1. Bye bye color coding - Hello there hint-on-demand-button! 👀
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  3. Dear Innkeepers,
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  5. we're back with exciting news: we're putting the puzzle back into the rumor mini-game!
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  7. We have heard your calls...
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  10. ... and with today's patch, rumor snippets that belong together will no longer look alike - except for random accidents, of course. We understand that the rumor mini-game as it shipped on release may have felt overly easy and unchallenging while the original demo suggested a more puzzly approach. So we made haste to find a suitable solution for all of you: to those who love themselves a good challenge and to those who just want to breeze through the story or who find the sheer amount of snippets in the later parts of the game overwhelming.
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  12. For those who want it easy, we have now added a new "hint-on-demand"-button that will appear should you fail putting together a quest for the first time. It is then up to you to use that button to ask the game for a hint about which snippets belong together. If you do, it will highlight all of the relevant snippets for the current round of quest-making. If several quests need to be found, the game won't tell you which snippets belong together, but since it will allow you to focus on a clear sub-set of rumors we are sure you will manage.
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  14. If you belong to the first group and prefer to rack your brain given no clues at all simply ignore that button and go for it! This is what it now looks like in the game:
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  17. We're quite happy with the solution we found here and we hope you feel the same. May it let you all enjoy the game even more! We will update the demo with this big adjustment, as well, so it also shows the updated gameplay.
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  19. Now, let's have a look at the other improvements and fixes this patch brings with it:
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  21. Improvements & Bug fixes
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  24. Expose monitor-dependent resolutions and add a monitor selection option: You can now select the resolutions fitting to your monitor. Do you have a 4k screen? No Problem. Or maybe a widescreen? We've got you covered! Even if you have a second screen plugged into your machine, you can now choose which screen the game should be displayed on. If you should encounter any issues with this, please get in touch through the support link on our Steam page. 🖥️
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  26. Added some SFXs missing for controller inputs ... to give you an even more immersive experience. 🎮
  27. Added new names to the guestbook entries & updated names for the Credits Kickstarter backer: Some names in the credits and in the guestbook entries were still missing. Digging in we found there was quite a hiccup in our export. Sorry for that! We're confident we finally fixed it for good. All backers who wanted to be named should appear in the credits now. ✅
  28. Fixed typos in German: Thanks to your keen eyes we found more typos in the German translation. It's a bit ironic since we're a studio from Germany, we know. We should have done more aufpassen in the Schule back in the day! We cleaned everything up and it should be a way smoother read now. Dangefön! 🫶
  29. Melina now detects HOT CHOCOLATE just when she actually gets one: Hot chocolate is Melina's favorite drink and for some reason, she thought every drink was hot chocolate. Can't really blame her for that wishful thinking, right? 🍫
  30. Fixed some pronoun issues: Some pronoun variables got mixed up, so we fixed them! 😊
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  32. Glimpse into the (near) future
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  34. That's a wrap concerning today's patch! But we have more changes lined up for the near future and on the remote horizon so we decided to give you a tiny roadmap for what's coming up:
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  36. As always, thank you for your feedback and suggestions through the reviews and the discussions on the Community Hub and of course in our Discord! We love to look for ways to improve our debut game based on your feedback as we continue to grow as a studio and as a community. Thank you for your engagement and for being a part of this journey! 💜
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  38. Keep the suggestions coming!
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  40. Until next time,
  41. Tommy
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