1. Workers & Resources: Soviet Republic v1.0.0.4 Update
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  3.  
  4. 1.0.0.4
  5.  
  6.     No idea what is fixed!
  7.  
  8. Workers & Resources: Soviet Republic v1.0.0.3 Update
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  10.  
  11. 1.0.0.3
  12.  
  13.     Added random maps on BIOMEs
  14.     Fixed problem with the rail distribution office not distributing goods to factories via the cargo stations
  15.     Fixed crash when the rail construction vehicle returns home and the game crashes due to refueling
  16.     Fixed issue where there was a missing message when placing infrastructure out of borders
  17.     Fixed cableway lover achievement not unlocking sometimes
  18.     Fixed problem where the signal got blocked during the construction of the metro
  19.     Fixed problem where the signal may stay stuck if a train is replaced
  20.     Added code to prevent initialization of used vehicles from the future when the game is started on a modded map
  21.     Fixed issue with difficulty setting lock when a new campaign is started after previously playing a second campaign or another game with the setting lock active
  22.     When a Construction office vehicle has a loaded vehicle on the flatbed, such as a bulldozer or paver, the manual send construction button is now disabled
  23.     Fixed mission goal in the top screen when the player sets the main bar to the bottom part of the screen
  24.     Fixed railtrack issue in the second campaign map
  25.     Fixed cold temperature issue in the Asia map
  26.     Fixed Urban Renaissance mission in the second campaign (could not be completed in some cases)
  27.     Fixed monument objective in the second campaign
  28.     Fixed issue where in the Fire Safety mission, factory connection construction was considered as a building needing fire station coverage
  29.     Fixed issue where a message box about a script file mistake was displayed during the campaign
  30.     Fixed problem in the campaign where the self-sufficient counter would reset, making it impossible to complete the objective
  31.     Fixed problem in the campaign with the objective to manufacture vehicles, where vehicles waiting to be loaded into the open space storage were not counted for objective completion
  32.     Fixed objective in the campaign about distribution shops and pubs
  33.     Fixed crash when launching a long train from the depot, and manipulating the last wagons in the rail depot window
  34.     Fixed stuck red signal at the rail construction office entrance in rare cases
  35.     Fixed various issues with ships' collisions and pathfinding
  36.     Closed courthouses will no longer get assigned cases
  37.     Fixed transformer priorities resetting after reconstruction
  38.     Vehicle replacement tweaks
  39.     Fixed problem where vehicles could be replaced multiple times
  40.     Fixed terrain issue around one large custom house and the road connection on the Asian map
  41.     When placing free depots or other buildings, mud roads are always used
  42.  
  43.  
  44. Workers & Resources: Soviet Republic v1.0.0.2 Update
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  46.  
  47. 1.0.0.2
  48.  
  49.     Fixed issue where the education level change during the second campaign game (difficulty) settings caused problems.
  50.     Fixed issue where creating a new map could contain setting locks similar to campaigns.
  51.     Campaign 1 - Fixed Goods scenario.
  52.     Campaign 2 - Fixed Vehicle Blueprint Acquisition scenario.
  53.     Terrain editor - Fixed cursor collision for new biome terrains.
  54.     Fixed crash at "Initialize tool" message during loading.
  55.  
  56.  
  57. Workers & Resources: Soviet Republic v1.0.0.1 Update
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  59.  
  60. 1.0.0.1
  61.  
  62.     Fixed a crash related to long trains in the depot
  63.     Added foreign power connections to the unpopulated Middle East map
  64.     Upgraded a model of the RTO MZ bus
  65.     Fixed the Spanish menu localization problem
  66.     Updated Japanese, Korean, and Polish localizations
  67.     Added code to prevent launching DLC maps or saves when no DLC is owned
  68.     Enabled exit to menu from the building editor
  69.