1. Update v1.1.0.2.99989:
  2. Fixed the issue where sentries would sometimes be stuck in air.
  3. Fixed the issue where animation and loading the MAC 10 magazine were not synced.
  4. Fixed the issue where it was possible to eat while wearing the K6-3.
  5. Fixed the issue where the outposts would load too soon resulting in performance drop.
  6. Fixed multiple level design bugs.
  7. Fixed the issue where it was possible to place gas lantern lamps even though it would clip through other BB elements.
  8. Fixed the issue where it was not possible to drink from water sources from interaction menu.
  9. Fixed the issue where the player was slowed down to walking speed while opening the inventory and holding weapon in hands.
  10. Fixed multiple item icons bugs.
  11. Fixed the issue where even though "enable spawn on the ground" server setting was enabled, some spawn points would still spawn players in the air, without the parachute.
  12. Fixed the issue where the BB oven element would have placement problems.
  13. Fixed the issue where opening and closing the tab menu while searching the container would show the No items found! text incorrectly even though the items were there.
  14. Fixed the issue that made a player immovable while pressing the tab menu while searching the container.
  15. Fixed multiple animaton bugs.
  16. Fixed the issue where it was possible to place the custom zone center outside of map, causing it to not work.
  17. Fixed the issue where cargo drop encounter would keep respawning puppets.
  18. Fixed the issue where Sofa recipes were requiring bundles of planks instead of singular planks.
  19. Fixed random paint changes while driving painted vehicles.
  20. Fixed the issue where cargo drops would spawn in flag area.
  21. Fixed the issue where players were teleporting through walls when exiting the vehicle
  22.  
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  24.  
  25. Radio and boombox will now persist in the base.
  26. Adjusted CRAP ammo bullet damage towards sentries.
  27. Adjusted commond cold and influenza to not cause any symptoms during the incubation stage.
  28.  
  29. Last, but not least, as you all expected, we are bringing back the SEASONAL Halloween update with all the accompanying content.
  30.  
  31. That means the Ritual is back, the Ghost is back and Spooktober is in full effect.
  32.  
  33. Update v1.1.0.1.99445:
  34. Fixed the issue where Sentries were stuck in place on POIs.
  35. Fixed the issue where BB restrictions around prefarbs was too strict.
  36. Fixed the issue where applying AB bunker server settings was not active on server restart.
  37. Fixed patterns not being applied to other prisoners when painting bb elements
  38. Adjusted difficulty levels for Sandbox mode.
  39.  
  40. Update v1.1.0.0.99356:
  41. Fixed the bug where Black Hawk crossbow reload animation was offset.
  42. Multiple level design fixes.
  43. Fixed the issue where wind noises were present when they should not be, and vice versa.
  44. Fixed the issue where nocking an arrow while crouched would offset the arrow.
  45. Fixed the issue where text was displayed on scopes that should not have it.
  46. Fixed the issue where some sights were offset on weapons.
  47. Fixed the issue where vehicles would take too much damage on collisions.
  48. Fixed the issue where animal bodies would despawn prematurely.
  49. Fixed the issue where sentries would not trigger mines.
  50. Fixed the issue where the weapon ghillie was not visible on some weapon variants.
  51. Fixed the issue where it was possible to place BB elements where you shouldn't.
  52. Fixed the issue where foliage sound was still heard even though it was cut down.
  53. Fixed the issue where disabling the purchase of all non-service tradeables at the mechanic NPC would result in a broken buy UI panel.
  54. Fixed the issue where holsters and quivers would despawn immediatly when dropped do 0% instead of becoming unrepairable items, thus making extracting items impossible.
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  56.  
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  58. Adjusted wind sound volume.
  59. Improved wheelbarrow handling.
  60. Tweaked multiple quests texts.
  61. Adjusted quest fame and money gain.
  62. Players can now lean out of vehicles without ADSing.
  63. Removed the leave squad option from the circular menu.
  64. Added an opt-in/out option for tutorials on character creation.
  65. Added a new option for players to choose if they want to spawn in with biome-specific suits.
  66. Big fish will now produce more meat.
  67. Added 3 new Dances to Dance DLC and Deluxe DLC each.
  68.  
  69. Update v1.0.2.2.98029:
  70. Multiple level design fixes.
  71. Fixed the issue where vehicle handling was messed up when driving on some materials.
  72. Fixed the issue where you could not bury/unbury in some locations.
  73. Fixed the issue where vehicles would sometimes take too much damage on collision.
  74. Fixed the issue where interacting with the improvised motorcycle wheel would cause the character to freeze in some cases.
  75. Fixed the issue where custom JSON interact quests would require one extra interaction to complete.
  76. Fixed the issue where buried traps were possible to disarm.
  77. Fixed the issue where it was not possible to eat directly from chests.
  78. Fixed the issue where bullet penetration was overboard in some cases (like BB elements).
  79. Fixed the issue where completing the time-limited quest would not give proper rewards in SP.
  80. Fixed the issue where it was not possible to enter some rooms in Abandoned bunkers.
  81. Fixed the issue where falling sound effects were heard by nearby players already on the ground.
  82. Fixed the issue where painted BB elemented would be too bright/candy like.
  83. Adjusted the level of wind SFX.
  84.  
  85. Update v1.0.2.1.97804:
  86. Fixed rapid strength loss when protein reserves are empty
  87.  
  88. Update v1.0.2.0.97773:
  89. Fixed the issue where it was possible to destroy level 1 and 2 modular BB elements with knives.
  90. Fixed the issue where extracting teeth and ears from the puppet's head would have the wrong head mesh.
  91. Fixed the issue where using the "full" version of the spawn vehicle command would mess up vehicle attachments on multiple vehicles.
  92. Multiple wrong icon fixes.
  93. Multiple level design fixes.
  94. Fixed the issue where, after a razor grapple event, using bows would become messed up.
  95. Fixed the issue where the Tractor carriage was not repairable with a toolbox.
  96. Fixed the issue where some car lifts were not interactable for certain quests.
  97. Fixed the issue where Human-to-human damage multiplier would not affect explosive arrows and flamethrowers.
  98. Fixed the issue where Human-to-human damage set to 0.0 would still apply injuries and other side effects to the receiver's body simulation.
  99. Fixed the issue where the hatch door frame would not be painted.
  100. Fixed the issue where puppets would still spot players through some foliage even though they shouldn't.
  101. Fixed the issue where quickly turning certain HUD elements on and off would show some other elements when they shouldn't.
  102. Fixed the issue where bullets would not go through the Laika windshield.
  103. Fixed the issue where, even though the supporting elements were destroyed, some BB elements would still be floating in the air.
  104. Removed obsolete items from traders.
  105. Fixed the issue where you could not cut up improvised shoes.
  106. Fixed the issue where cutting up improvised bulletproof armor would give rags, not metal scrap.
  107. Fixed the issue where you could not repair the tractor chassis.
  108. Fixed the issue where you could not remove the front storage rack from the RIS military chassis.
  109. Fixed the issue where you could not service the Rager vehicle on the car lift if it was missing 1 wheel.
  110. Fixed the issue where footwear was not losing durability when players were pushing vehicles.
  111. Fixed the issue where rain would still fall through the hatch door.
  112. Fixed the issue where the OKP sight could not be placed on any MP5 variant.
  113. Fixed the issue where NPCs would lose their pathfinding in some cases.
  114. Fixed the issue where the visibility indicator would sometimes show a wrong value.
  115. Fixed the issue where the interaction "window" for installing certain vehicle parts was too small.
  116. Fixed the issue where you could paint other player turrets.
  117. Fixed the issue where aiming from vehicles would break your arms.
  118. Fixed the issue where food and water indicators would lose their highlight upon relogging.
  119. Fixed the issue where some dances would not use stamina.
  120. Fixed the issue where admins could not remove locks in safe zones.
  121. Fixed the issue where you could slide around while crouching and in free look.
  122. Fixed the issue where the kinglet duster could not be flipped if the inventory was too heavy.
  123. Multiple quest completion issues fixed.
  124. Fixed the issue where the rastaman variation of the backpack had the wrong inventory size.
  125. Fixed the issue where you could remove the car battery while the car was running.
  126. Fixed the issue where some bodies of water would not give any wetness.
  127. Fixed the issue where there were some edge cases on the map, making BB possible where it should not be.
  128. Multiple fixes on wrong grips and animations.
  129. Fixed the issue where chest and vehicle owner text would not be properly updated when in drone mode.
  130. Fixed the issue where, in some cases, destroyed BB elements would still show up for some players.
  131. Fixed the issue where you could not place a pot on top of grills.
  132. Fixed the issue where using a sandbag for crafting directly from inventory would destroy it instead.
  133. Fixed the issue where animals would receive no fall damage.
  134. Fixed the issue where sometimes vehicles would clip into buildings.
  135. Fixed multiple wrong aiming offsets, making weapons inaccurate.
  136. Fixed the issue where Sentry damage blocking in custom zones would not work properly.
  137. Fixed the issue where some lockers would require multiple lockpicking successes in SP.
  138. Fixed the issue where you could remove BCU locks even though raid protection was active.
  139. Fixed the issue where some footwear would let water through even though it shouldn't.
  140. Fixed the issue where armed NPCs would continue to attack the dead Razor body.
  141. Fixed the issue where heat sources would not help dry clothes.
  142. Fixed the issue where grenades would not explode if players hit themselves with them.
  143. Fixed the issue where force dismount on vehicles could have players clip through some elements.
  144. Fixed the issue where players would sometimes rubber band when walking on BB elements.
  145. Fixed the issue where it was possible to insta-kill mechs with plane propellers.
  146. Multiple fixes for NPC and puppet spawners.
  147. Fixed the issue where traps would not deal BB damage when activated in a chain reaction.
  148. Fixed the issue where mines would sometimes get unburied on server restart.
  149. Fixed the issue where Brenner was not able to hit NPCs.
  150. Fixed the issue where players would sometimes be stuck when exiting photomode.
  151. Fixed the issue where abandoned bunker armories would not restart loot on bunker activation.
  152. Multiple fixes regarding weapon interactions.
  153. Fixed the issue where crafting a skin variant of an item would set the durability to 100.
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  156.  
  157. Modified hip fire bullet spread.
  158. Aiming with bows will not automatically switch you to 1st person aiming. Can be changed in settings.
  159. Massive improvements to audio, including wind direction, mountain bike audio, and cricket sounds.
  160. Implemented the ability to eat and drink while sitting down.
  161. Added full gas canisters to the pool of cargo drop spawns.
  162. Reduced the time needed to dry wet clothes and items drastically.
  163. Increased flametrhower damage towards NPCs.
  164. The maximum withdrawn amount of cash per transaction is now 100000.
  165. Added player deaths from NPCs to the kill log.
  166. Faceroll smasher can now be used as a crowbar as well.
  167. Increased tactical vest carry weight to 3kg.