- Update v1.1.3:
- A quick update from us, Above the Snow is now available in two new languages: Russian and Ukrainian.
- Update v1.1.1:
- Fixed Building Preview icons displaying incorrectly during game pause, especially over the freezing effect.
- Fixed several issues with the 3D shelter model.
- Improved snow footprint visuals during high time speed in-game.
- Fixed workshop animations.
- Improved character pathfinding between floors. Characters should now prefer indoor stairs when moving between the ground floor and the first floor, instead of often taking the shortest route through the outside stairs.
- Fixed font issues in the French localization.
- Fixed credits localization.
- Added minor localization adjustments across multiple languages.
- Update v1.1.0:
- Paths Building Mode (Redesigned)
- Balance Changes
- UI Improvements (QoL):
- Minor Jobs Panel,
- Option to rename save and trails
- Help Button, Report Button,
- Shortcuts,
- Lamps inside the shelter gives light
- 24-hours time format
- Endless Mode starts after the story ending
- Bugfixes, translation improvements and more!
- Update v1.0.7:
- Destroying objects now properly returns resources (this also fixes the Preparations task not counting collected $ correctly)
- Improved Brutus behavior (fixed issues with outline and petting, you can now pet him more than once)
- Fixed an issue where the sick worker alert would still appear after the worker was removed from the game
- Oversold Quest will no longer trigger repeatedly.
- Stability improvements
- Update v1.0.6:
- Workers no longer should have a chance to become stuck in Healing
- Trail tasks no longer have a chance to block while worker is on the way
- Update v1.0.5:
- Support for widescreen/ultra-widescreen monitors
- This was a common request, and over the last few days we were working on this feature. Now you should be able to play comfortably on any screen you want. It's the first version of widescreen, so please let us know how you feel about it!
- Blocked Workers
- Right now this is the most annoying issue for players. We made another, and hopefully final, step to get rid of it from the game. Now, after reloading the save file, everything should work fine. Please let us know if you still experience this issue!
- Changed refund percentage for Seasoned Mountaineer Difficulty
- We noticed that completing some initial objectives on the hardest difficulty was a bit tedious and too punishing, so we increased the amount of resources you reclaim when dismantling interior objects. It's supposed to be a challenging difficulty, but we want you to be resourceful in different areas than cleaning up furnishing mess.
- Time tutorial updated
- We noticed that you wanted some features of the clock back from the Steam Next Fest demo – mainly the departure and arrival times of groups. We see your feedback, and we have something in store for that in our next QoL update. But for now, as the old tutorial doesn't match the new clock (and it frankly slipped through the cracks), we updated the text content to not include those. Stay tuned for the update.
- Text changes in the Tech Tree
- We noticed that some values were described as "Decreased/Increased by %", so we changed that to "To %". We wouldn't give you an 80% discount at the second level, guys, sorry! ;-)
- Updated Trail Task Descriptions
- At this moment, this change will be added only to the English version, with translations coming probably tomorrow in a hotfix. We need to make sure it's 100% correct before translating it. If a Trail Task is now limited to some characters, those characters will be listed in the Trail Task description. We hope this makes things easier to manage.
- Localization update
- Many of you reported issues with translations – we are still working on it. Right now there are improvements in Polish, English, and Simplified Chinese.
- Minor improvements
- We noticed in the last couple of days a few things that require polishing, and these changes are also included in the new build. AMD upscalers are now turned off due to problems they caused for players with new AMD graphics cards.
- Update v1.0.4:
- fixed saves with blocked characters
- fixed saves with broken treatment process
- fixed saves with broken competition quest - wait for inspector visit fixed saves with broken avalanache shadow - wait for eva
- upscalers update: FSR3, FSR4 and DLSS
- objects outline fixed - visual improvement
- Localization minor improvements
- Fixed assigning workers to the workshop
- Fixed DriverInfo exception
- Update v1.0.3:
- UI/UX
- We noticed some of you had issues with holdable button for selling object. We changed that to press, so rearranging your furniture should be less daunting
- Fixed minor UI issues
- Narrative
- Tweaked some emotions in the prologue
- Fixed some text in events
- Bugs
- Brutus will no longer be interactable while he's not in the shelter
- Fixed translation error in Kitchen UI
- Fixed a bug connected to cancelling Workshop tasks
- Fixed minor issue regarding save files
- Fix for the location of entry 2 in reputation2 (English only)
- Fix for the missing trail alert
- Fix for blocking the movement and removal of rescues when there are injured/dead climbers