1. Update v1.7.2:
  2. MISCELLANEOUS
  3. Added button/key prompts to the Advanced Tutorial so players can see how to complete each section.
  4. Added an option to enable or disable the icon that appears near the blast zone.
  5. The game now prioritizes players who select a specific map over those who choose “Random.”
  6. Fixed an issue where Moon and Forest weren't included in the map rotation when selecting the Random option.
  7. Made Basic Tutorial prompts dynamic to match the user’s selected control profile.
  8. Added item interactions from SR1:
  9. Freezing a running player with the Freeze Ray now preserves their momentum while sliding.
  10. Detonating a Remote Bomb near a Fireball now pushes it in the opposite direction.
  11. Using Shockwave near Remote Bombs now detonates them.
  12. Fireballs can now destroy other Fireballs when colliding.
  13.  
  14. BUG FIXES
  15. In the custom lobby, if a player accepts an in-game invite while on the rewards screen, it is observed that the reward pop-up remains on the screen instead of disappearing.
  16. In Practice, if the player navigates through the already completed 'Basic Tutorial' and presses Select and Back at the same time, the Basic Tutorial confirmation UI appears on the Local Screen. On canceling the confirmation and navigating to Basic Tutorial again, it is observed that 'Basic Tutorial' is not functional.
  17. In Extras, when the player presses A+Y (Xbox controller) / ✖+△ (PS controller) simultaneously while Item Glossary is highlighted, and disconnects and reconnects the controller on the Item Glossary screen, it is observed that the game becomes stuck in a loop and keeps switching between the Item Glossary and Profile screens. Additionally, screens keep switching on when the Back button is pressed, as the Select Button becomes non-functional.
  18. In Ranked Match and Quick Match, if the user turns off the Crossplay Setting and then joins a Ranked Match or Quick Match, the user can join the multiplayer session.
  19. In Menus, if a player selects PLAY to start the Tournament, the Local and Practice tabs delay disabling for approximately 2 seconds, allowing the player to select Local and start the campaign within that time frame. Eventually, the game remains in a perpetual loading state after completing Act 1 of the campaign.
  20. If the player tries to climb the platform at the top-right of the 'SS Royale B' map and runs to the right, they go out of bounds and fail to return.
  21. If the player tries to climb the platform at the top-left of the 'SS Royale' map and runs to the left, they go out of bounds and fail to return.
  22. If the user unassigns the key for the Use Pick Up function, a white placeholder image appears next to the power-up during gameplay.
  23.  
  24. Update v1.6:
  25. Gameplay
  26. Stun duration now adjusts based on the player's position. Players further behind receive significantly shorter stuns, up to 60% reduction for the last-place runner. This applies only to pick-ups.
  27. Fixed cases where the second player becomes last while inside the blast zone, incorrectly knocking out the incorrect player.
  28. Restarting a local or campaign match now correctly resets the blastzone.
  29.  
  30. Online
  31. Reduced the lobby countdown timers for Ranked (FFA) to 25s, and Ranked 1v1 to 15s.
  32.  
  33. UI
  34. Fixed the character 3D models' resolution inside the dialogue boxes featured in cutscenes.
  35. Fixed the clarity of the 3,2,1 Go texture on Nintendo Switch.
  36. Faster main menu transitions in the main menu.
  37.  
  38. Audio
  39. RedZone music now starts correctly when restarting a match.
  40.  
  41. Progression/Achievements
  42. Steam now retroactively unlocks the tutorial achievements if you had met the requirements when playing the beta before the game's release.
  43. Fixed an issue affecting players with Windows usernames that contain the underscore character, which reset their progress every time they closed the game.
  44.  
  45. Update v1.5:
  46. Added a setting to turn off other players’ trails.
  47. When joining a crossplay private lobby with the setting turned off, the game will now tell you that crossplay is not enabled.
  48. Adjusted the Shockwave's hitbox to match the animation.
  49. Removed the timer from custom lobbies.
  50. Fixed the Slope Surf exploit that allowed players to use Taunts.
  51. Fixed typos in the Crate’s description in the Glossary.
  52. Fixed an issue where the Opponent Outlines setting was unintentionally disabled.
  53.  
  54. Update v1.4:
  55. Added a 1v1 Ranked Mode.
  56.  
  57. Outline Customization:
  58. Added option to customize Outline Color: Max Contrast (Current Default), and Player HUD (outline color based on the player HUD color)
  59. Added option to customize Online Outline: Only Me (show only my outline), All Players (show all players' outlines)
  60. Added option to customize the Opponents Outline color in online gameplay: Default (based on the Outline Color option), All Red (show all opponents in a red outline)
  61.  
  62. Plasma Blaster balancing:
  63. Made it easier to dodge (like the Golden Hook).
  64. Reduced stun time.
  65. Reduced the knockback amount when hit.
  66.  
  67. Freeze Ray balancing:
  68. Reduced the freeze time duration.
  69.  
  70. 8 player mode:
  71. Increased matchmaking time to wait for more players.
  72.  
  73. Added a warning "!" icon indicator when players are close to being KO'd by the blast zone.
  74.  
  75. Added a blinking animation on the boost bar when being used.
  76.  
  77. Added the tutorial incentive prompt asking players to play the tutorial first if they wanted, when attempting to play any game mode.
  78.  
  79. Improved the visual representation of the max players allowed in a custom lobby when there are bots added.
  80.  
  81. Bug fixes:
  82. Fixed Report Tool soft-locking players when used in the middle of a match.
  83. Fixed the Edit Controls button not working with the keyboard.
  84. Fixed V-Sync option capping to 60 fps on game launch, when the setting is off.
  85. Fixed Bots not using the Drill item enough.
  86. Fixed low-res image for the stages selected by other players online.
  87. Fixed low-res Start button on local character select.