- Update 4:
- Added more Nyx crystals to help with health recovery in the early parts of Lower Residence.
- Removed a few projectile based enemies in one of the early levels.
- Moved the rest shrine in Plundered Market, to make it easier to spot.
- Changed Nocturnal Pools to no longer do damage to the player. They will still move you to the previous “safe spotâ€.
- Update 3:
- Bug fixes - Bosses and weapons
- Fixed an issue with attacks lingering on Stymphalian Statue
- Fixed an issue where the Arbiter weapon would in specific cases, do much more damage than intended.
- Map updates(Icons/Readability)
- Added icons for survivors
- Updated the “quest†map icon to make it more visible
- Fixed some instances of “quest†icons not being properly removed
- Improved the color coding and contrast for the whole map
- When a “quest†is unlocked, the map will focus on the exact location of it
- Level transition stability
- Fixed some edge cases where issues could arise from performing certain actions when transitioning
- between levels
- Preparation for cloud save
- In between step to prepare the game for cloud save activation
- Game save state
- Rescuing survivors will now save their state immediately
- Unlocking a statue memory will now save its state immediately
- Fixed some secret areas not saving their state after being hidden
- Misc:
- Tweaks and polish applied to various cutscenes and animations
- Updated icons for button press prompts in tutorials and hints
- Added a tutorial for Aether Strips.
- Update 2:
- Fast Travel update:
- Fast travel between Rest Shrines and C.I.R.C.E Chambers in the same district are now linked.
- Added a rest shrine near The Grove Shuttle area.
- Progression improvements
- Fixed some map elements and breakable walls linked to secrets, to help progressing the critical path.
- To ensure checkpoints are updated, we added an automatic save when walking past rest shrines.
- Added an additional rest shrine in Lower Residence, to smooth out the early section.
- Added map icon for Hephaestus’s Workshop.
- Supernova grace period
- Added a slight grace period when hitting walls. This will help entering Aether Lanterns that are very close to walls.
- Some enemy hitboxes were adjusted.
- Various bug fixes.
- Update 1:
- Update to base hover skill. Before, Hover and Hover boost had different ways of activating, but they are now unified. It now activates by holding the jump button while jumping/zapping, instead of having to release and press again (in the case of base hover).
- Also does not deactivate by doing a downwards move input.
- Fixed an issue where you could get stuck inside Radiant surfaces while using supernova and lightstream.
- Fixed an issue where a certain statue was not saved as found.
- If this happened to you, it should be fixed by going back to The Maiden statue to retrigger the cutscene.
- Solved an issue where the map would sometimes automatically start moving when you open the map.
- Improved cutscene stability.
- Currently unsupported languages now default to English.
- Solved an issue where the aim effect on certain abilities would increase in intensity, resulting in obstructing view.
- Bug fixes on various enemies.
- Improvements for SteamDeck
- Tutorial Video support for SteamDeck.