- Update v20448r:
- For the Builders
- We’ve added a bunch of new Room Editor props straight from the Illusion Room, so you can start messing with perspective and illusions in your own custom rooms right away.
- Patch Notes & Improvements
- Along with the new room, this update includes:
- 2 new outfits (plus 2 new "Darkest" outfits)
- Fixed ending poses in certain rooms
- General performance optimizations
- Various translation fixes
- Smaller bug fixes and improvements
- Update v20029r:
- - Core Updates
- Resolved a bug where the "Loading Level State" screen would hang indefinitely.
- Fixed an issue where carriable items would unexpectedly snap back to their original slots.
- Fixed a glitch where items thrown by other players would appear stuck on the ground.
- - Level Selection Polish
- Replaced generic "grayed out" boxes with proper Unavailable graphics for unavailable levels.
- Removed the Download button for rooms that are unavailable.
- - Custom Room Improvements
- Better "drop-in" process for players who haven't pre-installed a custom room.
- Better Token textures.
- - Room Editor
- New Toggle: Added an option to disable hover sounds for a quieter workflow.
- - Room Editor Animation Field
- The Emission Scale is now correctly respected when using Animation Fields.
- Fixed UI flickering/glitching within the input fields.
- Updated the basic tutorial
- Fixed "Cap" prop.
- Update v19925r:
- Core
- Engine update
- Added Autorun option
- Added 2× cursor size option (for Ashyda's parents)
- Split “Hide Item Hints†and “Mute Item Hints†into separate options
- Added option to mute footsteps
- Fixed visual glitch when cutscene triggers while zoomed in
- Added skip button on end screen if picture already exists
- Fixed rendering issues on some M1 Macs
- Lobby chat now notifies when a player uses a hint or opens the walkthrough
- Removed “The Builder - Try the room editor†achievement (too many players though they need to upload the room to get it)
- Lobby
- Added trophy for completing the Tutorial
- Levels:
- Starship EOS
- Hibernation Pods
- Fixed RFID sliders disappearing when overlapping
- Hologram names now update correctly after loading a save
- Bridge
- Adjusted colliders around solar panel puzzle
- Fixed gun laser alignment in multiplayer
- Cargo Hold
- Fixed elevator speed scaling with framerate
- Fixed interacting with symbols while checking solutions
- Into the Unknown
- Improved pickup for alien world token
- Fixed star key sequence issue
- Symbolic link visuals now update correctly after loading a save
- The "difficult" token should be easier to collect now
- Pirate Ship
- Tavern
- Removed redundant hints
- Fixed drink interactions
- Island
- Improved pickup for items on symbols chest
- Fixed magnet puzzle rotation
- Hideout
- Fixed rope puzzle desync issues
- Fixed pillar trigger bugs
- Dracula’s Castle
- Courtyard
- Fixed picking up key before solving puzzle
- Feast
- Improved token visibility
- Knight armor puzzle can now be solved before assembling the metal dish
- Crypt
- Fixed coffin drop audio
- Other
- Removed empty rooms uploaded by players
- Various minor fixes and improvements
- Room Editor – New Content
- New logic component: Animation Field Animate numeric fields on objects or material properties.
- Multiple optimizations
- New Room Config options:
- Trophy Time
- Toggle Player Nameplates
- Toggle Item Nameplates
- Enable / Disable Proximity Chat
- Enable / Disable Reflection Probe
- Room Editor – Improvements & Fixes
- Improved material animation system
- Corrected target field naming
- General UX improvements
- Improved Props tab usability
- Better object highlighting in target lists
- Added constrained scaling option
- Added “Add Delay†option for behaviour targets
- Expanded Lookable activation/deactivation options
- Switch between perspective and orthographic camera via axis gizmo
- Added UI for position/rotation editing in Animation mode
- Rename materials via right-click
- Added “Can Swap†option for slots
- Warning shown when Token ID is already in use
- Fixed Volumes not saving correctly
- Improved Lock input fields UX
- Upload now excludes all folders except _CustomModels