- Update v1.17.44512:
- Gameplay Improvements:
- Matchmaking Improvements:
- Improvements were made to the backend lobby creation/joining tech to ensure it’s easier for players and teams to find players when signed into a Microsoft account
- Resolved an issue where players could be listed in the wrong team on the Team list
- Fixed an issue where player profile pictures and nicknames could be missing after joining a lobby via matchmaking on PC
- Fixed an issue where players could be brought to the main menu’s background with no user interface after exiting a PVP match (MCLG-27)
- Hero Improvements:
- The player’s sword attack can now deal small amounts of damage to most piglin buildings (Portals and piglin walls are exempt)
- The sword attack can now deal damage to more enemies per swing
- The sword attack’s knockback has been increased slightly
- The sword attack now deals double knockback when sprinting
- The sword attack is more effective against many piglins such as the Blaze Runt, Brute, Sporeback, and Warboar
- The sword attack can now deal small amounts of damage to large piglin mobs like the Lava Launcher, Portal Guard, and Pigmadillo
- The sword attack can now deal very small amounts of damage to piglin bosses
- Mob Recall Improvements:
- If mobs have been issued an order recently by another player, there is now a small delay before they can be Recalled
- Improved VFX & SFX feedback on mobs during Recall action
- Increased the duration of the Recall action to 8 seconds (was 2 seconds)
- Players are now able to interrupt a Recall action being performed by another player on a specific mob or group of mobs by luring or directing those mobs before the Recall action is complete. This allows players to “hang on†to certain mobs and prevent them from getting recalled away by a teammate.
- Prologue Improvements:
- The first village the player needs to go to at the beginning of the prologue has been moved so that it is closer to the Well of Fate, and always directly ahead of the player when they begin
- Decreased urgency for the player throughout the prologue, to allow for extra time to explore the world
- Improved the piglin spawn banner timings and the objective text during the village defense beat of the prologue, to help indicate where piglins will attack from and when they have been successfully defeated
- Improved animation timing of cages during the village defense to be more in sync with the action bar on screen
- The piglin structures in the prologue are now easier to destroy with Plank Golems
- Targeting Improvements:
- Health bars have been added to enemy structures while using Banner View
- Improvements were made to the direct and advanced direct controls so units respond to orders more reliably
- Fixed an issue where cobblestone golems would sometimes get stuck when attacking structures and become unresponsive
- Resolved an issue where golems could get stuck under gates and no longer attack
- Mob Balance Improvements:
- Fixed an issue with the Pigmadillo roll attack so it more reliably hits enemies
- Pigmadillos are now a much stronger counter versus plank golems and skeletons
- Plank golems now take 125% more damage from a roll attack than before
- Skeletons now take 40% more damage from a roll attack than before
- Lava Launchers no longer get stun-locked by certain melee mobs
- Building and Resource Improvements:
- Increased build speed and deconstruct speed on most player structures by ~20-80% (Campaign only)
- Increased gather speed on resources by 25-50% (Campaign only)
- Increased Cure Netherrack speed by 30% (Campaign only)
- Campaign Objectives:
- We've added in-game objectives to the map screen starting right after the prologue. This new addition will guide players more effectively by highlighting high-level goals, thereby providing a clear path through the game
- Player Map Improvements:
- New Player Icon: We've added a distinct icon to represent players on the world map, improving navigational clarity
- Eye-Catching Icon Effect: To ensure immediate identification, we've designed the player icon with an eye-catching effect that triggers upon the map opening
- Solo Play Update: For a less cluttered experience during solo play, player name tags will no longer be displayed on the world map
- Ramps and Bridges:
- Ramp and Bridge maximum height increased from 12 to 24 blocks
- Ramp and Bridge maximum length increased from 43 to 75 blocks
- The user experience has also been improved to allow for easier placement of Ramps and Bridges
- HUD Improvements:
- The Songbook icon is now always present on the HUD
- The Map icon is now always present on the HUD
- Button hints have been added for PC players when using the toolbar menu
- Button prompts were added to the directional toolbar
- First golem icons are now displayed properly on the compass upon discovery of their location in the world
- Difficulty Selection Improvements:
- Players can now choose their preferred difficulty upon starting a new campaign. This improved flow allows players to more easily select the difficulty for their campaign games, as well as better understand the differences between each difficulty
- Modding on PC:
- We’ve released a repository of documentation for creating mods for Minecraft Legends on PC. It will help you understand how the data is laid out and how to make your own mods for the game. Watch this space as we're planning on releasing more documentation in the future!
- Check out the repository at aka.ms/MinecraftLegendsDocs
- Fixes:
- Performance and Stability:
- Fixed several crashes that could occur during gameplay
- Localization:
- Added more translations into the game for the downloadable Lost Legends content
- Fixed various grammatical errors in game dialogue (MCLG-278)
- Fixed mismatched subtitles in English after a village fountain is destroyed
- Fixed unlocalized “Switch Team†prompt in private Versus Mode games
- Fixed incorrect punctuation in The Hunting Season description for Hebrew and Arabic localization
- Fixed unlocalized “Fabled†difficulty string in Brazilian Portuguese
- Resolved translation of “Prismarine†in Japanese
- Fixed an issue where skins did not have a name after changing the game’s language settings
- Fixed “Accessibility†tab text placement for various languages
- Fixed various text placement for Bulgarian and Greek languages
- User Interface
- Resolved an issue where Colorblindness mode was turned off when saving and loading into a game
- Fixed Accessibility Settings not loading in the lobby when hosting a Lost Legend
- Fixed the second page of How to Play tutorials not playing videos
- Improved text placement when changing between text sizes
- Improved controller performance when navigating menus on PC
- After entering the Rename File prompt and selecting Delete, the controller is now able to select menu elements to the right
- Saved games list no longer scrolls automatically using a controller to select Delete in Rename prompt
- Privacy Settings message is now narrated when viewing a friend’s player info
- Update v1.17.35227:
- Crashes
- Fixed several crashes that could occur during gameplay
- Fixed a crash that could occur when launching the game
- Fixed a crash that could occur after defeating the final boss in campaign
- Fixed a crash when disconnecting from the internet while in the campaign lobby
- Gameplay
- Made improvements to rubberbanding that could occur during gameplay
- Fixed player animations becoming glitchy in certain positions near water while riding the Real Tiger
- Fixed Nether Spreaders and Arrow Towers not visually reflecting their buffed states
- Fixed issues with the player's attack animation occasionally freezing
- Fixed the top of the Gather Iron upgrade structure appearing incorrectly
- Fixed wood golem footsteps being louder while being lured
- Tweaked the Mythic and Legendary difficulties to make it easier to survive a village attack when the player is not present
- Campaign
- Players are now given 150 iron to build the Wellhouse in the first act of campaign
- Reduced the amount of dialogue of the Hosts telling players to "hurry" during the first act of campaign
- Fixed mob allegiance structures occasionally not spawning after clearing a homestead occupation
- Versus Mode
- Improved player melee attacks to prevent players from being hit by other players that are visually too far away
- Fixed an issue with players getting assigned to the wrong team in the Versus Training lobby and not appearing in the lobby if leaving and rejoining
- Fixed issues with players getting disconnected from the lobby while downloading packs
- Lost Legends
- Made several improvements to the Lost Legends lobby screen to show rewards and objectives
- Fixed the Objectives section of the pause menu sometimes getting cutoff when playing Lost Legends
- User Interface
- Fixed resource counts missing from the HUD when standing next to a structure
- Fixed issues with being unable to link Microsoft Accounts on Steam
- Fixed strange player leg movements in the Hero Select menu
- Fixed hotkeys for Direct and Lure not immediately appearing on-screen when swapping between gamepad and keyboard controls
- Fixed players getting stuck on a black screen when skipping the opening cutscene at the very end
- The Hero Select screen now previews the selected skin correctly
- Fixed error messaging not referring to specific content if the game is unable to download the content
- Improved screen narration in several sections of the game
- Improved focus handling and navigation while using the keyboard in several areas of the UI
- Fixed the focus indicator becoming invisible when switching mount skins
- Fixed the focus indicator going off screen after a player left the campaign lobby
- Fixed hotbars and their contents not being properly narrated with text-to-speech
- Fixed screen narration not reading the button required to place a marker on the map
- Improved messaging when downloading free content from Marketplace
- Fixed the post-match screen appearing broken after reconnecting a disconnected controller
- Fixed "CANNOT_FIND_ICON" text appearing when spawning Warriors
- Fixed "CANNOT_FIND_ICON" text appearing when pinging the Flames of Creation improvement
- Improved visuals for the mob type-select interface including:
- Hotkeys for mob type-select are always on screen, making them easier to see which mobs are available
- Lured mob UI element has been updated to make it easier to see which mobs are being currently lured
- Localization
- Fixed several translation issues with Ukranian localization
- Additional improvements to Hebrew localization
- Fixed debug text appearing in some areas of the game when playing in Chinese or Japanese
- Fixed the names of autosave files appearing truncated
- Fixed Friend's Offline status in Friends tab not being localized
- Fixed overlapping text for messages on the Versus post-match screen in several languages
- Update v1.17.31319:
- General
- Fixed an issue that prevented the game from being started on Steam due to the "out of data" prompt appearing despite having free space MCLG-17
- Pressing F11 on PC no longer causes the game's controls to stop working MCLG-59
- Cross-platform play no longer defaults to OFF after signing in or linking a Microsoft account
- Added the ability to delete content that has been downloaded from Marketplace
- Item rarity of skins in Marketplace are now shown in item descriptions
- Crashes
- Fixed several crashes that could occur during gameplay across all platforms
- Fixed a crash that could occur when a base was upgrading elsewhere and got ticked
- Fixed a crash that could occur when gathering wood during the tutorial
- Fixed a crash that could occur when pausing the game at the beginning of the second act
- Fixed a crash that could occur after leaving a Lost Legend
- Gameplay
- Improved player rubberbanding that could occur when falling from high places and jumping for ledges
- The Fireforged Hero skin's burning particle effect now appears when seen by other players
- Inverting controller Y axis no longer inverts Banner View controls
- Inverting controller Y axis no longer affects mouse camera movement as well
- Versus Mode
- Players can now invite friends to their lobby after selecting "Replay" before the next game begins
- Improved latency in public matchmaking games in some situations
- Fixed a rare issue that caused lower than usual amounts of coal and iron to spawn in the world during Versus matches
- Campaign
- Fixed the Horde of the Spore boss base sometimes not spawning MCLG-75
- Fixed the Horde of the Bastion boss not spawning MCLG-145
- Campaign files that were created with cross-platform play disabled can now be played properly when cross-platform play is enabled
- Fixed some tufts of Speed Wheat disappearing from the world after saving and loading at the Well of Fate
- Fixed some bridges at the Night Beacon Base not properly connecting
- Fixed a village that could not be teleported to from the map
- Fixed The Beast despawning if the player abandoned a village attack
- Fixed a rare issue that could cause the Night Beacon base to generate in the middle of a lake, which made it impossible to reach
- Fixed village attacks on Legendary difficulty not being defendable unless the player was present at the village
- The air above the Horde of the Bastion boss base no longer blocks projectiles
- The Unbreakable's fire spray attack can no longer damage mobs behind it
- Improved final boss pathfinding around structures
- Lost Legends
- The Portal Pile: Fixed an issue that caused the game not to end if the player died when the fountain was destroyed. The Portal Pile needs to be updated through Marketplace to fix this issue MCLG-113
- Fixed the reward not being visible in the menu until entering the Lost Legends lobby
- User Interface
- Mount skins can now be seen and previewed in the Heroes and Mounts menu
- The map cursor's horizontal movement is no longer inverted after quickly opening and closing the map MCLG-19
- Main menu buttons no longer disappear briefly when hovered over
- Fixed the loading screen background briefly disappearing when loading into a game
- Fixed hotbar icons getting stuck on one category
- Fixed subtitles and Advanced Direct text overlapping in several languages
- The proper error message now appears when attempting to join a multiplayer game with the 'You can join multiplayer games' privilege is set to Blocked
- Clicking anywhere outside of the matchmaking prompt when searching for a match no longer cancels the matchmaking attempt
- Audio
- The Lute sound no longer gets stuck playing if a mob spawner was destroyed while the player was spawning mobs
- Fixed Pigmadillos spamming sound effects while traveling through redthorn
- Added missing sound effects when constructing a Mossy Golem spawner
- Localization
- Fixed Foresight's first gameplay subtitle not being localized for several languages
- Fixed missing Arabic language text translations for building structures in the tutorial
- Fixed missing Arabic language text translations in the post-game screen for The Portal Pile
- Fixed several inconsistencies in the Songbook for French language
- Fixed Polish voiceovers and subtitles not lining up at the start of the tutorial