- Update 1.1.14 - Adjustments and Fixes
- Patch 1.1.14
- Changes:
- - Cages will now collapse automatically when an AI is defeated
- - AI will no longer place new houses in your territory
- - You can now more easily convert Thinkerless braves
- - AI will be more accepting of gifts, even as enemies
- - Gifts and Baskets can now cross bridges
- - Changed the way a few festivals affect allies
- - Updated the Chinese, French, Spanish and German translations
- - Raised the seafloor in the Flatlands
- - Grenadiers will no longer hit their own balloons
- - Smoothed the loading process significantly at the cost of 0.5 seconds
- Fixes:
- - Fixed an issue where people would get stuck on slopes
- - Fixed the Firebird Perch
- - Fixed the missing name of the Blastpowder Factory
- - Blocked the chef’s wok from appearing in the tutorial
- - Fixed a bug where ash would be labeled as mud
- - You can no longer get water from destroyed shadufs
- - Fixed some invisible boxes that were casting shadows in the skyloft
- - Synergies display properly with Thinker provided techs now
- - Beast Farmstalks and the Mastadon Milker properly count as food tech for the starting checklist
- - Kiva houses can no longer be built on stilts
- - Fixed a bug where units wouldn’t finish their task of entering a transport
- Thanks for the feedback and bug reports on the Discord server.
- Next update will be a minor content update with some new houses in the works!
- That's all for now, enjoy!
- -KaingaDev