- Update 3:
- Bug Fixes
- Fixed an occasional crash when approaching critters in the Garage
- Certain circumstances could result in mutant critters that had twice as many genes as they should. While this did not affect their ability to live happy lives, it could make breeding for specific traits difficult or frustrating since it introduced random mutations, including the ability for chickens to reproduce parthenogenetically like microtheros. Truly, life finds a way. Existing mutants have been left as-is, so if you are an artificial selection enthusiast but believe you may have mutants, you may wish to replace your existing flock.
- Various item lists in the Garage now have more sensible and consistent sorting
- The Noisemaker should now navigate the environment more consistently, and the Noisemaker in the Vengeful 50 bounty should no longer engage when fighting the enemies on the bridge above it.
- The Bounty Board should now update its yellow highlight correctly after sleeping.
- Fixed an issue where the audio would remain muffled when dying or restarting the level during a thermal or EMP shutdown.
- Fixed an issue where the camera in Home Run Glory would sometimes get stuck in the wrong place after hitting very short infield grounders.
- Visual fixes in several cutscenes
- Visual fixes in several levels
- Update 2.5:
- Gameplay and Quality of Life Improvements and Additions
- By popular request, the camera shoulder can now be swapped during play. See the glyph in the combat HUD.
- All standard melee attacks can now be canceled into a block from the Combat Shield, improving its utility and ease of use.
- The EMP now ignores Stability for bots and Raptors, similar to the Screamers for humans and dinos.
- Wheat will now be automatically substituted for either Bread or Tortillas in recipes once Clem has the Turbo Mill
- There are four new chests with additional lore books to be found!
- Small improvements to the Bull Cannon's Gun Cancel to improve readability of its attack pattern.
- Bug Fixes
- Improved enemy navigation in many levels
- The Pack Sauro correctly responds to Screamers
- The MkI Driller will now occasionally dodge to avoid attacks like other enemy Raptors
- Improved camera behavior when using vertical mobility mechanics or falling
- Improved camera behavior in the cutscene when extracting near obstacles
- Fixed being able to buy ingredients or cook meals that you didn't have the recipe for
- Minor audio and visual fixes in several cutscenes
- Fixed visual errors on a couple farming crops
- Enemy mines should no longer block Chain Binder shots when attempting to fire past them
- Skipping cutscenes should now always stop their audio when appropriate
- Increased the size of text on some input glyphs, and the size of input glyphs in inline text.
- Increased font size in a few places where legibility was sometimes poor
- Fixed an oddly long pause when harvesting a crop after upgrading its plant bed
- Jasper's Goods can no longer be collected from extreme distances
- Fixed the nighttime sky occasionally being visible for a frame or two when loading a level
- Minor visual fixes in several levels
- Update 2:
- Gameplay and Quality of Life Improvements
- Bounties with a specific loadout subtask now show the required loadout on the Memories screen when playing via the Revisitor
- Screamers now affect humanoid and dino enemies even if they currently have Stability
- Adjusted drop rates from the Loot Drone to favor unique items rather than curios/scraps
- Added unique SFX to the Combat Shield for improved audio feedback
- Performance Improvements
- Optimized several particle VFX that were particularly costly
- Optimized assets to reduce draw cost for several elements in the Garage and citrus trees in all levels
- Optimized certain AI calculations affecting bounties with many enemies
- Crash and Soft-Lock Fixes
- Fixed a crash that occurred if you hatched more chickens or microtheros than you had room for and they were later re-homed by building more coops, selling an existing critter, or replacing a dead critter
- Fixed a soft-lock if you pressed the button for Photo Mode in the cutscene pause menu. Photo Mode is intended to be unavailable in cutscenes, since they are staged for fixed camera angles.
- Other Bug Fixes
- Fixed a specific bandit sniper occasionally falling under the world in the bounty Thermal Madness
- Fixed plant bed upgrades being craftable without all the required materials
- Fixed Fan the Hammer not resetting the streak when restarting a bounty. It will remain awarded if it was already awarded.
- Oh Talilah and Ambush no longer play their story post-bounty cutscenes when replaying them with the Revisitor.
- Improvements to AI pathing in Citrus Plains, Kap's Cavern, Gecko Rock Baseball Field, Short Spire, Rosewater Bluff, and Skytown
- Removed empty chests from the bounty SOS (Save Our Sprinklers!)
- Fixed Talilah being able to accompany Clem on Revisitor bounties when unfed.
- Fixed visual errors in Citrus Plains, Rosewater Bluff, and the Garage
- Fixed the Gangbuster, Balloon Spinkler, and Noisemaker being capturable by the Chain Binder, which was unintended and caused visual errors
- Fixed placement of a chest in Gecko Rock Baseball Field that could trap the player when opening it from a certain angle
- Fixed cutscene animation and audio issues in Ambush, Final Battle, and Gladley-Stone's visit to the Garage
- The Geopython is now correctly affected by the EMP support system
- Ghost of the Past now correctly requires the Cooldown Repairer instead of the Burst Repairer, to match the raptor from the Prologue. It will remain awarded if it was already awarded.
- Fixed collision traps in Short Spire and Rosewater Bluff
- Fixed missing props when upgrading the Garage / workbench the final time
- Corrected water collision in The Oasis, Rosewater Bluff, and Kap's Cavern
- Fixed MOU support system sometimes dropping inputs near the end of the game when the Raptor's stats are highest
- Clem's raptor in the Epilogue cutscene now shows the correct paint job and support equipment, like in the Garage
- Fixed certain items (e.g. chickens and microtheros) showing incorrect count in the store when in Sell mode
- Fixed the jukebox playing two copies of the same song if you kicked it during the chapter Into the Night
- Fixed music not playing during the final credits sequence
- Corrected the UI label for Traditional Chinese to more clearly distinguish it
- Fixed certain accented letters displaying as capitals when the language is set to Polish