1. Update 1.1.14 - Adjustments and Fixes
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  3. Patch 1.1.14
  4. Changes:
  5. - Cages will now collapse automatically when an AI is defeated
  6. - AI will no longer place new houses in your territory
  7. - You can now more easily convert Thinkerless braves
  8. - AI will be more accepting of gifts, even as enemies
  9. - Gifts and Baskets can now cross bridges
  10. - Changed the way a few festivals affect allies
  11. - Updated the Chinese, French, Spanish and German translations
  12. - Raised the seafloor in the Flatlands
  13. - Grenadiers will no longer hit their own balloons
  14. - Smoothed the loading process significantly at the cost of 0.5 seconds
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  16. Fixes:
  17. - Fixed an issue where people would get stuck on slopes
  18. - Fixed the Firebird Perch
  19. - Fixed the missing name of the Blastpowder Factory
  20. - Blocked the chef’s wok from appearing in the tutorial
  21. - Fixed a bug where ash would be labeled as mud
  22. - You can no longer get water from destroyed shadufs
  23. - Fixed some invisible boxes that were casting shadows in the skyloft
  24. - Synergies display properly with Thinker provided techs now
  25. - Beast Farmstalks and the Mastadon Milker properly count as food tech for the starting checklist
  26. - Kiva houses can no longer be built on stilts
  27. - Fixed a bug where units wouldn’t finish their task of entering a transport
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  29. Thanks for the feedback and bug reports on the Discord server.
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  31. Next update will be a minor content update with some new houses in the works!
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  33. That's all for now, enjoy!
  34. -KaingaDev
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