1. Update v1.0.0.5:
  2. GAMEPLAY
  3. Re-added the clearance visualization boxes on Buildings
  4. Can now be enabled in the Options menu > Gameplay > General > Show Clearance
  5. BUGFIXES
  6. Optimized the Lightweight Subsystem, this improves a bug where hovering over big blueprint holograms over existing buildables would drastically lower performance until the hologram was closed
  7. Fixed a bug where taming enough Lizard Doggos would make other creatures disappear
  8. Added Equip/Unequip sounds for the Jetpack
  9. Fixed a bug where it was possible to merge a Pipeline or a Conveyor Belt into itself by using a Pipeline Junction or Splitter/Merger, which would cause duplications
  10. Fix for Pipelines losing connection to Pipeline Floor Holes when Upgrading/Downgrading them
  11. Fixed a bug where Nudging would stop working for the player Hosting the session in Multiplayer
  12. Fixed a bug where leaving a session without respawning would result in them losing their inventory when rejoining
  13. Fixed Power Pole Clearance
  14. Fixed players not being able to mine resource deposits inside of the Spore Flower Gas
  15. Fixed not being able to sample buildings sometimes after saving and reloading a session
  16. Fixed a rare Crash in Multiplayer when someone in the session enters a Vehicle
  17. Fixed Blueprint Designer Storage Container not properly displaying
  18. Potential fix for a crash in the Circuit Subsystem
  19. Fixed crashes related to dismantling some parts of a Blueprint, mostly affecting Conveyor Belts, Pipelines and Railways
  20. Fixed a bug where loading a blueprint in a designer would load it in all the previously interacted designers
  21. Fixed a crash related to Blueprint connections when exiting or loading a save
  22. All of the remaining smoke effect lingering from Gas Pillars should now be fixed
  23. Fixed “Efficiency first” (Unlock All Milestones) achievement not unlocking correctly on Epic Games Launcher
  24. Fixed Ascend/Descend inputs getting stuck when opening a menu while using the Hoverpack
  25. Fixed Locomotives moving on railways displaying incorrectly in multiplayer in some scenarios
  26. Fixed Drone Stations displaying incorrect names in the UI and incorrectly allowing duplicate names for stations
  27. Fixed Train Signals disconnecting from the track when placing them in Multiplayer
  28. Fix for crashes related to Blueprint connection issues in in Multiplayer
  29. MODDING
  30. Fix FSimpleBuildingInfo not being exported, preventing FGBuildable.h linking correctly for modders because of its use in FORCEINLINE'd function.
  31. Fix FactoryGame.h using Microsoft-specific extension by pre-declaring ENetMode enum without underlying type, making the file inclusion break in certain cases for modders.
  32. Fix UFGBlueprintFunctionLibrary::BreakDynamicStruct not returning true when the struct type matches the parameter type, preventing new Item States from being usable from Blueprints for modders.
  33. Added API for working with the new Lightweight Buildable Subsystem for modders
  34. DEDICATED SERVER
  35. Fixed Advanced Game Settings being activated unintentionally transferring from the current save to another when starting a new session through the Server Manager
  36. LOCALISATION
  37. Updated community translated languages with the latest translations
  38. The following languages are now fully translated
  39. Arabic - اَلْعَرَبِيَّةُ
  40. Latvian - Latviešu Valoda
  41. Norwegian - Norsk
  42. Please note that for languages to be reimported into the game, they need to reach at least 50% completion, if you want to help out check out info on our Discord.
  43.  
  44. Update v1.0.0.4:
  45. BUGFIXES
  46. Potential fix for a rare crash when dismantling a drone at the end of its takeoff sequence
  47. Fixed a bug where the Object Scanner menu would open when pinging
  48. Fix for some buildables disappearing in very old saves (Around Update 2)
  49. This fix is not retroactive, this means if you have overwritten a save with missing buildings after playing the 1.0 version, those buildings will remain missing.
  50. This only prevents buildables disappearing on old saves that are loaded/re-saved from this patch onwards. We’re sorry for the inconvenience, this was a very complicated issue.
  51. Fix for items placed inside the Toilet not showing up properly in Multiplayer
  52. Fixed the Drop Pod at the start sequence not being visible when walking too far away from it in multiplayer
  53. Fixed Nobelisks getting stuck in the air around the area of a recently destroyed Gas Pillar or Destructible Rock
  54. Fixed a bug where connecting a Pipeline Junction, Pipeline Pump or Valve to a Pipeline connected to a Pipeline Floor Hole would make it lose connection to the Pipeline Floor Hole
  55. Fixed Power Poles and Power Tower not being properly customizable in Multiplayer
  56. Fix for Blueprints not showing up or being unusable in sessions that ended with a period/fullstop
  57. Fixed not being able to upgrade/replace Walls with CTRL+LMB in Multiplayer
  58. Fixed a bug where the build mode would be displayed as N/A after sampling a Conveyor belt while in Dismantle mode in Multiplayer
  59. Fixed items not being interactable while being inside the Spore Flower Gas
  60. Fixed some buildables being sent to the center of the map when building them inside a Blueprint Designer in Multiplayer and Dedicated Servers
  61. Fixed items still refunding materials and clogging up the inventory when dismantling and using No Build Cost in Advanced Game Settings
  62. Fixed an uncommon issue where rebuilding Train Stations in the same spot could freeze the game
  63. Fixed Pipeline Pump sounds sometimes still playing after being dismantled
  64. Fixed Railway Block visualization, it should now work as intended again
  65. Fixed Trains rolling away in Multiplayer if entered from a steep slope
  66. GAMEPLAY
  67. Updated Pipeline Junction to be consistent in size
  68. Added Soft Clearance to Pipeline Junction
  69. UI
  70. Fixed the Blueprint designer not being able to be closed with ESC
  71. Fixed long text not properly scaling in some of the menus
  72. Fixed Auto Save text being cut off in some languages
  73. Added a prompt to warn about unsaved changes in Timetables for Trains when closing the menu
  74. Fixed measurement unit being missing in the Fluid Freight platform transfer rate
  75. Fixed issues with the focus and selection of the Hard Drive list
  76. Updated the Split Stack Slider to fix existing issues when splitting certain amounts
  77. Added a scroll bar to the HUB rewards (Used by Mods)
  78. Updated the text for the Server Restart Interval option to make it clearer to understand
  79. Removed double parenthesis and exclamation mark on the “Not Enough space to Pick up Ore” messages
  80. TECH ART
  81. Fixed shadows on the Resource Scanner
  82. Fixed Gas from Gas Pillars not being removed in some areas even after destroying the Gas Pillars
  83. Fixed Dismantle effect when hovering not showing up correctly when aiming at Glass structures
  84. Fixed items in Conveyor Belts spinning when passing by the junction where two Conveyor Belt segments meet
  85. Disabled Frame Generation being on by default
  86. There is now a new option in the options menu to enable it again
  87. Disabled Mouse Smoothing being on by default
  88. ANIMATION
  89. Fixed up animation to pet the Lizard Doggo
  90. AUDIO
  91. Fixed the “Whoosh” sound effect that would occasionally happen when traversing near previously picked up Somersloop
  92. Fixed a the Work bench crafting SFX not being in sync with the visuals
  93. Fixed ambient sounds of foliage rustling by the wind stacking up and being too loud in some areas
  94. Toned down the ambient sounds in Crater Lakes as it was a bit too loud and overwhelming
  95. Added equip/un-equip sounds for Blade Runners, Gas Mask and Parachute
  96. Lowered Coal-Powered Generator volume
  97. Fixed first time equip audio for the Xeno-Zapper continuing to play even if the animation has been cancelled by another action
  98. Fixed sounds for the Oil Refinery, Assembler, Converter and Manufacturer sometimes stacking and playing multiple times
  99. Added options menu sliders to adjust the volume for the Converter, Quantum Encoder and Alien Power Augmenter
  100. Updated all sub-drop downs in the Audio Settings to be sorted alphabetically
  101. Added a new slider in the options menu to adjust the volume of the Crafting Bench
  102. Fixed a bug where the Dimensional Depot would sometimes stop playing it’s idle sound effects
  103. WORLD
  104. Fixed Water Extractors sometimes giving Nuclear Waste in some locations
  105. Fixed some Slugs being out of bounds and unobtainable
  106. Fixed two Crash Site items that showed the incorrect item, they now show Silica as they should
  107. Fixed Iron Node under the terrain
  108. Fixed some underwater VFX not properly playing in the west coast of Rocky Desert
  109. Pushed back the World Map borders (North West Diagonal) so everyone can access their old bases again
  110. DEDICATED SERVER
  111. Fix for Dedicated Server failing to bind the Server API shutting down in some scenarios
  112. LOCALISATION
  113. Updated community translated languages with the latest translations
  114. The following languages are now fully translated
  115. Ukranian - українська - Professionally translated by the Unloc localization studio
  116. The following languages are now partially translated by community, the percentage number represents how much is translated so far
  117. Esperanto 59%
  118. Finnish - Suomi - 53%
  119. Latvian - Latviešu valoda - 59%
  120. Norwegian - Norsk - 82%
  121. Romanian - Română - 68%
  122. Please note that for languages to be reimported into the game, they need to reach at least 50% completion, if you want to help out check out info on our Discord.
  123.  
  124. Update v1.0.0.3:
  125. BUGFIXES
  126. Fixed Early Access supporter pack not working for people who own the game on Epic Games Launcher
  127. Fixed Slide Jumping accidentally being slower than it did during Update 8
  128. Potential fix for a crash when obtaining the "New fear unlocked" achievement
  129. Fixed a rare crash when throwing a Nobelisk in multiplayer and unequipping the Detonator right after
  130. Fixed objects inside the poison clouds of Gas Pillars being uninteractable
  131. Fixed Blade Runners being visible in only one leg in Multiplayer
  132. Fixed a crash when dismantling a hypertube while someone is traveling through it
  133. Fixed a crash when joining a multiplayer game that had many offline pioneers in it
  134. Fixed Conveyor lifts not outputting items anymore when connected to a Conveyor Wall
  135. Fixed Blueprints being slightly offset compared to previous updates
  136. Fixed Cables sometimes getting the dismantle highlight stuck on them
  137. Fixed being able to Jump or Crouch while interacting with certain menus
  138. Fixed Conveyor Wall Mounts being able to snap to invalid buildables
  139. Fixed a crash when loading a save while a player was inside a Vehicle
  140. Fixed some customizations being skipped in Multiplayer when rapidly applying them
  141. Fixed Object Scanner not detecting Hard-Drives in some scenarios until saving and reloading near a crash site
  142. Fixed a crash on load in saves with corrupted Drones in them
  143. Fixed a soft lock in multiplayer when leaving a session during Objective 4 of the Onboarding tutorial
  144. Fixed multiple crashes that could happen when closing the game
  145. TECH ART
  146. Fixed some visual issues with the Buildgun when deploying the Parachute
  147. Corrected the colors of Mk.5 Conveyor Belts
  148. Fixed some visual issues when looking upwards and crouching or sliding with some equipment
  149. Adjustments to the first time equip animation for the Xeno Basher
  150. Visual adjustments to the Blade Runners in first person
  151. UI
  152. Fixed the not being able to scroll in the Hard Drive list in the MAM after researching many Hard Drives
  153. Fixed Hide Static Key Shortcuts and Hide Dynamic Key Shortcuts options under User Interface not working
  154. Fixed "Press RMB to respawn" sometimes getting stuck on screen in multiplayer
  155. Fixed Network Quality and other settings
  156. Fixed shift click not refilling inventory slots if there was not enough space for the entire stack to fit
  157. Fixed Radar Towers being visible in the compass despite being turned off in the Map
  158. Fixed a bug where some parts of the map would always be engulfed in fog of war and show an incorrect shape
  159. Updated the Map
  160. Fixed a bug where collapsable lists in the Options Menu would sometimes be expanded when exiting and re-entering menus or using the search function
  161. Fixed issue where Train Station names wouldn’t change in multiplayer until closing and reopening their UI
  162. Fixed Storage Container in the Blueprint Designer not showing an interact prompt
  163. Fixed not being able to write correct values on Valves in Multiplayer
  164. AUDIO
  165. Fixes to the Alien Power Booster Attenuation on the laser when it's powered
  166. Added a Creature Volume Slider for passive creatures; Manta, Space Giraffe and Flightless Birds
  167. WORLD
  168. Fixed being able to swim outside of the water near some waterfalls
  169. DEDICATED SERVER
  170. Fixed Advanced Game Settings not being Reset when creating a new game in some scenarios
  171. Fixed Dedicated Server failing to bind the Server API shutting down the server
  172. LOCALISATION
  173. Updated community translated languages with the latest translations
  174. The following languages are now fully translated by community
  175. Turkish - Türkçe
  176. Vietnamese - Tiếng Việt
  177. The following languages are now partially translated by community, the percentage number represents how much is translated so far
  178. Arabic - اَلْعَرَبِيَّةُ - %58
  179. Bulgarian – български – 57%
  180. Czech – Čeština – 51%
  181. Hungarian – Magyar – 83%
  182. Please note that for languages to be reimported into the game, they need to reach at least 50% completion, If you want to help out check out info on our Discord.
  183. Fixed credits for all the LQA Testers
  184.  
  185. Update v1.0.0.2:
  186. BUGFIXES
  187. Potential fix for a crash in saves with Conveyor Belts/Lifts (AFGConveyorItemSubsystem)
  188.  
  189. Update v1.0.0.1:
  190. BUG FIXES
  191. Fixed an issue where Coal Generators would stop working after interacting with them in some scenarios
  192. Fixed a crash when chainsawing certain foliage
  193. Please note that some foliage cannot be removed with the chainsaw currently, but it is removable by the Nobelisk
  194. Removed the remaining functionality to take high-res screenshots while using photo mode since it was previously broken and causing crashes
  195. Fixed two crashes related to AbstractInstance that could occur when joining specific saves in Multiplayer or Dedicated Servers
  196. Fixed several crashes related to both hosting and joining multiplayer sessions
  197. UI
  198. Removed the suggested driver version popup for AMD drivers
  199. Added a new tooltip on the Language selection menu