1. Update v1.2.11:
  2. - fixed city not unlockable when the related event is not defined
  3. - added lower consumption for easy and sandbox difficulty
  4. - fixed stone road corner texture position
  5.  
  6. Update v1.2.10:
  7. - fixed/improved localization (risks info layer description, risks graph legend)
  8. - these descriptions should now be more accurate and more relevant to the functionality
  9.  
  10. Update v1.2.9:
  11. - lowered prestige requirements for trade for some cities in 5th and 6th mission
  12. - added missing library in linux builds
  13.  
  14. Update v1.2.8:
  15. - added explicit tutorial button to the main menu
  16. - added separate city state for prestige unlocked citites to the trade map
  17. - added city watch animations
  18. - increased firefighters efficiency during extinguishing
  19.  
  20. Update v1.2.7:
  21. - reduced probability of strikes in critical buildings
  22.  
  23. Update v1.2.6:
  24. - fixed rioters walkers spawning more often than intended
  25. - lowered number of event popups
  26.  
  27. Update v1.2.5:
  28. - improved emergency buildings range computation when some of them has been deactivated
  29. - localization fixes and improvements
  30.  
  31. Update v1.2.4:
  32. - lowered global risks values
  33. - increased initial money in early missions
  34.  
  35. Update v1.2.3:
  36. - fixed rare case where walkers do not reduce risk in a specific building
  37.  
  38. Update v1.2.2:
  39. - fixed not being able to remove burned warehouse
  40.  
  41. Update v1.2.1:
  42. - added special graphics for infected houses
  43. - slightly lowered global risks values
  44. - gradually lowered risks values in early missions
  45. - increased healer walker speed
  46. - improved risks adviser values presentation
  47.