1. Version 1.0.10 Update | Balance Changes
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  3. Hello everyone!
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  5. We've just released the 1.0.10 update. Please find the details below.
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  8. Adjustments
  9. Knockback RES Display
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  11. Knockback Resistance is now displayed and calculated as a percentage (e.g., 50% means it can resist half of the knockback effect), with a maximum cap of 80%. Corresponding adjustments have also been made to buffs related to knockback, such as "Gain Weight" and "Enlarge".
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  13. (Note: The underlying knockback mechanics remain unchanged; this update only standardizes the value display and calculation.)
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  16. Balance
  17. Lantern Plant: Buff effect area type requirement changed to Water or Poison; Poison chance 60% → 75%
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  19. 5-Stack Block Warrior: New effect: On entry, applies 1 stack of Physical Vulnerability to all enemy summons
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  21. Nameless Knight: Effect changed: Instantly executes targets when their HP falls below 40, cooldown 3s
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  23. Bulldozer: Knockback RES 2.1 → 2. Displayed as Knockback RES 50%
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  25. Tank: Knockback RES 2.2 → 2. Displayed as Knockback RES 50%
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  27. Pirate Hat: Cooldown 1 → 1.5s, Burn removal 1 → 2 stacks
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  29. Big Joker: Added Undead tag
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  31. Lightning Sprite Vial: HP 200 → 215
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  33. 3D Printer: Trigger time 10s → 12s
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  35. Gacha Machine: Buff effect area changed: melee summons in the area gain 2 stacks of Gain Weight
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  37. Top Dancer: Movement speed 1.35 → 1.5
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  39. Flame Top: Movement speed 1.35 → 1.5
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  41. Skeleton Captain: New effect: Removes 1 stack of Burn per second
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  43. Skeleton King: Rage granted on entry 5 → 6 stacks
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  45. King of Rock: AoE DMG 5 → 7, and effect area slightly increases
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  47. Mothership: Quality changed to Mythic
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  49. Mushroom Chieftain: Healing stacks 12 → 15
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  51. Gravity Hamster Ball: Knockback Power 7.5 → 6
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  53. Mega Hamster Ball: Knockback Power 10 → 7.5, cooldown 18 → 19s
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  55. Blaze Note Warrior: HP 190 → 200
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  57. Reaper: Damage description corrected to 5× base DMG
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  59. Pumpkin Demon: DMG 12 → 14
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  61. Fang Crocodile: Poison chance 50% → 65%
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  63. Food Army: New effect: If there are 3 different Food ally summons on the table, all ally Food summons convert 2 Burn stacks into 2 Healing stacks per second
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  65. Card Master: Healing 5 → 6, DMG 5 → 6
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  67. War of Attrition: Now triggers when the hero's HP falls below 50%
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  69. Crit Boost: Crit DMG bonus per stack 10% → 8%
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  71. Screaming Chicken, Screaming Chicken Plus: Knockback Power 4 → 3.5
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  73. Wheel: Summons in buff effect area gain 0.3 movement speed
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  75. Plague Card: Cooldown 14 → 11
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  77. Spinach Can: Cooldown 2 → 1.5, buff effect area Enlarge stacks 3 → 4
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  79. Bubble Gun: Remove Burn stacks 3 → 4
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  81. Multi-Meteor Wand Burn stacks 4 → 2, meteor count 1 → 3
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  83. Clockwork Gear: Cooldown 10s → 8.5s
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  85. Mega Sunshine Vial: Burn stacks 4 → 3
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  87. Sun Worship: New buff effect: Fire-type summons in the area gain 10% Max HP
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  89. Blood Moon Worship: New buff effect: Poison-type summons in the area gain 10% Max HP
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  91. Cosmic Cube: Reduces Magic DMG taken 20% → 25%
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  93. Striking Duplet: DMG20 → 18
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  95. Striking Triplet: DMG 25 → 28
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  97. Rainbow Marble: Healing 8 → 10
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  99. Golden Crop Circle: Slow stacks 2 → 3
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  101. Dancing Cactus: Skill cooldown 6 → 6.5
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  103. Giant Cactus: Initial Thorns stacks 10 → 8
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  105. Base stats of ranged Game Buddy have been increased
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  108. The Spring Festival version is still under active development. We can't wait to share more with you soon, stay tuned!
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  110. Whether it's a smart strategy, a funny moment, or anything you think could be improved, feel free to share with us in the community!
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