1. Update v1.1:
  2. New content:
  3. A new Hard+ mode has been added, in which Polly almost always dies with the first hit. The difficulty cannot be adjusted in this mode due the game.
  4.  
  5. In Hard+ mode, Polly has a patch on her nose.
  6.  
  7. Completing the game in this mode awards a small symbolic reward
  8.  
  9. Improvements:
  10. Steamdeck's default resolution is now set to 1280x720.
  11.  
  12. Polly now removes her glasses in two cutscenes (if she’s wearing them) to help the player better understand what’s happening.
  13.  
  14. Added options to set 30/60/120 FPS mode in graphic settings for vsync on/off (by default, vsync is on + 60 fps is set at start-up)
  15.  
  16. The rain effect in Episode 3 has been improved and optimized.
  17.  
  18. Enemy magic and physical shields can now be instantly destroyed by throwing the skateboard at them - except when the magic shield is applied by a totem
  19.  
  20. Balance:
  21. Slightly reduced incoming damage on Easy and Normal
  22.  
  23. Reduced enemy invulnerability time during certain actions
  24.  
  25. Wolf bite damage slightly reduced on Easy and Normal
  26.  
  27. The width of the platform during the ep4 boss fight on the roof now depends on the difficulty level; the easier the difficulty level, the wider the platform
  28.  
  29. The damage from stings at the edges of the fog has been rebalanced
  30.  
  31. Stamina recovers a bit faster
  32.  
  33. The balancing of the final boss has been improved.
  34.  
  35. Fixes:
  36. Reduced the minimum size for characters in Polly's speech bubble, in order to avoid clipping of non-latin fonts.
  37.  
  38. Various localization fixes
  39.  
  40. Improved collision checking of characters with the world and objects
  41.  
  42. Raven Totem collider fixed
  43.  
  44. Fixed collider issues in some locations in Episode 5.
  45.  
  46. Update v20251110:
  47. Balancing:
  48.  
  49. Mrs. Smith's speed has been rebalanced in the Episode 5 boss fight.
  50.  
  51. Player can now deflect grenades back at enemies.
  52.  
  53. Several location fixes in Episodes 2, 3 and 5, preventing softlock situations and possible geometry issues
  54.  
  55. Small chance to get B-ammo drop from the random box.
  56.  
  57. Bugs/other:
  58.  
  59. Fixed font clipping/cut-off with non-Latin characters for long text strings
  60.  
  61. Fixed a bug where the player couldn’t scroll through phone messages using a gamepad
  62.  
  63. Fixed the "red tint issue" on certain displays using HDR & YUV422/Non-RGB color formats
  64.  
  65. TAA-related Shader Fixes
  66.  
  67. Fixes to one shader causing an issue on some displays