- Update v1.09.A:
- - Small fix for auto save implemented
- Update v1.09:
- Fixes
- • Fixed server save file conflicts resulting in server data rollbacks
- • Fixed save file bloating issue regarding pickup cleanup timers
- • Fixed mead crafting causing disconnects on dedicated servers
- • Fixed dismantled furniture returning after loading in on the Swamps Scenario
- • Fixed Doc not remaining at camp after rescuing him
- • Quest icons now clear correctly on their own
- • Adjusted multiple quests in the same location to prevent overlapping
- • Fixed zombie dogs biting players inside vehicles
- • Fixed the F6 invite function in Fixed Camera mode
- • Auto Save turned OFF will no longer perform auto saves
- • Fixed auto save triggering upon death
- • Fixed various reported map and terrain issues
- • Fixed various reported issues with Zeeks, Bandits, and Animals spawning in or on objects
- • Fixed vehicle refuelling interaction on servers (latency related issues still apply)
- • Fixed shooting and throwables while inside towers (please note the roof still blocks projectiles)
- • Fixed picking up a Bear Trap causing camera issues
- Update v1.05.A:
- Fixes:
- • Fixed old saves losing horses
- • Fixed old saves causing issues with horse inventory
- • Fixed zombie respawn set to "Never" not respecting old saves
- • Horse pie menu fixes
- Update v1.05:
- Fixes:
- Fixed compounding saved data causing server instability,
- Fixed server disconnects while driving.
- Potential fix for fuel UI interaction not working on servers.
- Fixed instances where a save no longer shows up in the save list. Furthermore save files added to the save folder will automatically be detected.
- Fixed various typos/UI discrepancies,
- Fixed various reported map issues,
- Fixed exploit allowing players to put vicinity items into character slots (i.e. grenade launcher ammo on shirt slot),
- Fixed resources from reappearing when dismantling items and leaving the area/logging out,
- Fixed reported items not being able to be dismantled,
- Fixed barbed wire trap not causing damage and allowing people to walk on them (may need to dismantle and rebuild for changes to take effect on pre-built assets),
- Fixed bandaging on a horse exploit to not use multiple bandages and acquiring all healing at once,
- Fixed getting stuck in containers when pressing jump key during interaction,
- Fixed Halloween Van spawn command,
- Fixed zombies stopping all movement when climbing above sightlines,
- Fixed house generators still working with alternator at 0%,
- Fixed Auto-Sort overlap when adding roof storage to vehicles,
- Fixed character crafting UI to update in real-time,
- Fixed sway and muzzle rise of weapons while on horseback,
- Fixed getting stuck when trying to emote while climbing on to the horse,
- Fixed backpack UI cutting off bottom two rows when having Deep Pockets perk and talking to a trader,
- Fixed scrap cars from returning on roadways after being dismantled
- Fixed reloading on horse issue
- Fixed UI overlap issue with auto sort button in all containers
- Fixed reticle not changing when going from pause menu back to the game (and on horse)
- Fixed berry bushes completely disappearing without harvesting.
- Fixed Single Player/Hosted Multiplayer access and permission issues (Not able to build or you dont own this issues)
- Fixed Sleeping Bags/Beds/Containers saying OCCUPIED when someone logs out or crashes when using them (takes 30 seconds for player data to unload to access)