- Update v1.1.0.2.99989:
- Fixed the issue where sentries would sometimes be stuck in air.
- Fixed the issue where animation and loading the MAC 10 magazine were not synced.
- Fixed the issue where it was possible to eat while wearing the K6-3.
- Fixed the issue where the outposts would load too soon resulting in performance drop.
- Fixed multiple level design bugs.
- Fixed the issue where it was possible to place gas lantern lamps even though it would clip through other BB elements.
- Fixed the issue where it was not possible to drink from water sources from interaction menu.
- Fixed the issue where the player was slowed down to walking speed while opening the inventory and holding weapon in hands.
- Fixed multiple item icons bugs.
- Fixed the issue where even though "enable spawn on the ground" server setting was enabled, some spawn points would still spawn players in the air, without the parachute.
- Fixed the issue where the BB oven element would have placement problems.
- Fixed the issue where opening and closing the tab menu while searching the container would show the No items found! text incorrectly even though the items were there.
- Fixed the issue that made a player immovable while pressing the tab menu while searching the container.
- Fixed multiple animaton bugs.
- Fixed the issue where it was possible to place the custom zone center outside of map, causing it to not work.
- Fixed the issue where cargo drop encounter would keep respawning puppets.
- Fixed the issue where Sofa recipes were requiring bundles of planks instead of singular planks.
- Fixed random paint changes while driving painted vehicles.
- Fixed the issue where cargo drops would spawn in flag area.
- Fixed the issue where players were teleporting through walls when exiting the vehicle
- Radio and boombox will now persist in the base.
- Adjusted CRAP ammo bullet damage towards sentries.
- Adjusted commond cold and influenza to not cause any symptoms during the incubation stage.
- Last, but not least, as you all expected, we are bringing back the SEASONAL Halloween update with all the accompanying content.
- That means the Ritual is back, the Ghost is back and Spooktober is in full effect.
- Update v1.1.0.1.99445:
- Fixed the issue where Sentries were stuck in place on POIs.
- Fixed the issue where BB restrictions around prefarbs was too strict.
- Fixed the issue where applying AB bunker server settings was not active on server restart.
- Fixed patterns not being applied to other prisoners when painting bb elements
- Adjusted difficulty levels for Sandbox mode.
- Update v1.1.0.0.99356:
- Fixed the bug where Black Hawk crossbow reload animation was offset.
- Multiple level design fixes.
- Fixed the issue where wind noises were present when they should not be, and vice versa.
- Fixed the issue where nocking an arrow while crouched would offset the arrow.
- Fixed the issue where text was displayed on scopes that should not have it.
- Fixed the issue where some sights were offset on weapons.
- Fixed the issue where vehicles would take too much damage on collisions.
- Fixed the issue where animal bodies would despawn prematurely.
- Fixed the issue where sentries would not trigger mines.
- Fixed the issue where the weapon ghillie was not visible on some weapon variants.
- Fixed the issue where it was possible to place BB elements where you shouldn't.
- Fixed the issue where foliage sound was still heard even though it was cut down.
- Fixed the issue where disabling the purchase of all non-service tradeables at the mechanic NPC would result in a broken buy UI panel.
- Fixed the issue where holsters and quivers would despawn immediatly when dropped do 0% instead of becoming unrepairable items, thus making extracting items impossible.
- Adjusted wind sound volume.
- Improved wheelbarrow handling.
- Tweaked multiple quests texts.
- Adjusted quest fame and money gain.
- Players can now lean out of vehicles without ADSing.
- Removed the leave squad option from the circular menu.
- Added an opt-in/out option for tutorials on character creation.
- Added a new option for players to choose if they want to spawn in with biome-specific suits.
- Big fish will now produce more meat.
- Added 3 new Dances to Dance DLC and Deluxe DLC each.
- Update v1.0.2.2.98029:
- Multiple level design fixes.
- Fixed the issue where vehicle handling was messed up when driving on some materials.
- Fixed the issue where you could not bury/unbury in some locations.
- Fixed the issue where vehicles would sometimes take too much damage on collision.
- Fixed the issue where interacting with the improvised motorcycle wheel would cause the character to freeze in some cases.
- Fixed the issue where custom JSON interact quests would require one extra interaction to complete.
- Fixed the issue where buried traps were possible to disarm.
- Fixed the issue where it was not possible to eat directly from chests.
- Fixed the issue where bullet penetration was overboard in some cases (like BB elements).
- Fixed the issue where completing the time-limited quest would not give proper rewards in SP.
- Fixed the issue where it was not possible to enter some rooms in Abandoned bunkers.
- Fixed the issue where falling sound effects were heard by nearby players already on the ground.
- Fixed the issue where painted BB elemented would be too bright/candy like.
- Adjusted the level of wind SFX.
- Update v1.0.2.1.97804:
- Fixed rapid strength loss when protein reserves are empty
- Update v1.0.2.0.97773:
- Fixed the issue where it was possible to destroy level 1 and 2 modular BB elements with knives.
- Fixed the issue where extracting teeth and ears from the puppet's head would have the wrong head mesh.
- Fixed the issue where using the "full" version of the spawn vehicle command would mess up vehicle attachments on multiple vehicles.
- Multiple wrong icon fixes.
- Multiple level design fixes.
- Fixed the issue where, after a razor grapple event, using bows would become messed up.
- Fixed the issue where the Tractor carriage was not repairable with a toolbox.
- Fixed the issue where some car lifts were not interactable for certain quests.
- Fixed the issue where Human-to-human damage multiplier would not affect explosive arrows and flamethrowers.
- Fixed the issue where Human-to-human damage set to 0.0 would still apply injuries and other side effects to the receiver's body simulation.
- Fixed the issue where the hatch door frame would not be painted.
- Fixed the issue where puppets would still spot players through some foliage even though they shouldn't.
- Fixed the issue where quickly turning certain HUD elements on and off would show some other elements when they shouldn't.
- Fixed the issue where bullets would not go through the Laika windshield.
- Fixed the issue where, even though the supporting elements were destroyed, some BB elements would still be floating in the air.
- Removed obsolete items from traders.
- Fixed the issue where you could not cut up improvised shoes.
- Fixed the issue where cutting up improvised bulletproof armor would give rags, not metal scrap.
- Fixed the issue where you could not repair the tractor chassis.
- Fixed the issue where you could not remove the front storage rack from the RIS military chassis.
- Fixed the issue where you could not service the Rager vehicle on the car lift if it was missing 1 wheel.
- Fixed the issue where footwear was not losing durability when players were pushing vehicles.
- Fixed the issue where rain would still fall through the hatch door.
- Fixed the issue where the OKP sight could not be placed on any MP5 variant.
- Fixed the issue where NPCs would lose their pathfinding in some cases.
- Fixed the issue where the visibility indicator would sometimes show a wrong value.
- Fixed the issue where the interaction "window" for installing certain vehicle parts was too small.
- Fixed the issue where you could paint other player turrets.
- Fixed the issue where aiming from vehicles would break your arms.
- Fixed the issue where food and water indicators would lose their highlight upon relogging.
- Fixed the issue where some dances would not use stamina.
- Fixed the issue where admins could not remove locks in safe zones.
- Fixed the issue where you could slide around while crouching and in free look.
- Fixed the issue where the kinglet duster could not be flipped if the inventory was too heavy.
- Multiple quest completion issues fixed.
- Fixed the issue where the rastaman variation of the backpack had the wrong inventory size.
- Fixed the issue where you could remove the car battery while the car was running.
- Fixed the issue where some bodies of water would not give any wetness.
- Fixed the issue where there were some edge cases on the map, making BB possible where it should not be.
- Multiple fixes on wrong grips and animations.
- Fixed the issue where chest and vehicle owner text would not be properly updated when in drone mode.
- Fixed the issue where, in some cases, destroyed BB elements would still show up for some players.
- Fixed the issue where you could not place a pot on top of grills.
- Fixed the issue where using a sandbag for crafting directly from inventory would destroy it instead.
- Fixed the issue where animals would receive no fall damage.
- Fixed the issue where sometimes vehicles would clip into buildings.
- Fixed multiple wrong aiming offsets, making weapons inaccurate.
- Fixed the issue where Sentry damage blocking in custom zones would not work properly.
- Fixed the issue where some lockers would require multiple lockpicking successes in SP.
- Fixed the issue where you could remove BCU locks even though raid protection was active.
- Fixed the issue where some footwear would let water through even though it shouldn't.
- Fixed the issue where armed NPCs would continue to attack the dead Razor body.
- Fixed the issue where heat sources would not help dry clothes.
- Fixed the issue where grenades would not explode if players hit themselves with them.
- Fixed the issue where force dismount on vehicles could have players clip through some elements.
- Fixed the issue where players would sometimes rubber band when walking on BB elements.
- Fixed the issue where it was possible to insta-kill mechs with plane propellers.
- Multiple fixes for NPC and puppet spawners.
- Fixed the issue where traps would not deal BB damage when activated in a chain reaction.
- Fixed the issue where mines would sometimes get unburied on server restart.
- Fixed the issue where Brenner was not able to hit NPCs.
- Fixed the issue where players would sometimes be stuck when exiting photomode.
- Fixed the issue where abandoned bunker armories would not restart loot on bunker activation.
- Multiple fixes regarding weapon interactions.
- Fixed the issue where crafting a skin variant of an item would set the durability to 100.
- Modified hip fire bullet spread.
- Aiming with bows will not automatically switch you to 1st person aiming. Can be changed in settings.
- Massive improvements to audio, including wind direction, mountain bike audio, and cricket sounds.
- Implemented the ability to eat and drink while sitting down.
- Added full gas canisters to the pool of cargo drop spawns.
- Reduced the time needed to dry wet clothes and items drastically.
- Increased flametrhower damage towards NPCs.
- The maximum withdrawn amount of cash per transaction is now 100000.
- Added player deaths from NPCs to the kill log.
- Faceroll smasher can now be used as a crowbar as well.
- Increased tactical vest carry weight to 3kg.