1. Update v1.17.44512:
  2. Gameplay Improvements:
  3. Matchmaking Improvements:
  4. Improvements were made to the backend lobby creation/joining tech to ensure it’s easier for players and teams to find players when signed into a Microsoft account
  5. Resolved an issue where players could be listed in the wrong team on the Team list
  6. Fixed an issue where player profile pictures and nicknames could be missing after joining a lobby via matchmaking on PC
  7. Fixed an issue where players could be brought to the main menu’s background with no user interface after exiting a PVP match (MCLG-27)
  8. Hero Improvements:
  9. The player’s sword attack can now deal small amounts of damage to most piglin buildings (Portals and piglin walls are exempt)
  10. The sword attack can now deal damage to more enemies per swing
  11. The sword attack’s knockback has been increased slightly
  12. The sword attack now deals double knockback when sprinting
  13. The sword attack is more effective against many piglins such as the Blaze Runt, Brute, Sporeback, and Warboar
  14. The sword attack can now deal small amounts of damage to large piglin mobs like the Lava Launcher, Portal Guard, and Pigmadillo
  15. The sword attack can now deal very small amounts of damage to piglin bosses
  16. Mob Recall Improvements:
  17. If mobs have been issued an order recently by another player, there is now a small delay before they can be Recalled
  18. Improved VFX & SFX feedback on mobs during Recall action
  19. Increased the duration of the Recall action to 8 seconds (was 2 seconds)
  20. Players are now able to interrupt a Recall action being performed by another player on a specific mob or group of mobs by luring or directing those mobs before the Recall action is complete. This allows players to “hang on” to certain mobs and prevent them from getting recalled away by a teammate.
  21. Prologue Improvements:
  22. The first village the player needs to go to at the beginning of the prologue has been moved so that it is closer to the Well of Fate, and always directly ahead of the player when they begin
  23. Decreased urgency for the player throughout the prologue, to allow for extra time to explore the world
  24. Improved the piglin spawn banner timings and the objective text during the village defense beat of the prologue, to help indicate where piglins will attack from and when they have been successfully defeated
  25. Improved animation timing of cages during the village defense to be more in sync with the action bar on screen
  26. The piglin structures in the prologue are now easier to destroy with Plank Golems
  27. Targeting Improvements:
  28. Health bars have been added to enemy structures while using Banner View
  29. Improvements were made to the direct and advanced direct controls so units respond to orders more reliably
  30. Fixed an issue where cobblestone golems would sometimes get stuck when attacking structures and become unresponsive
  31. Resolved an issue where golems could get stuck under gates and no longer attack
  32. Mob Balance Improvements:
  33. Fixed an issue with the Pigmadillo roll attack so it more reliably hits enemies
  34.  
  35. Pigmadillos are now a much stronger counter versus plank golems and skeletons
  36.  
  37. Plank golems now take 125% more damage from a roll attack than before
  38. Skeletons now take 40% more damage from a roll attack than before
  39. Lava Launchers no longer get stun-locked by certain melee mobs
  40.  
  41. Building and Resource Improvements:
  42. Increased build speed and deconstruct speed on most player structures by ~20-80% (Campaign only)
  43. Increased gather speed on resources by 25-50% (Campaign only)
  44. Increased Cure Netherrack speed by 30% (Campaign only)
  45. Campaign Objectives:
  46. We've added in-game objectives to the map screen starting right after the prologue. This new addition will guide players more effectively by highlighting high-level goals, thereby providing a clear path through the game
  47. Player Map Improvements:
  48. New Player Icon: We've added a distinct icon to represent players on the world map, improving navigational clarity
  49. Eye-Catching Icon Effect: To ensure immediate identification, we've designed the player icon with an eye-catching effect that triggers upon the map opening
  50. Solo Play Update: For a less cluttered experience during solo play, player name tags will no longer be displayed on the world map
  51. Ramps and Bridges:
  52. Ramp and Bridge maximum height increased from 12 to 24 blocks
  53. Ramp and Bridge maximum length increased from 43 to 75 blocks
  54. The user experience has also been improved to allow for easier placement of Ramps and Bridges
  55. HUD Improvements:
  56. The Songbook icon is now always present on the HUD
  57. The Map icon is now always present on the HUD
  58. Button hints have been added for PC players when using the toolbar menu
  59. Button prompts were added to the directional toolbar
  60. First golem icons are now displayed properly on the compass upon discovery of their location in the world
  61. Difficulty Selection Improvements:
  62. Players can now choose their preferred difficulty upon starting a new campaign. This improved flow allows players to more easily select the difficulty for their campaign games, as well as better understand the differences between each difficulty
  63. Modding on PC:
  64. We’ve released a repository of documentation for creating mods for Minecraft Legends on PC. It will help you understand how the data is laid out and how to make your own mods for the game. Watch this space as we're planning on releasing more documentation in the future!
  65.  
  66. Check out the repository at aka.ms/MinecraftLegendsDocs
  67.  
  68. Fixes:
  69. Performance and Stability:
  70. Fixed several crashes that could occur during gameplay
  71. Localization:
  72. Added more translations into the game for the downloadable Lost Legends content
  73. Fixed various grammatical errors in game dialogue (MCLG-278)
  74. Fixed mismatched subtitles in English after a village fountain is destroyed
  75. Fixed unlocalized “Switch Team” prompt in private Versus Mode games
  76. Fixed incorrect punctuation in The Hunting Season description for Hebrew and Arabic localization
  77. Fixed unlocalized “Fabled” difficulty string in Brazilian Portuguese
  78. Resolved translation of “Prismarine” in Japanese
  79. Fixed an issue where skins did not have a name after changing the game’s language settings
  80. Fixed “Accessibility” tab text placement for various languages
  81. Fixed various text placement for Bulgarian and Greek languages
  82. User Interface
  83. Resolved an issue where Colorblindness mode was turned off when saving and loading into a game
  84. Fixed Accessibility Settings not loading in the lobby when hosting a Lost Legend
  85. Fixed the second page of How to Play tutorials not playing videos
  86. Improved text placement when changing between text sizes
  87. Improved controller performance when navigating menus on PC
  88. After entering the Rename File prompt and selecting Delete, the controller is now able to select menu elements to the right
  89. Saved games list no longer scrolls automatically using a controller to select Delete in Rename prompt
  90. Privacy Settings message is now narrated when viewing a friend’s player info
  91.  
  92. Update v1.17.35227:
  93. Crashes
  94. Fixed several crashes that could occur during gameplay
  95. Fixed a crash that could occur when launching the game
  96. Fixed a crash that could occur after defeating the final boss in campaign
  97. Fixed a crash when disconnecting from the internet while in the campaign lobby
  98. Gameplay
  99. Made improvements to rubberbanding that could occur during gameplay
  100. Fixed player animations becoming glitchy in certain positions near water while riding the Real Tiger
  101. Fixed Nether Spreaders and Arrow Towers not visually reflecting their buffed states
  102. Fixed issues with the player's attack animation occasionally freezing
  103. Fixed the top of the Gather Iron upgrade structure appearing incorrectly
  104. Fixed wood golem footsteps being louder while being lured
  105. Tweaked the Mythic and Legendary difficulties to make it easier to survive a village attack when the player is not present
  106. Campaign
  107. Players are now given 150 iron to build the Wellhouse in the first act of campaign
  108. Reduced the amount of dialogue of the Hosts telling players to "hurry" during the first act of campaign
  109. Fixed mob allegiance structures occasionally not spawning after clearing a homestead occupation
  110. Versus Mode
  111. Improved player melee attacks to prevent players from being hit by other players that are visually too far away
  112. Fixed an issue with players getting assigned to the wrong team in the Versus Training lobby and not appearing in the lobby if leaving and rejoining
  113. Fixed issues with players getting disconnected from the lobby while downloading packs
  114. Lost Legends
  115. Made several improvements to the Lost Legends lobby screen to show rewards and objectives
  116. Fixed the Objectives section of the pause menu sometimes getting cutoff when playing Lost Legends
  117. User Interface
  118. Fixed resource counts missing from the HUD when standing next to a structure
  119. Fixed issues with being unable to link Microsoft Accounts on Steam
  120. Fixed strange player leg movements in the Hero Select menu
  121. Fixed hotkeys for Direct and Lure not immediately appearing on-screen when swapping between gamepad and keyboard controls
  122. Fixed players getting stuck on a black screen when skipping the opening cutscene at the very end
  123. The Hero Select screen now previews the selected skin correctly
  124. Fixed error messaging not referring to specific content if the game is unable to download the content
  125. Improved screen narration in several sections of the game
  126. Improved focus handling and navigation while using the keyboard in several areas of the UI
  127. Fixed the focus indicator becoming invisible when switching mount skins
  128. Fixed the focus indicator going off screen after a player left the campaign lobby
  129. Fixed hotbars and their contents not being properly narrated with text-to-speech
  130. Fixed screen narration not reading the button required to place a marker on the map
  131. Improved messaging when downloading free content from Marketplace
  132. Fixed the post-match screen appearing broken after reconnecting a disconnected controller
  133. Fixed "CANNOT_FIND_ICON" text appearing when spawning Warriors
  134. Fixed "CANNOT_FIND_ICON" text appearing when pinging the Flames of Creation improvement
  135. Improved visuals for the mob type-select interface including:
  136. Hotkeys for mob type-select are always on screen, making them easier to see which mobs are available
  137. Lured mob UI element has been updated to make it easier to see which mobs are being currently lured
  138. Localization
  139. Fixed several translation issues with Ukranian localization
  140. Additional improvements to Hebrew localization
  141. Fixed debug text appearing in some areas of the game when playing in Chinese or Japanese
  142. Fixed the names of autosave files appearing truncated
  143. Fixed Friend's Offline status in Friends tab not being localized
  144. Fixed overlapping text for messages on the Versus post-match screen in several languages
  145.  
  146. Update v1.17.31319:
  147. General
  148. Fixed an issue that prevented the game from being started on Steam due to the "out of data" prompt appearing despite having free space MCLG-17
  149. Pressing F11 on PC no longer causes the game's controls to stop working MCLG-59
  150. Cross-platform play no longer defaults to OFF after signing in or linking a Microsoft account
  151. Added the ability to delete content that has been downloaded from Marketplace
  152. Item rarity of skins in Marketplace are now shown in item descriptions
  153. Crashes
  154. Fixed several crashes that could occur during gameplay across all platforms
  155. Fixed a crash that could occur when a base was upgrading elsewhere and got ticked
  156. Fixed a crash that could occur when gathering wood during the tutorial
  157. Fixed a crash that could occur when pausing the game at the beginning of the second act
  158. Fixed a crash that could occur after leaving a Lost Legend
  159. Gameplay
  160. Improved player rubberbanding that could occur when falling from high places and jumping for ledges
  161. The Fireforged Hero skin's burning particle effect now appears when seen by other players
  162. Inverting controller Y axis no longer inverts Banner View controls
  163. Inverting controller Y axis no longer affects mouse camera movement as well
  164. Versus Mode
  165. Players can now invite friends to their lobby after selecting "Replay" before the next game begins
  166. Improved latency in public matchmaking games in some situations
  167. Fixed a rare issue that caused lower than usual amounts of coal and iron to spawn in the world during Versus matches
  168. Campaign
  169. Fixed the Horde of the Spore boss base sometimes not spawning MCLG-75
  170. Fixed the Horde of the Bastion boss not spawning MCLG-145
  171. Campaign files that were created with cross-platform play disabled can now be played properly when cross-platform play is enabled
  172. Fixed some tufts of Speed Wheat disappearing from the world after saving and loading at the Well of Fate
  173. Fixed some bridges at the Night Beacon Base not properly connecting
  174. Fixed a village that could not be teleported to from the map
  175. Fixed The Beast despawning if the player abandoned a village attack
  176. Fixed a rare issue that could cause the Night Beacon base to generate in the middle of a lake, which made it impossible to reach
  177. Fixed village attacks on Legendary difficulty not being defendable unless the player was present at the village
  178. The air above the Horde of the Bastion boss base no longer blocks projectiles
  179. The Unbreakable's fire spray attack can no longer damage mobs behind it
  180. Improved final boss pathfinding around structures
  181. Lost Legends
  182. The Portal Pile: Fixed an issue that caused the game not to end if the player died when the fountain was destroyed. The Portal Pile needs to be updated through Marketplace to fix this issue MCLG-113
  183. Fixed the reward not being visible in the menu until entering the Lost Legends lobby
  184. User Interface
  185. Mount skins can now be seen and previewed in the Heroes and Mounts menu
  186. The map cursor's horizontal movement is no longer inverted after quickly opening and closing the map MCLG-19
  187. Main menu buttons no longer disappear briefly when hovered over
  188. Fixed the loading screen background briefly disappearing when loading into a game
  189. Fixed hotbar icons getting stuck on one category
  190. Fixed subtitles and Advanced Direct text overlapping in several languages
  191. The proper error message now appears when attempting to join a multiplayer game with the 'You can join multiplayer games' privilege is set to Blocked
  192. Clicking anywhere outside of the matchmaking prompt when searching for a match no longer cancels the matchmaking attempt
  193. Audio
  194. The Lute sound no longer gets stuck playing if a mob spawner was destroyed while the player was spawning mobs
  195. Fixed Pigmadillos spamming sound effects while traveling through redthorn
  196. Added missing sound effects when constructing a Mossy Golem spawner
  197. Localization
  198. Fixed Foresight's first gameplay subtitle not being localized for several languages
  199. Fixed missing Arabic language text translations for building structures in the tutorial
  200. Fixed missing Arabic language text translations in the post-game screen for The Portal Pile
  201. Fixed several inconsistencies in the Songbook for French language
  202. Fixed Polish voiceovers and subtitles not lining up at the start of the tutorial