- Update v1.0.1.1652B:
- BUGFIXES
- Fixed the issue causing holstered Items to disappear when transferring between characters of different classes
- Fixed the blocker on Restarting Transmitter missions, caused by undoing actions following the Transmitter restart
- Update v1.0.1.1651:
- IMPROVEMENTS
- Tactical Mode
- Ability icons introduced in Scavenger tooltips during deployment phase
- 'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End Turn and survive next round for the Transmitter to restart."
- 'Restart the Transmitter' objective icon changed to make it clear it's about fixing the transmitter and not obtaining a battery
- AoE explosions VFX sizes were improved and made to match the area of effect
- Piercing shot VFX now matches distance to the selected target
- Game
- Item scrapping introduced in level summary screens
- Resources in Hideout's Stash now stack up to 10 000
- Nightmare Essence, Parts and Manpower now display tooltips when hovered over in the Hideout
- Dreadweaver tutorials now inform about resources dropped by the monsters
- Fear icons in tooltips changed from red to violet to distinguish them from negative statuses
- Chinese localization improved after 2nd LQA round
- Maw, Monolith and Shimmer mechanics descriptions introduced in corresponding unlocks in Compounds
- Multiple 2D item illustrations improved
- Etheral Twin Barrel's ability was limited to 2/4 uses depending on its upgrade level
- Grappling Hook V and VI range increased to 6 cells
- BUGFIXES
- Fixed the issue causing levels becoming pink by removing the problematic Decal Mode graphics setting
- Fixed Engage and Immobilize statuses not working after Nightmare level change
- Fixed the issue with Snake Pit effects not activating when a character entered the Snake Pit cell due to push riposte
- Fixed the issue with Expired Syringe Gun bonus DMG being applied even if the target was not Plagued
- Fixed the issue with Verminshades dropping Decay Vials and not Shiver Spines when killed by Precision Rifle or Surgical Knife
- Fixed the issue causing Slaughterbrand's buffs and passive abilities to be taken away too early
- Fixed multiple issues with obstacles locking out sections of certain levels
- Fixed target selection issues while using the gamepad
- Fixed the issue with tutorial videos not displaying on Steamdeck
- Fixed multiple visual issues with weapon models display in tactical mode