- Patch 1.3.24 - Doors & companions
- Thank you all for your patience - I've been collecting bugs and have accumulated the first pack of fixes and improvements.
- The most important fixes, I believe are these:
- Fix disappearing companions when entering VR.
- Fix companions not allowing to interact with objects.
- And here are rest of the changes:
- Bonus insult lines when meeting a new person if drunk.
- Make the passageway exit clearer in Kurbads underground caves.
- Add quick save/load shortcuts: Ctrl + S to save, Ctrl + L to load.
- Reduce the memory consumption of some maps.
- Fix Cutter saw to work in combat. (It has special attacks.)
- Auto-end combat mid-turn if an enemy is defeated and there are no other hostiles nearby.
- Hold left Alt to highlight nearby interactive objects.
- Temporarily disabled robots are not "sleeping" but have robot-specific options.
- NPCs would keep weapons equipped if they deem the situation still dangerous.
- Option to finish off knocked-out NPCs or destroy disabled robots.
- Fix disappearing companions when entering VR.
- Add an additional security officer near the Chief.
- Add guaranteed spawn of Nominal tablets nearby the start location.
- If companions cannot get to you when you change maps, teleport them near you.
- Fix the unexpected spacesuit option in Finn's initial dialogue.
- Fix humans using robot shouts.
- Janka should care only about one specific door, not any door to not be touched.
- Companions and NPCs do not dislike players throwing grenades nearby.
- Fix Finn (or other companions) objecting player touching e.g. shuttle.
- Fix Maestro door deals vacuum damage.
- Locked doors remain unlocked once the player uses the keycard.
- Add option to LOCK such doors, if needed.
- Auto-fix companions annoyed at you (and not letting use or touch things).
- You can give and take armour to robot companions, they will allow you to take it back. Note: humanoid companions will not give you back armour or keys.
- Add EXCHANGE right-click context option on companions for easier and faster access to their inventory.
- As usual, let me know in message boards or on Discord, if you encounter some problems.
- If you think something has broken that was not in the previous version, feel free to use BETA branch "stable" - the previous version is there.
- Good luck!