1. Update v1.4.164:
  2. • Fix to Korean localisation
  3.  
  4. Update v1.4.163:
  5. General
  6. • Updated Localisation Strings that were missing from v1.04.160
  7. • Added unique unit icons for the Retributor variant loadouts
  8. Balance
  9. Astra Militarum
  10. • Cadian Sergeant
  11. o Fixed missing Requisition Points value. Now set to 1 (was zero)
  12. Sisters of Battle
  13. • Shield of Faith
  14. o Max Stacks restricted to 3 (was 5), meaning a max armour gain of +2.
  15. • Faith and Fury
  16. o Damage bonus reduced to +15% (was +30%)
  17. • Power Sword (weapon for Sister Superior and Canoness)
  18. o Armour Piercing reduced to 7 (was 8)
  19. • Canoness
  20. o Cost to 215 (was 200)
  21. o Base Evasion reduced to 15 (was 20)
  22. o Starting Momentum reduced to 25 (was 30)
  23. o (This means that the Canoness returns to starting the game with 20 Evasion in total)
  24. o Divine Deliverance:
  25. o Momentum Gains reduced to 20% (was 25%)
  26. o Empowered Divine Deliverance:
  27. o Movement Points to +1 (was +2)
  28. o Extra Attacks to +1 (was +2)
  29. o Blessed Blade
  30. o Damage per attack reduced to 70 (was 90)
  31. • Celestian Sacresants
  32. o Base Armour reduced to 5 (was 6)
  33. Bug Fixes
  34. • Fixed typo in Path of the Penitent description
  35. • Fixed issue with Critical Chance bonus from Divine Guidance being multiplicative rather than
  36. additive
  37. • Fixing excess SFX if Divine Inspiration activated with multiple stacks
  38. • Fixed bug with Expanded Authority not gaining charge from Battles in Planetary Supremacy
  39.  
  40. Update v1.4.160:
  41. General
  42. • Added Cadian Sergeant and Leman Russ with Battlecannon units to the Astra Militarum faction
  43. • The Sisters of Battle faction has had a significant refresh of their unit abilities
  44. • Updated Army Management to show the correct total configured cost of the selected unit in the
  45. top centre of the screen (rather than just the base cost)
  46. • Updated Skirmish/MP objectives for Place of Challenge map
  47. • Enabled Time Speed Acceleration during the player turn for Single Player game modes
  48. o Also updated the names of the speed modes to be clearer
  49. o Gamepad controls slightly updated to allow this functionality
  50. • Updated the Strategy Map view of Planetary Supremacy
  51. o This is the first stage of some on-going work for this mode
  52. o The previous visual effects were placing extreme load on some graphics processors and also
  53. gave little room for us to add any on-map information
  54. o The update in this build has first stage has removed all of the on-tile props to reduce load and
  55. we are now looking at how we make more information available to you, the player, via
  56. iconography on the strategy map itself
  57. • Added “Immune to Grazes” to relevant weapon tooltips  
  58. • Outstanding Issues:
  59. o There are some updated strings that did not localise correctly, we will update these in a patch
  60. very soon
  61. Balance
  62. General
  63. • Graze
  64. o Reduced Graze Chance per Armour Difference to 3 (from 5)
  65. â–ª So, an attack with Armour Piercing 3 vs Armour 5 will have a 6% Graze chance
  66. (previously 10%)
  67. o Reduced Graze Damage reduction from 85% to 75%.
  68. â–ª So, previously, a Graze on a 100 damage attack would reduce damage to 15
  69. â–ª It will now reduce damage to 25  
  70. Sisters of Battle
  71. • New layout for the Planetary Supremacy Tech Tree for the Sisters of Battle
  72. • Devotion (Faction Skill):
  73. o Increased Crit rate to +0.2 per momentum
  74. o Decreased Evasion rate to +0.2 per momentum
  75. • Command Abilities:
  76. o The cost of all Sisters of Battle CP abilities was reduced to 1 CP, with commensurate changes
  77. to their power.
  78. o All have a max range of 3 tiles from the caster, with an AoE range of 5x5 tiles
  79. o Divine Guidance
  80. â–ª Unchanged
  81. o Spirit of the Emperor
  82. â–ª Movement bonus reduced to +1 movement (from 2)
  83. â–ª Command Point cost reduced to 1 CP (from 2)
  84. o Righteous Judgement
  85. â–ª Bonus reduced to +15% damage (from 20%)
  86. â–ª +1 Armour Piercing remains
  87. â–ª Command Point cost reduced to 1 CP (from 3)
  88. • New / Updated Shared Abilities:
  89. o Shield of Faith (updated)
  90. â–ª A stack of Shield of Faith is gained whenever a unit with this ability is attacked with a
  91. Weapon
  92. o N.b. This means direct fire attacks, so grenades and scattered artillery do not
  93. count. Also, the attack does not have to actually hit to trigger this skill.
  94. â–ª Max of 5 stacks.
  95. o Each stack of Shield of Faith gives:
  96. o +0.6 Armour
  97. â–ª Rounding means +1/+1/+2/+2/+3 for 1/2/3/4/5 stacks
  98. â–ª Each stack lasts for 2 turns
  99. o Divine Inspiration
  100. â–ª A unit with stacks of Shield of Faith can choose to exchange all their stacks to gain
  101. +10 momentum per stack spent.
  102. o NOTE: There is currently a visual bug which shows momentum being
  103. removed and then being re-added. The final momentum totals are correct
  104. however
  105. o Rising Faith (updated)
  106. â–ª A stack of Rising Faith is gained when a unit with this ability kills an enemy. Units can
  107. also gain stacks by using their activated abilities
  108. â–ª Max of 5 stacks
  109. â–ª Each stack gives +3% crit chance
  110. â–ª Each stack lasts for 2 turns
  111. o Faith and Fury (updated)
  112. â–ª A unit can exchange 5 stacks of Rising Faith for a single stack of Faith and Fury
  113. â–ª Faith and Fury grants +1 Action Point and gives +30% damage (70% empowered)
  114. â–ª Lasts for 1 turn (2 Empowered)
  115. â–ª Units with a stack of Faith and Fury cannot gain stacks of Rising Faith
  116. o NOTE: This skill icon can be clicked on, even without 5 stacks of Rising Faith.
  117. Nothing will happen in this case. This is an issue we will address in a future
  118. patch
  119. o Spirit of the Martyrs
  120. â–ª A stack of Spirit of the Martyrs is gained when this unit has a model killed
  121. â–ª Max of 4 stacks
  122. â–ª Each stack gives +50% damage to weapons
  123. â–ª Each stack lasts for 2 turns
  124. o Absolution In Battle
  125. â–ª A stack of Absolution In Battle is gained whenever this unit attacks or whenever it has
  126. a model killed
  127. â–ª Max of 5 stacks
  128. â–ª Each stack gives +5 melee accuracy and +5 graze chance on incoming attacks
  129. â–ª Each stack lasts for 2 turns
  130. o Blessed Hull
  131. â–ª A stack of Blessed Hull is gained whenever this unit is attacked and damaged
  132. â–ª Max of 5 stacks
  133. â–ª Each stack gives +3% damage reduction
  134. â–ª Each stack lasts for 2 turns
  135. o Blessed Ammunition (updated)
  136. â–ª Affected unit gains:
  137. o +50% damage (from +3)
  138. o -10 graze chance
  139. • Units
  140. o Canoness
  141. â–ª Gains Shield of Faith, Divine Inspiration, Rising Faith, Faith and Fury
  142. â–ª Starts each battle with 30 momentum
  143. â–ª Removed Glorious Incantation
  144. â–ª Added Divine Deliverance
  145. o Affects the Canoness
  146. o + 1 MP
  147. o + 1 melee attacks
  148. o + 25% momentum gains
  149. o -10 evasion
  150. â–ª Updated Honour The Martyrs
  151. o If a friendly Sisters unit is killed within 5 tiles of the Canoness then all allied
  152. units adjacent to the Canoness gain +10 momentum (including the Canoness
  153. herself)
  154. â–ª Condemnor Boltgun
  155. o Armour Piercing to 3 (from 2)
  156. o Accuracy to 85 (from 80)
  157. o Immune to Grazes
  158. â–ª Plasma Pistol
  159. o Cost to 15 (from 30)
  160. â–ª Blessed Blade
  161. o Cost to 30 (from 40)
  162. o Immune to Grazes
  163. o Sister Superior (includes Sister Verity)
  164. â–ª Gains Shield of Faith, Divine Inspiration, Rising Faith, Faith and Fury
  165. â–ª HP to 180 (from 150)
  166. â–ª Updated Battle Sermon
  167. o Gives +1 ranged damage (from +15%)
  168. â–ª Power Sword
  169. o Cost to 20 (from 55)
  170. â–ª Plasma Pistol
  171. o Cost to 15 (from 30)
  172. o Sister Hospitaller
  173. â–ª Gains Shield of Faith, Divine Inspiration
  174. â–ª Medicus ability renamed to Sacred Healing
  175. â–ª New Ability: Medicus Ministorum
  176. o Affects all surrounding allies
  177. o +10% Bonus HP
  178. o -10% Damage received
  179. o Battle Sister Squad
  180. â–ª Cost to 65 (from 50)
  181. â–ª Gains Shield of Faith, Divine Inspiration
  182. â–ª Gains Krak Grenade
  183. â–ª Godwyn Deaz Pattern Bolter
  184. o Armour Piercing to 2 (from 1)
  185. â–ª Updated Blessed Ammunition (see above)
  186. o Seraphim
  187. â–ª Cost to 75 (from 60)
  188. â–ª Gains Shield of Faith, Divine Inspiration
  189. â–ª Bolt Pistols
  190. o Gains Blessed Ammunition
  191. â–ª Hand Flamer
  192. o Cost to 10 (from 20)
  193. o Shots to 12 (from 16)
  194. o Armour Piercing to 1 (from 2)
  195. â–ª Inferno Pistols
  196. o Cost to 25 (from 40)
  197. o Retributors
  198. â–ª Gains Shield of Faith, Divine Inspiration
  199. â–ª New Ability: Bastion of the Faith
  200. o Unit converts all its remaining movement points into Bastion of the Faith
  201. stacks
  202. o Each stack gives +5% Crit Chance
  203. o Max 4 stacks
  204. o 2 stacks are removed at the start of each of this unit’s turns
  205. â–ª Heavy Bolter
  206. o Updated Storm of Retribution
  207. • Unit trades in all stacks of Bastion of the Faith
  208. • For each stack:
  209. ❖ +1 additional attack
  210. ❖ +2 ranged stability
  211. • If 4 stacks traded
  212. ❖ +10 Accuracy
  213. ❖ +1 additional attack
  214. ❖ +1 Armour Piercing
  215. â–ª Heavy Flamer
  216. o Cost to 20 (from 30)
  217. o New Ability: Cleansing Flames
  218. • Unit trades in all stacks of Bastion of the Faith
  219. • For each stack:
  220. ❖ +1 additional attack
  221. ❖ -2 graze chance
  222. • If 4 stacks traded
  223. ❖ +1 damage
  224. ❖ +1 Armour Piercing
  225. â–ª Multimelta
  226. o Cost to 20 (from 30)
  227. o Max Range to 6 (from 5)
  228. o New Ability: Strike of Faith
  229. • Unit trades in all stacks of Bastion of the Faith
  230. • For each stack:
  231. ❖ +2 ranged stability
  232. • If 4 stacks traded
  233. ❖ +10 Accuracy
  234. ❖ +10 Damage
  235. ❖ +1 Armour Piercing
  236. o Celestians
  237. â–ª Cost to 75 (from 70)
  238. â–ª Gains Shield of Faith, Divine Inspiration, Spirit of the Martyrs
  239. â–ª Godwin Deaz Pattern Bolter
  240. o Gains Blessed Ammunition
  241. â–ª Flamer
  242. o Cost to 10 (from 20)
  243. â–ª Melta
  244. o Cost to 20 (from 30)
  245. o Celestian Sacresants
  246. â–ª Cost to 100 (from 90)
  247. â–ª Gains Shield of Faith, Divine Inspiration, Spirit of the Martyrs
  248. o Paragon Warsuits
  249. â–ª Gains Shield of Faith, Divine Inspiration, Spirit of the Martyrs
  250. â–ª HP to 150 (from 140)
  251. â–ª Unit Bonus
  252. o +10 Accuracy for all ranged weapons
  253. o -5 ranged falloff for all ranged weapons
  254. â–ª Heavy Flamer
  255. o Cost to 20 (from 30)
  256. â–ª Multimelta
  257. o Cost to 20 (from 30)
  258. o Sisters Repentia
  259. â–ª Gains Absolution In Battle
  260. â–ª HP to 55 (from 50)
  261. â–ª New Ability: Path of the Penitent (replaces Martyrdom)
  262. o Unit executes a melee charge attack on a valid enemy
  263. o +1 Movement for this charge attack
  264. o Gains +10% damage for every MP spent in the charge
  265. o Cannot be suppressed
  266. o -10 evasion
  267. o Arco Flagellants
  268. â–ª Cost to 55 (from 60)
  269. â–ª Gains Absolution In Battle
  270. â–ª Movement to 4 (from 5)
  271. â–ª Updated Ability: Zealous Frenzy
  272. o Affects this unit
  273. o +1 Movement
  274. o + 1 armour piercing
  275. o -15 evasion
  276. o 20% chance to deal 40% damage to each model on cast
  277. o 1-turn cooldown
  278. o Penitent Engine
  279. â–ª Gains Absolution In Battle
  280. â–ª Updated Ability: Torment Amplifiers
  281. o Unit gains +25% damage
  282. o +30 Momentum
  283. o -20 evasion
  284. o Stack lasts for 2 turns
  285. o Rhino
  286. â–ª Cost to 145 (from 150)
  287. â–ª Gains Blessed Hull
  288. â–ª Self Heal increased to 30HP per turn (from 15)
  289. â–ª Transport capacity increased to 3 Units and 11 Models (from 2/10)
  290. o Immolator
  291. â–ª Gains Blessed Hull
  292. â–ª Twin Heavy Bolters
  293. o Range to 1/4/8 (from 1/3/6)
  294. o Damage to 8
  295. o Attacks to 30
  296. o Exorcist
  297. â–ª Cost to 230 (from 240)
  298. â–ª Gains Blessed Hull
  299. â–ª Movement to 4 (from 3)
  300. â–ª Missile Launcher
  301. o Armour Piercing to 6 (from 5)
  302. o Splash damage targets to 9 (from 7)
  303. â–ª Hunter Killer Missile
  304. o Armour Piercing to 8 (from 6)
  305. â–ª Updated Ability: Devastating Refrain
  306. o Fires 3 shots at 3 targets
  307. o Improved Accuracy and Crit Chance with MP spent
  308. Astra Militarum
  309. • Tank Commander
  310. o Cohesion to 1/1/2
  311. o Pound Them To Dust:
  312. â–ª Now also gives -10 Accuracy to allied unit
  313. • Kasrkin
  314. o Cost to 90
  315. o Volley Gun cost to 20
  316. o Volley gun accuracy to 80 (was 90)
  317. • Command Abilities
  318. o Valkyrie Transport and Dropoff range to 6 from caster (from 8)
  319. Blood Angels
  320. • Intercessors
  321. o Auto Bolt Rifle
  322. â–ª Armour Piercing to 2 (from 1)
  323. â–ª Max Range reduced to 5 (from 6)
  324. o Bolt Rifle
  325. â–ª Accuracy to 85 (from 80)
  326. Bug Fixes
  327. • Fixed issue where Bonus Upgrade Tokens were not being given after Mission 2 of Age of Crimson
  328. Dawn campaign
  329. • Fixed exploit where you can gain infinite action points in Planetary Supremacy when upgrading
  330. troops
  331. • Fixed Hive Tyrant Psychic Scream to affect multiple models again
  332. • Fixed issue where Zone of Control warnings weren’t shown when a unit was moving to enter a
  333. transport
  334. • Added description to Hunters Mark status effect
  335. • Fixed issue where unit variants/configurations that are set when purchasing a unit in Planetary
  336. Supremacy didn’t pass that configuration to the unit in your army when you purchased it (e.g. you
  337. configure a Demolisher, but when purchasing, you end up with a Punisher)
  338. • Fixed issue where units in default armies did not show the correct weapon loadouts
  339. • Fixed issue where the spotlight tower prop was not acting as cover for shooting
  340. • Fixed issue where the wrong name sometimes appeared in the tooltip for deploying a unit from
  341. Valkyrie
  342. • Fixed issue where the melta mine model stayed on the map after it had exploded
  343. • Fixed issue where came could freeze if you started Daemonic Incursion with a very small army
  344. • Fixed some small text errors in the Ethereal skill descriptions
  345. • Fixed issue where Word of Contempt would show a casting range when hovering the icon in the
  346. enemy info view
  347. • High Explosive skill damage now deals splash damage to the additional tile
  348. • Changed default key binding for “Next Unit with MP” to be “.” to not clash with “[“ for the game
  349. speed controls