1. Update 1.0:
  2. Fixes & Tweaks
  3. Global issues
  4. ● Fixed floating ammo in lockers & boxes
  5. ● Fixed enemies still moving & making sounds after being killed
  6. ● Fixed out-of-bounds overlay triggering in places where it shouldn’t
  7. ● Added option in the menu to enable/disable inventory haptics
  8. ● Fixed instances of assets popping in/out in several chapters
  9. ● Fixed light bloom disappearing from specific distances & angles
  10. ● Reduced jitter on menu & intro texts
  11. ● Made melee takedowns slightly more lenient by allowing larger hit area
  12. ● Fixed gunshots sometimes having inverse spatialisation
  13. ● Fixed inventory rustle sfx sometimes having inverse spatialisation
  14. ● Fixed postcards outlines sometimes still being visible after pickup
  15. ● Fixed texture on bullets in magazines sometimes appearing incorrectly
  16. ● Fixed hand being offset when holding a gas mask filter
  17. ● Fixed distorted audio from Nosalis during trolley sections
  18. ● Fixed pink material on broken fluorescent lights
  19.  
  20. Content issues
  21. ● Added missing impact vfx to Nosalis being hit during Prologue
  22. ● Fixed snapping to the mounted gun when using Comfort locomotion in Prologue
  23. ● Fixed Tasia’s vo lines not coming from the radio when talking to Max in Chapter 01
  24. ● Fixed missing confirmation when completing the flashlight charging tutorial in Chapter 01
  25. ● Fixed a door instantly popping open after talking to Yana in Chapter 01
  26. ● Fixed an NPC spawning in view of the player after saving & loading in Chapter 01
  27. ● Fixed Max’s eyes when you first meet him in Chapter 01
  28. ● Fixed low performance around Max’s office in Chapter 01
  29. ● Fixed some snow appearing pixelated in Chapter 02
  30. ● Fixed scale of a fog volume in Chapter 02
  31. ● Fixed guard holding his gun incorrectly at the start of Chapter 03
  32. ● Fixed Max and his friend not always appearing at the tunnel entrance in Chapter 03
  33. ● Fixed players getting stuck when backing out of the tunnel before Max closes the entrance in Chapter 03
  34. ● Fixed combat music stopping during fight with slavers in Chapter 05
  35. ● Fixed medkit and its lid not properly aligning in Chapter 06
  36. ● Fixed Nosalis growls being audible after you killed them all in Chapter 07
  37. ● Fixed Tamir walking in place in Chapter 07
  38. ● Fixed the Worm Priest’s mouth not moving while speaking in Chapter 08
  39. ● Fixed distorted graphics briefly showing through a door in Chapter 07
  40. ● Fixed vo line from Oksana cutting short in Chapter 09
  41. ● Fixed players getting stuck when manually closing doors that Petya opens in Chapter 10
  42. ● Fixed Serdar still making whimpering noises after ghost area end in Chapter 11
  43. ● Fixed one cultist spawning in view of the player in Chapter 12
  44. ● Fixed incorrect music pacing when being chased out of Hell’s Mouth in Chapter 12
  45. ● Fixed gaps in the floor after the trolley explosion in Chapter 12
  46.  
  47. Hotfix Nov 27:
  48. All Platforms
  49. Fixes & Tweaks
  50. ● Made subtitles follow player gaze quicker
  51. ● Fixed subtitle orientation & positioning when moving physically or teleporting
  52. ● Fixed issue where player respawns at incorrect checkpoint
  53. ● Fixed issue where player respawns without any audio
  54. ● Fixed popping on tarps
  55. ● Fixed bulkhead lamps casting shadows of itself
  56. ● Fixed black border on worm paintings
  57. ● Fixed cobwebs casting shadows
  58. ● Fixed several broken textures
  59. ● Fixed Serdar referring to clips as magazines
  60. ● Fixed player sometimes spawning in incorrect location
  61. ● Fixed charger plugs sometimes missing
  62. ● Fixed jumpscare hunter sometimes running in place
  63.  
  64. PC
  65. Fixes & Tweaks
  66. ● Ensured title is accessible on Steam in Offline Mode
  67. ● Ensured Low shadow quality takes max light distance into account
  68. ● Fixed some lights that were not casting dynamic shadows
  69. ● Fixed characters & mutants not having dynamic shadows
  70. ● Fixed some lights not casting dynamic shadows
  71.  
  72. Hotfix Nov 15:
  73. Arachnophobia Mode: Added a new setting in the Menu to remove all spiders entirely
  74. Added an option to swap locomotion controls to move with the right stick and rotate with the left stick.
  75. Added support for Valve Index knuckles controllers finger tracking
  76. Turned off spectator screen on first startup & added a warning screen when enabling the spectator screen to inform players about potential performance impacts
  77. Adjusted anti-aliasing setting options ordering
  78. Fixed an issue where two-handed weapons jittered while moving
  79. Fixed a bug where players were sometimes put back at the start of a chapter after dying
  80. Fixed an issue where sometimes all audio was lost after dying
  81. Re-enabled the option to turn on/off tutorials
  82. Renamed Fog menu setting to Post Processing
  83. Enabled volumetric fog on Medium quality settings
  84.  
  85. Hotfix Nov 8:
  86. Graphics Improvements
  87. Render Scale Adjustment: We’ve reduced render scale max setting for players, which now automatically adjusts to help prevent crashes.
  88. Texture Pool Size: Changed the size of the texture pool to allow for players to enable higher-resolution textures, enhancing visual fidelity across environments.
  89.  
  90. Gun Rotation Options
  91. Adjusted the default gun angle and introduced a manual adjustment option.
  92.  
  93. Continuous Rotation Speed
  94. Added an adjustable rotation speed option in the menu, giving more control over movement, and implemented in-game.
  95.  
  96. Day 0 Patch:
  97. PC specific
  98. ● Removed Gaze check on the user data collection- and warning screens
  99. ● Fixed dynamic shadows often not being visible
  100. ● Fixed lens flares popping in/out of view
  101. ● Fixed hitches happening throughout the experience
  102. ● Fixed crash dumps file sizes being too large
  103. ● Fixed medium shadow settings causing the lights to fade in/out incorrectly
  104. ● Fixed standing mode height being too low for players using Quest link
  105.  
  106. General Fixes & Tweaks
  107. ● Fixed crash that sometimes happens when loading levels
  108. ● Fixed crash after resuming headset and interacting with universal menu during
  109. gameplay
  110. ● Fixed crash when using grenades
  111. ● Fixed crash when fighting against spiders
  112. ● Fixed the achievement “Unresolved Business” not unlocking when going through the
  113. metro cart too fast and made sure this achievement is unlocked for players that already
  114. finished this chapter but didn’t get it unlocked.
  115. ●Fixed Hippocratic Oath achievement failing during an event that’s not in the players
  116. control and made sure that players that already passed this point won’t fail the
  117. achievement past this moment. Players that have already finished the game will receive
  118. the achievement directly.
  119. ● Fixed switching between standing/seated mode not setting the correct player height
  120. ● Fixed unnatural bright spots being visible on walls, floors & ceilings
  121. ● Fixed parts of the level in chapter 5 disappearing when looking from a specific position &
  122. angle
  123. ● Fixed parts of the level in chapter 6 disappearing when looking from a specific position &
  124. angle
  125. ● Fixed black plane being visible in chapter 11
  126. ● Fixed enemies killing you from far away and behind walls in chapter 02
  127. ● Tweaked grabbing the gun from Max in chapter 01 to make it easier
  128. ● Fixed player rotation being re-centered after each transition during the dream sequence
  129. in chapter 08
  130. ● Fixed several performance drops in chapter 12
  131. ● Tweaked Serdar’s voice volume to be more audible
  132. ● Fixed missing fallback fonts for Korean & Japan
  133.