- Update v1.4.164:
- • Fix to Korean localisation
- Update v1.4.163:
- General
- • Updated Localisation Strings that were missing from v1.04.160
- • Added unique unit icons for the Retributor variant loadouts
- Balance
- Astra Militarum
- • Cadian Sergeant
- o Fixed missing Requisition Points value. Now set to 1 (was zero)
- Sisters of Battle
- • Shield of Faith
- o Max Stacks restricted to 3 (was 5), meaning a max armour gain of +2.
- • Faith and Fury
- o Damage bonus reduced to +15% (was +30%)
- • Power Sword (weapon for Sister Superior and Canoness)
- o Armour Piercing reduced to 7 (was 8)
- • Canoness
- o Cost to 215 (was 200)
- o Base Evasion reduced to 15 (was 20)
- o Starting Momentum reduced to 25 (was 30)
- o (This means that the Canoness returns to starting the game with 20 Evasion in total)
- o Divine Deliverance:
- o Momentum Gains reduced to 20% (was 25%)
- o Empowered Divine Deliverance:
- o Movement Points to +1 (was +2)
- o Extra Attacks to +1 (was +2)
- o Blessed Blade
- o Damage per attack reduced to 70 (was 90)
- • Celestian Sacresants
- o Base Armour reduced to 5 (was 6)
- Bug Fixes
- • Fixed typo in Path of the Penitent description
- • Fixed issue with Critical Chance bonus from Divine Guidance being multiplicative rather than
- additive
- • Fixing excess SFX if Divine Inspiration activated with multiple stacks
- • Fixed bug with Expanded Authority not gaining charge from Battles in Planetary Supremacy
- Update v1.4.160:
- General
- • Added Cadian Sergeant and Leman Russ with Battlecannon units to the Astra Militarum faction
- • The Sisters of Battle faction has had a significant refresh of their unit abilities
- • Updated Army Management to show the correct total configured cost of the selected unit in the
- top centre of the screen (rather than just the base cost)
- • Updated Skirmish/MP objectives for Place of Challenge map
- • Enabled Time Speed Acceleration during the player turn for Single Player game modes
- o Also updated the names of the speed modes to be clearer
- o Gamepad controls slightly updated to allow this functionality
- • Updated the Strategy Map view of Planetary Supremacy
- o This is the first stage of some on-going work for this mode
- o The previous visual effects were placing extreme load on some graphics processors and also
- gave little room for us to add any on-map information
- o The update in this build has first stage has removed all of the on-tile props to reduce load and
- we are now looking at how we make more information available to you, the player, via
- iconography on the strategy map itself
- • Added “Immune to Grazes†to relevant weapon tooltips
- • Outstanding Issues:
- o There are some updated strings that did not localise correctly, we will update these in a patch
- very soon
- Balance
- General
- • Graze
- o Reduced Graze Chance per Armour Difference to 3 (from 5)
- â–ª So, an attack with Armour Piercing 3 vs Armour 5 will have a 6% Graze chance
- (previously 10%)
- o Reduced Graze Damage reduction from 85% to 75%.
- â–ª So, previously, a Graze on a 100 damage attack would reduce damage to 15
- â–ª It will now reduce damage to 25
- Sisters of Battle
- • New layout for the Planetary Supremacy Tech Tree for the Sisters of Battle
- • Devotion (Faction Skill):
- o Increased Crit rate to +0.2 per momentum
- o Decreased Evasion rate to +0.2 per momentum
- • Command Abilities:
- o The cost of all Sisters of Battle CP abilities was reduced to 1 CP, with commensurate changes
- to their power.
- o All have a max range of 3 tiles from the caster, with an AoE range of 5x5 tiles
- o Divine Guidance
- â–ª Unchanged
- o Spirit of the Emperor
- â–ª Movement bonus reduced to +1 movement (from 2)
- â–ª Command Point cost reduced to 1 CP (from 2)
- o Righteous Judgement
- â–ª Bonus reduced to +15% damage (from 20%)
- â–ª +1 Armour Piercing remains
- â–ª Command Point cost reduced to 1 CP (from 3)
- • New / Updated Shared Abilities:
- o Shield of Faith (updated)
- â–ª A stack of Shield of Faith is gained whenever a unit with this ability is attacked with a
- Weapon
- o N.b. This means direct fire attacks, so grenades and scattered artillery do not
- count. Also, the attack does not have to actually hit to trigger this skill.
- â–ª Max of 5 stacks.
- o Each stack of Shield of Faith gives:
- o +0.6 Armour
- â–ª Rounding means +1/+1/+2/+2/+3 for 1/2/3/4/5 stacks
- â–ª Each stack lasts for 2 turns
- o Divine Inspiration
- â–ª A unit with stacks of Shield of Faith can choose to exchange all their stacks to gain
- +10 momentum per stack spent.
- o NOTE: There is currently a visual bug which shows momentum being
- removed and then being re-added. The final momentum totals are correct
- however
- o Rising Faith (updated)
- â–ª A stack of Rising Faith is gained when a unit with this ability kills an enemy. Units can
- also gain stacks by using their activated abilities
- â–ª Max of 5 stacks
- â–ª Each stack gives +3% crit chance
- â–ª Each stack lasts for 2 turns
- o Faith and Fury (updated)
- â–ª A unit can exchange 5 stacks of Rising Faith for a single stack of Faith and Fury
- â–ª Faith and Fury grants +1 Action Point and gives +30% damage (70% empowered)
- â–ª Lasts for 1 turn (2 Empowered)
- â–ª Units with a stack of Faith and Fury cannot gain stacks of Rising Faith
- o NOTE: This skill icon can be clicked on, even without 5 stacks of Rising Faith.
- Nothing will happen in this case. This is an issue we will address in a future
- patch
- o Spirit of the Martyrs
- â–ª A stack of Spirit of the Martyrs is gained when this unit has a model killed
- â–ª Max of 4 stacks
- â–ª Each stack gives +50% damage to weapons
- â–ª Each stack lasts for 2 turns
- o Absolution In Battle
- â–ª A stack of Absolution In Battle is gained whenever this unit attacks or whenever it has
- a model killed
- â–ª Max of 5 stacks
- â–ª Each stack gives +5 melee accuracy and +5 graze chance on incoming attacks
- â–ª Each stack lasts for 2 turns
- o Blessed Hull
- â–ª A stack of Blessed Hull is gained whenever this unit is attacked and damaged
- â–ª Max of 5 stacks
- â–ª Each stack gives +3% damage reduction
- â–ª Each stack lasts for 2 turns
- o Blessed Ammunition (updated)
- â–ª Affected unit gains:
- o +50% damage (from +3)
- o -10 graze chance
- • Units
- o Canoness
- â–ª Gains Shield of Faith, Divine Inspiration, Rising Faith, Faith and Fury
- â–ª Starts each battle with 30 momentum
- â–ª Removed Glorious Incantation
- â–ª Added Divine Deliverance
- o Affects the Canoness
- o + 1 MP
- o + 1 melee attacks
- o + 25% momentum gains
- o -10 evasion
- â–ª Updated Honour The Martyrs
- o If a friendly Sisters unit is killed within 5 tiles of the Canoness then all allied
- units adjacent to the Canoness gain +10 momentum (including the Canoness
- herself)
- â–ª Condemnor Boltgun
- o Armour Piercing to 3 (from 2)
- o Accuracy to 85 (from 80)
- o Immune to Grazes
- â–ª Plasma Pistol
- o Cost to 15 (from 30)
- â–ª Blessed Blade
- o Cost to 30 (from 40)
- o Immune to Grazes
- o Sister Superior (includes Sister Verity)
- â–ª Gains Shield of Faith, Divine Inspiration, Rising Faith, Faith and Fury
- â–ª HP to 180 (from 150)
- â–ª Updated Battle Sermon
- o Gives +1 ranged damage (from +15%)
- â–ª Power Sword
- o Cost to 20 (from 55)
- â–ª Plasma Pistol
- o Cost to 15 (from 30)
- o Sister Hospitaller
- â–ª Gains Shield of Faith, Divine Inspiration
- â–ª Medicus ability renamed to Sacred Healing
- â–ª New Ability: Medicus Ministorum
- o Affects all surrounding allies
- o +10% Bonus HP
- o -10% Damage received
- o Battle Sister Squad
- â–ª Cost to 65 (from 50)
- â–ª Gains Shield of Faith, Divine Inspiration
- â–ª Gains Krak Grenade
- â–ª Godwyn Deaz Pattern Bolter
- o Armour Piercing to 2 (from 1)
- â–ª Updated Blessed Ammunition (see above)
- o Seraphim
- â–ª Cost to 75 (from 60)
- â–ª Gains Shield of Faith, Divine Inspiration
- â–ª Bolt Pistols
- o Gains Blessed Ammunition
- â–ª Hand Flamer
- o Cost to 10 (from 20)
- o Shots to 12 (from 16)
- o Armour Piercing to 1 (from 2)
- â–ª Inferno Pistols
- o Cost to 25 (from 40)
- o Retributors
- â–ª Gains Shield of Faith, Divine Inspiration
- â–ª New Ability: Bastion of the Faith
- o Unit converts all its remaining movement points into Bastion of the Faith
- stacks
- o Each stack gives +5% Crit Chance
- o Max 4 stacks
- o 2 stacks are removed at the start of each of this unit’s turns
- â–ª Heavy Bolter
- o Updated Storm of Retribution
- • Unit trades in all stacks of Bastion of the Faith
- • For each stack:
- â– +1 additional attack
- â– +2 ranged stability
- • If 4 stacks traded
- â– +10 Accuracy
- â– +1 additional attack
- â– +1 Armour Piercing
- â–ª Heavy Flamer
- o Cost to 20 (from 30)
- o New Ability: Cleansing Flames
- • Unit trades in all stacks of Bastion of the Faith
- • For each stack:
- â– +1 additional attack
- â– -2 graze chance
- • If 4 stacks traded
- â– +1 damage
- â– +1 Armour Piercing
- â–ª Multimelta
- o Cost to 20 (from 30)
- o Max Range to 6 (from 5)
- o New Ability: Strike of Faith
- • Unit trades in all stacks of Bastion of the Faith
- • For each stack:
- â– +2 ranged stability
- • If 4 stacks traded
- â– +10 Accuracy
- â– +10 Damage
- â– +1 Armour Piercing
- o Celestians
- â–ª Cost to 75 (from 70)
- â–ª Gains Shield of Faith, Divine Inspiration, Spirit of the Martyrs
- â–ª Godwin Deaz Pattern Bolter
- o Gains Blessed Ammunition
- â–ª Flamer
- o Cost to 10 (from 20)
- â–ª Melta
- o Cost to 20 (from 30)
- o Celestian Sacresants
- â–ª Cost to 100 (from 90)
- â–ª Gains Shield of Faith, Divine Inspiration, Spirit of the Martyrs
- o Paragon Warsuits
- â–ª Gains Shield of Faith, Divine Inspiration, Spirit of the Martyrs
- â–ª HP to 150 (from 140)
- â–ª Unit Bonus
- o +10 Accuracy for all ranged weapons
- o -5 ranged falloff for all ranged weapons
- â–ª Heavy Flamer
- o Cost to 20 (from 30)
- â–ª Multimelta
- o Cost to 20 (from 30)
- o Sisters Repentia
- â–ª Gains Absolution In Battle
- â–ª HP to 55 (from 50)
- â–ª New Ability: Path of the Penitent (replaces Martyrdom)
- o Unit executes a melee charge attack on a valid enemy
- o +1 Movement for this charge attack
- o Gains +10% damage for every MP spent in the charge
- o Cannot be suppressed
- o -10 evasion
- o Arco Flagellants
- â–ª Cost to 55 (from 60)
- â–ª Gains Absolution In Battle
- â–ª Movement to 4 (from 5)
- â–ª Updated Ability: Zealous Frenzy
- o Affects this unit
- o +1 Movement
- o + 1 armour piercing
- o -15 evasion
- o 20% chance to deal 40% damage to each model on cast
- o 1-turn cooldown
- o Penitent Engine
- â–ª Gains Absolution In Battle
- â–ª Updated Ability: Torment Amplifiers
- o Unit gains +25% damage
- o +30 Momentum
- o -20 evasion
- o Stack lasts for 2 turns
- o Rhino
- â–ª Cost to 145 (from 150)
- â–ª Gains Blessed Hull
- â–ª Self Heal increased to 30HP per turn (from 15)
- â–ª Transport capacity increased to 3 Units and 11 Models (from 2/10)
- o Immolator
- â–ª Gains Blessed Hull
- â–ª Twin Heavy Bolters
- o Range to 1/4/8 (from 1/3/6)
- o Damage to 8
- o Attacks to 30
- o Exorcist
- â–ª Cost to 230 (from 240)
- â–ª Gains Blessed Hull
- â–ª Movement to 4 (from 3)
- â–ª Missile Launcher
- o Armour Piercing to 6 (from 5)
- o Splash damage targets to 9 (from 7)
- â–ª Hunter Killer Missile
- o Armour Piercing to 8 (from 6)
- â–ª Updated Ability: Devastating Refrain
- o Fires 3 shots at 3 targets
- o Improved Accuracy and Crit Chance with MP spent
- Astra Militarum
- • Tank Commander
- o Cohesion to 1/1/2
- o Pound Them To Dust:
- â–ª Now also gives -10 Accuracy to allied unit
- • Kasrkin
- o Cost to 90
- o Volley Gun cost to 20
- o Volley gun accuracy to 80 (was 90)
- • Command Abilities
- o Valkyrie Transport and Dropoff range to 6 from caster (from 8)
- Blood Angels
- • Intercessors
- o Auto Bolt Rifle
- â–ª Armour Piercing to 2 (from 1)
- â–ª Max Range reduced to 5 (from 6)
- o Bolt Rifle
- â–ª Accuracy to 85 (from 80)
- Bug Fixes
- • Fixed issue where Bonus Upgrade Tokens were not being given after Mission 2 of Age of Crimson
- Dawn campaign
- • Fixed exploit where you can gain infinite action points in Planetary Supremacy when upgrading
- troops
- • Fixed Hive Tyrant Psychic Scream to affect multiple models again
- • Fixed issue where Zone of Control warnings weren’t shown when a unit was moving to enter a
- transport
- • Added description to Hunters Mark status effect
- • Fixed issue where unit variants/configurations that are set when purchasing a unit in Planetary
- Supremacy didn’t pass that configuration to the unit in your army when you purchased it (e.g. you
- configure a Demolisher, but when purchasing, you end up with a Punisher)
- • Fixed issue where units in default armies did not show the correct weapon loadouts
- • Fixed issue where the spotlight tower prop was not acting as cover for shooting
- • Fixed issue where the wrong name sometimes appeared in the tooltip for deploying a unit from
- Valkyrie
- • Fixed issue where the melta mine model stayed on the map after it had exploded
- • Fixed issue where came could freeze if you started Daemonic Incursion with a very small army
- • Fixed some small text errors in the Ethereal skill descriptions
- • Fixed issue where Word of Contempt would show a casting range when hovering the icon in the
- enemy info view
- • High Explosive skill damage now deals splash damage to the additional tile
- • Changed default key binding for “Next Unit with MP†to be “.†to not clash with “[“ for the game
- speed controls