1. Update v1.0.2:
  2. ✨ Additions
  3.  
  4. 🛠️ Profile system overhaul: Profiles are now only needed for campaign play
  5.  
  6. 🎌 Japanese translation: Castle Craft is now playable in Japanese!
  7.  
  8. 🧱 New 3-click voxel building tool in the Level Editor for precise voxel placement
  9.  
  10. 📋 Voxel name and health info now displayed in the Level Editor
  11.  
  12. 🖥️ Widescreen support: vertical field of view is now maintained on widescreen displays
  13.  
  14. 📥 Improved level downloading from the Steam Workshop
  15.  
  16. 🛠️ Improvements
  17.  
  18. Resource spot fragments now shrink smoothly before disappearing
  19.  
  20. Disabled collision on the building pawn in the Level Editor
  21.  
  22. Changing the seed in the Level Editor now clears the level of resources
  23.  
  24. Save the time of day and weather in the save game
  25.  
  26. 🐛 Fixes
  27.  
  28. Level Editor
  29.  
  30. Fixed lock-up when opening the Level Editor widget mid-placement with the 3-click tool
  31.  
  32. Fixed unreliable treasure chest saving
  33.  
  34. Fixed default weather biome not being initialized properly in the level editor
  35.  
  36. Skirmish Mode
  37.  
  38. Fixed prefab integrity not being checked
  39.  
  40. Fixed incorrect gold reward multiplier
  41.  
  42. Fixed trees not respawning during waves
  43.  
  44. Fixed already built minions not restoring correctly
  45.  
  46. Other
  47.  
  48. Fixed economic zones getting cluttered with tools over time.
  49.  
  50. Fixed minions digging removing liquids that then respawn again of there are other liquids nearby
  51.  
  52. Fixed bottom texture orientation of wooden planks
  53.  
  54. Fixed builders trying to build on economic zones after loading a save
  55.  
  56. Fixed liquids being valid ground for building economic zones
  57.  
  58. Update v1.0.1:
  59. ✨ Additions
  60.  
  61. 📖 New onboarding system to guide you through the various game systems - plus a new "Help" section in the main menu where you can revisit any of it at any time
  62.  
  63. ⚔️ Added an explanation widget to Skirmish mode
  64.  
  65. 🛠️ Added a link to the Castle Craft Steam Workshop in the Level Editor menu. It's easier than ever to subscribe to player-made levels and visit the Steam workshop via overlay.
  66.  
  67.  
  68.  
  69. ⚖️ Balancing & Tweaks
  70.  
  71. 🌙 Brighter environmental lighting at night; no more squinting
  72.  
  73. ⛈️ Storm darkness no longer stacks with night darkness. Pitch-black nights are a thing of the past
  74.  
  75. 🪨 Resources now get destroyed if the ground beneath them is removed
  76.  
  77. ⏳ Resources no longer respawn immediately, so you can actually clear an area
  78.  
  79. 🏰 Resources no longer spawn on castle elements
  80.  
  81. 🐛 Fixes
  82.  
  83. Fixed resource duplication bug
  84.  
  85. Fixed resource meteor impacts spawning in the wrong location
  86.  
  87. Fixed stone and metal sometimes not respawning
  88.  
  89. Fixed leftover bits of resource spots lingering after destruction
  90.  
  91. Fixed resources still occasionally spawning on castle elements
  92.  
  93. Fix editing an existing level in the level editor resetting the portal location
  94.  
  95. Fixed crash related to the Upgrade Wall and Move Prefab abilities
  96.  
  97. Fixed key binding remapping widget not showing up in Settings
  98.  
  99. 🛠️ Level Editor
  100.  
  101. Voxel biomes now load immediately when switched
  102.  
  103. Fixed switching voxel biomes causing resources to float in mid-air or get buried underground