quest: choosing not to take the photo now cancels and updates the subtask correctly. The “Try again tomorrow” message has been removed, and the subtask to photograph the leaky carabinero cancels.
  10.  
  11. Resolved an issue with the map display, where loading a save containing certain discovered districts and destinations, then loading an earlier save (or starting a new game) in the same session, causes the map to retain and display information from the initial save.
  12.  
  13. Update v1.1.38596:
  14. VOICEOVER
  15. Additional voiceover lines added – Marco and PSEUDOPOD are now fully voiced. There are 17 lines still missing for Goat Eyes, which will be added in a future update.
  16.  
  17. GAMEPLAY
  18. Resolved an issue with the Journal, which would occasionally appear blank after the player receives multiple updates regarding Reno’s missing train.
  19.  
  20. Addressed the issue of an ominous redhead appearing too early in the game near Dr Gonza’s clinic.
  21.  
  22. Fixed instances of the game language changing when entering Tactical Mode, e.g. experiencing a Dramatic Encounter.
  23.  
  24. Addressed several small SFX bugs, including intercom static noise continuing even after dialogue / the interaction.
  25.  
  26. NOTABLE ADDITIONS
  27. Introducing the Inventory Optimisation System! Give Hershel the edge with smarter clothing and accessory choices. In the Inventory, select a Stat to open up the optimisation panel, which breaks down how each equipped item contributes to that Stat.
  28.  
  29. For example, clicking ‘NERVE’ will reveal that your shirt and coat choice improve NERVE (+2), but you may want to consider switching the sweatpants for something more suitable (-1). Hit ‘OPTIMISE’ and Hershel will automatically be equipped with the best pieces for the job at hand.
  30.  
  31. Update v1.1.37972:
  32. VOICEOVER
  33. Further voiceover lines added: Renotel Technician and Bagman are now fully voiced, with additional lines added for Kaleidoscope.
  34.  
  35. GAMEPLAY
  36. Fixed a blocker for the "Pump-and-Dump the Junior Negotiator" Quest, related to Ramses and wiretapping.
  37.  
  38. Resolved an issue with duplicate items in the Inventory: players will no longer receive multiple copies of
  39.  
  40. "Who Cares About the Moon?" Quest now correctly cancels if the player chooses to destroy
  41.  
  42. Fixes to in-game audio, including ambient sound occasionally disappearing and volume differences in voiceover lines.
  43.  
  44. NOTABLE ADDITIONS
  45. Hovering over Status Effect text (e.g. 'GAIN STATUS' in the Inventory) now displays a tooltip to give additional information. Thank you for your suggestions on this!
  46.  
  47. Update v1.1.37753:
  48. VOICEOVER
  49. Further voiceover lines added: Phantom Line Engineer, Duchess, Narrator and the Skills are now fully voiced.
  50.  
  51. GAMEPLAY
  52. White Checks in the Map menu are now scrollable. This addresses the issue of unlocked White Checks crowding the menu when numerous are in progress.
  53.  
  54. Resolved the duplicate Red Disc bug (given by Constanz), which impacted a small subset of players.
  55.  
  56. Fixed several traversal issues players were encountering in-game, e.g. being unable to move when the flashlight is equipped.
  57.  
  58. NOTABLE FIXES / ADDITIONS
  59. Quick language switch hotkey is now available. Select a primary and secondary language in the game settings and use ‘Q’ to toggle between.