- Update v1.6.004:
- Bug Fixes
- Reverted changes to the Fortress of Redemption map. Units should no longer be floating 50 meters off the ground.
- Update v1.6.003:
- General
- • This is a general bug fix and stability patch, reacting to some of the issues that we’ve seen
- reported since the release of the 1.6.001 patch and the Black Legion.
- • There are several “under the hood†fixes that address errors that we have seen reported in our
- analytics and aim to increase general stability.
- Balance
- • General
- o Oath of Protection (Celestian Sacresant) and Bodyguard (Ogyns) updated to match
- Guardian Protocols (Lychguard) and not be able to be disabled.
- Bug Fixes
- • Removed purple corruption from the trees in the Feeding Grounds map
- • Fixes to cover not being provided by some buildings on Despoiled Lands
- • Fixed description of For The Dark Gods to correctly state the 3x3 affected area
- • Fixing Raptors Jump Pack not giving their status effect changes immediately
- • Fixing issue where Havocs would sometimes get stuck in animations
- • Fixing some issues with Black Legion AI
- • Potential fix to some of the reported issues where Command Points are not capturable in some
- multiplayer situations
- • Fixing Skull Cannon and Ectoplasma Cannon being marked as artillery (they’re direct fire
- weapons).