1. Update v5.028:
  2. Option to hide/show icons's text - if the difficulty settings allow them to be shown in the first place (Options, Control, Chat) [Artist] This will hide or show all the textual information on objects (if the difficulty settings allow them to be shown in the first place). Note: The current status will be remembered until you exit the game, but not beyond.
  3. New: Loiter functionality
  4. AI Air Group waypoints can be designated as Loiter Begin and Loiter End.
  5. Loiter End waypoints have a time, in minutes, during which the group will follow a path beginning at the Loiter Begin waypoint and ending at the point before the Loiter End waypoint. Mission builders should define a path with several waypoints between the beginning and end points to effectively use this mechanism.
  6. Fixed: Padlock no longer lost when it should not be lost
  7. Fixed: Target Dots for aircraft do not overlay the rendered 3D anymore
  8. Fixed: Target Dots for ships and ground objects now follow earth' curvature and are not shown when hidden behind the horizon
  9. Fixed: AI Air Groups now spawn with spacing 'Near'. Previously Air Groups were spawning in tight formations and frequently colliding.
  10. Speeds over Full Throttle Height corrected for all Spit VA and VB models.
  11. New guide: Manuals => skinning-tutorial
  12. Updated Getting Started And Troubleshooting Guide.pdf (Toggle Information Windows)
  13. New guide: Manuals => aircraft\Fixed Loop Radio Compass Operation.pdf
  14. Desert Hawks campaign: corrected errors in the English briefings for missions 2 and 7, and made the escorting Bf-109s stay closer to the Bf-110s in mission 7. Thank you reddit user mikapyt for your bug report.
  15. Spanish, Italian, German, and Russian localization for the Campaign "Their Finest Hour"
  16.  
  17. Update v5.027:
  18. New free campaign "Their Finest Hour" added to Blitz
  19. Improved far target visibility for screen resolutions of 2560x1440, 4k, and beyond
  20. Also see Contact Spotting: https://www.team-fusion-simulations.de/tfsresources/?&plink=25#item25
  21. Fixed: Shaking aircraft ForceFeedback effects resulting from firing cannons are not added on top of cannon's own ForceFeedback effects anymore
  22. New option to toggle all in-game info windows on/off (Options, Control, Chat)
  23. This will hide or show all the info windows that you have configured (also hide the Net Stats if shown). Note 1: If you have used this to hide all windows and then use Send Message, Toggle Net Stats or Flash Net Stats, this will unhide all windows, too.
  24. Note 2: The current status will be remembered until you exit the game, but not beyond.
  25. A barrage balloon at Dover that caused crashes has been removed from the single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf.
  26. Please note that when Single Missions are updated by TFS it is not automatic that you will see the updated missions in your game immediately. This is because TFS will never delete any files that are
  27. in your "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover" folder! To get the updated Single Missions you must delete the existing missions in "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single" while the game is not running. Next time you start the game the updated Single Missions will be copied from the game's installation folder (...\Steam\steamapps\...) into "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single" where you can play them.
  28. Fixed: Mirror does not retain already subsided vibration/shake (when Difficulty "Head Shake" is disabled) anymore
  29. A previous Hotfix fixed crash-to-desktop in campaign "Gravity is my Friend"'s first mission
  30.  
  31. Update v5.026:
  32. Support for up to 16 USB game controllers (formerly 8)
  33. FLRC support for Beaufighter and Wellington.
  34. Headshake effects now more consistent with laws of physics
  35. In-game info windows: (Engine)Graphics Option 'Large' (for players with 4k displays)
  36. In-game navigation map: Position is now always saved (was saved only if closed ingame)
  37. In-game navigation map: Battle area coordinates now also displayed when zooming out
  38. In-game navigation map: Elements can now be displayed in layout 'Large' (for players with 4k displays)
  39. Fix: Steeps aka known as "Cliffs" or "Sheer Rock Walls" do not 'flicker' anymore when zooming in/out at a certain distance.
  40. VariantName added to AiAircraft. This allows mission builders to access the names of aircraft variants for scoring and logging. Previously we had 'tobruk:Aircraft.Bf-110C-4B_Trop', now we can also get 'Bf 110 C-4B/trop'.
  41.  
  42. Update v5.025:
  43. Added support for up to 128 buttons per USB game controller
  44. More realistic default RAF code letters (side fuselage codes) for all RAF aircraft, which are darkened and have a more accurate outline. Also fixed are 3 Luftwaffe fuselage codes that had errors.
  45. Single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf have had anti-air guns added to Crowborough.
  46. New or updated manuals: "Flashcards All Aircraft-ru.pdf", "Getting Started and Troubleshooting Guide.pdf", "Getting Started and Troubleshooting Guide - Spanish.pdf", "Printable Engine Tables_de.pdf",
  47. "Printable Engine Tables_ru.pdf"