- Workers & Resources: Soviet Republic v1.0.0.4 Update
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- 1.0.0.4
- No idea what is fixed!
- Workers & Resources: Soviet Republic v1.0.0.3 Update
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- 1.0.0.3
- Added random maps on BIOMEs
- Fixed problem with the rail distribution office not distributing goods to factories via the cargo stations
- Fixed crash when the rail construction vehicle returns home and the game crashes due to refueling
- Fixed issue where there was a missing message when placing infrastructure out of borders
- Fixed cableway lover achievement not unlocking sometimes
- Fixed problem where the signal got blocked during the construction of the metro
- Fixed problem where the signal may stay stuck if a train is replaced
- Added code to prevent initialization of used vehicles from the future when the game is started on a modded map
- Fixed issue with difficulty setting lock when a new campaign is started after previously playing a second campaign or another game with the setting lock active
- When a Construction office vehicle has a loaded vehicle on the flatbed, such as a bulldozer or paver, the manual send construction button is now disabled
- Fixed mission goal in the top screen when the player sets the main bar to the bottom part of the screen
- Fixed railtrack issue in the second campaign map
- Fixed cold temperature issue in the Asia map
- Fixed Urban Renaissance mission in the second campaign (could not be completed in some cases)
- Fixed monument objective in the second campaign
- Fixed issue where in the Fire Safety mission, factory connection construction was considered as a building needing fire station coverage
- Fixed issue where a message box about a script file mistake was displayed during the campaign
- Fixed problem in the campaign where the self-sufficient counter would reset, making it impossible to complete the objective
- Fixed problem in the campaign with the objective to manufacture vehicles, where vehicles waiting to be loaded into the open space storage were not counted for objective completion
- Fixed objective in the campaign about distribution shops and pubs
- Fixed crash when launching a long train from the depot, and manipulating the last wagons in the rail depot window
- Fixed stuck red signal at the rail construction office entrance in rare cases
- Fixed various issues with ships' collisions and pathfinding
- Closed courthouses will no longer get assigned cases
- Fixed transformer priorities resetting after reconstruction
- Vehicle replacement tweaks
- Fixed problem where vehicles could be replaced multiple times
- Fixed terrain issue around one large custom house and the road connection on the Asian map
- When placing free depots or other buildings, mud roads are always used
- Workers & Resources: Soviet Republic v1.0.0.2 Update
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- 1.0.0.2
- Fixed issue where the education level change during the second campaign game (difficulty) settings caused problems.
- Fixed issue where creating a new map could contain setting locks similar to campaigns.
- Campaign 1 - Fixed Goods scenario.
- Campaign 2 - Fixed Vehicle Blueprint Acquisition scenario.
- Terrain editor - Fixed cursor collision for new biome terrains.
- Fixed crash at "Initialize tool" message during loading.
- Workers & Resources: Soviet Republic v1.0.0.1 Update
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- 1.0.0.1
- Fixed a crash related to long trains in the depot
- Added foreign power connections to the unpopulated Middle East map
- Upgraded a model of the RTO MZ bus
- Fixed the Spanish menu localization problem
- Updated Japanese, Korean, and Polish localizations
- Added code to prevent launching DLC maps or saves when no DLC is owned
- Enabled exit to menu from the building editor