- Update v1.635:
- Increased the probability of hidden bosses appearing
- 2023.7.4 update
- Modify the value of some artifacts
- Some bug fixes
- Increase program stability
- 2023.6.25 UPDATE
- Mutants and bosses have a chance to drop equipment
- (But the most efficient and higher quality is the shelter)
- 2023.5.31 update
- Bug fix for hidden boss in shelter 1
- 2023.5.15update
- The shield reduction loot value for boss hits has been greatly increased
- The boss kills the shield monster to restore the HP value doubled
- The number of continuous rooms for items sold by the Hob Rat has increased
- Slightly increase the damage of spear-wind basic attack
- Sanctuary king squid does not show a large health bar
- 2023.5.11update2
- The initial elemental artifact gives 2
- Increased threat level upgrade speed by 60s—40s
- 2023.5.11update1
- The value of some common loot has been modified (airdrop charging pile, muscle repair robot, impact recovery device, ice core body bomb, static ball, high-energy pulse ball, high-temperature jet, micro-explosion device, small explosive barrel, frost rebound shield)
- 2023.5.10update
- fix some text descriptions
- 2023.5.8 update2
- 1. Changed the model of the main city weapon store
- 2. Greatly reduce the floating attack of monsters
- 4. Chapter 4 Merchant and hidden store location overlapping modification
- 2023.5.8
- Reduce energy consumption of boss skills
- 2023.5.7 update1
- 1. Reduce the floating attack of traps
- 2. Increase the number of shuffle privilege cards
- 3. Normal attack increases shield breaking value
- 4. The second weapon vending machine is moved to the main city
- 2023.5.6 update2
- The weapon vending machine has been moved from the end of Chapter 4 to the end of Chapter 2, and can be accessed through the training room. In the future, it will be moved back to the main city for convenience.
- Reduce the monster's blood volume and avoid damage under the shield state.
- 2023.5.6 UPDATE1
- 1. Improve the efficiency of obtaining experience and weapon medals
- 2. Increase the shield breaking value of counterattack
- 3. Adjust the wave of monsters in the second and third chapters
- 4. Increase the number of loot in the training room
- 5. Reduce the automatic locking angle of monsters
- 6. Reduce the damage-free ratio of shield monsters and reduce the value of shield bars
- 2023.5.5 update4
- 1ã€Reduce the number of traps
- 2ã€Reduce the cost of interactive objects in the level to 1
- 2023.5.5 update3
- 1. Change the attack of some monsters in Chapter 3/4 from knock-up to knock-back
- 2. Speed up the recovery of Nightmare Boss skills
- 3. Weaken the lightning element in the special effects of critical hits
- 4. Reduce spider attack power
- 2023.5.5 update
- 1. Fix the bugs of innovative loans and resurrection points
- 2. The monsters in the third and fourth chapters weaken the attack interval, attack power, mutated HP and shield
- 3. Added warning prompts for the skill range of scorpions and spiders in Chapter 3
- 4. The threat level of refuge 12 can be increased without being affected by the task, and the red equipment box can increase the map mark (11 difficulty can be refreshed)
- 5. Remove the negatives in the mutant props dropped by the BOSS
- 6. One-handed sword, ice and thunder fusion skills increase shield breaking and damage