1. Update v1.0.1.1652B:
  2. BUGFIXES
  3. Fixed the issue causing holstered Items to disappear when transferring between characters of different classes
  4. Fixed the blocker on Restarting Transmitter missions, caused by undoing actions following the Transmitter restart
  5.  
  6. Update v1.0.1.1651:
  7. IMPROVEMENTS
  8. Tactical Mode
  9. Ability icons introduced in Scavenger tooltips during deployment phase
  10. 'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End Turn and survive next round for the Transmitter to restart."
  11. 'Restart the Transmitter' objective icon changed to make it clear it's about fixing the transmitter and not obtaining a battery
  12. AoE explosions VFX sizes were improved and made to match the area of effect
  13. Piercing shot VFX now matches distance to the selected target
  14. Game
  15. Item scrapping introduced in level summary screens
  16. Resources in Hideout's Stash now stack up to 10 000
  17. Nightmare Essence, Parts and Manpower now display tooltips when hovered over in the Hideout
  18. Dreadweaver tutorials now inform about resources dropped by the monsters
  19. Fear icons in tooltips changed from red to violet to distinguish them from negative statuses
  20. Chinese localization improved after 2nd LQA round
  21. Maw, Monolith and Shimmer mechanics descriptions introduced in corresponding unlocks in Compounds
  22. Multiple 2D item illustrations improved
  23. Etheral Twin Barrel's ability was limited to 2/4 uses depending on its upgrade level
  24. Grappling Hook V and VI range increased to 6 cells
  25. BUGFIXES
  26. Fixed the issue causing levels becoming pink by removing the problematic Decal Mode graphics setting
  27. Fixed Engage and Immobilize statuses not working after Nightmare level change
  28. Fixed the issue with Snake Pit effects not activating when a character entered the Snake Pit cell due to push riposte
  29. Fixed the issue with Expired Syringe Gun bonus DMG being applied even if the target was not Plagued
  30. Fixed the issue with Verminshades dropping Decay Vials and not Shiver Spines when killed by Precision Rifle or Surgical Knife
  31. Fixed the issue causing Slaughterbrand's buffs and passive abilities to be taken away too early
  32. Fixed multiple issues with obstacles locking out sections of certain levels
  33. Fixed target selection issues while using the gamepad
  34. Fixed the issue with tutorial videos not displaying on Steamdeck
  35. Fixed multiple visual issues with weapon models display in tactical mode